a1ice Level 1 of the Dungeon (1, -9, D:1) a +0 dagger (2, -13, D:1) a frilled lizard corpse (skeletalised by now) (2, 17, D:1) a +0 club (5, -18, D:1) 2 javelins (9, -8, D:1) a hobgoblin corpse (skeletalised by now) (12, -8, D:1) a bat skeleton (13, -7, D:1) a jackal skeleton (13, -3, D:1) a +0 robe a +0 short sword (14, -27, D:1) a +0 short sword (14, -14, D:1) a +0 ring mail (15, -8, D:1) a +0 whip (16, -8, D:1) a ball python skeleton (16, -7, D:1) a jackal skeleton a jackal skeleton (16, 16, D:1) a +0 dagger a quokka skeleton a goblin skeleton (17, 18, D:1) a +0 dagger (18, 16, D:1) a frilled lizard skeleton (20, -7, D:1) a +0 hand axe (21, -9, D:1) a +0 whip (22, -5, D:1) a +0 club a +0 whip (23, -4, D:1) a +0 short sword a +0 chain mail (24, -18, D:1) a +0 dagger (25, -1, D:1) a +0 flail (27, -8, D:1) a +0 club a +0 leather armour (29, -9, D:1) a +0 flail (29, -8, D:1) a +0 dagger a +0 ring mail (32, 31, D:1) a ball python corpse (skeletalised by now) (33, -1, D:1) a rat skeleton (40, -10, D:1) a +0 dire flail a +0 plate armour (46, -8, D:1) a +0 leather armour (47, 4, D:1) a hobgoblin skeleton (48, 9, D:1) a +0 short sword (49, -20, D:1) a bat skeleton (49, 2, D:1) a +0 club a goblin skeleton (49, 3, D:1) a +0 club a goblin skeleton (49, 10, D:1) a staff of cold Level 2 of the Dungeon (3, -2, D:2) a +0 club (11, 11, D:2) a bat corpse (skeletalised by now) (17, 0, D:2) a +0 ring mail (20, 20, D:2) a bat corpse (skeletalised by now) (23, -1, D:2) a +0 pair of gloves (23, 19, D:2) a +0 halberd (27, 25, D:2) a parchment of Vampiric Draining (31, 11, D:2) a +0 leather armour (32, -13, D:2) a +0 leather armour (34, 23, D:2) a +0 antimagic spear (34, 24, D:2) a +0 spear (35, 23, D:2) a +0 club (38, -7, D:2) a bat skeleton (38, -6, D:2) a +0 club (41, 12, D:2) a staff of conjuration (42, 1, D:2) a +0 leather armour (50, -1, D:2) a ball python skeleton (54, 9, D:2) a +0 leather armour Level 3 of the Dungeon (4, -23, D:3) a +0 leather armour a +0 club (4, -22, D:3) a jackal skeleton (5, -19, D:3) a jackal skeleton (5, -18, D:3) a +0 dagger (6, -21, D:3) a +0 club a +0 leather armour an orc skeleton (7, -18, D:3) a +0 club (7, -11, D:3) a +0 falchion (8, -19, D:3) a +0 leather armour a +0 club (12, -33, D:3) a +1 short sword of electrocution a kobold corpse (skeletalised by now) (23, 4, D:3) a +0 ring mail (27, -27, D:3) a +0 club a kobold skeleton (35, 4, D:3) a rat corpse (skeletalised by now) (39, -36, D:3) a +0 club (40, -40, D:3) a +0 giant spiked club (46, 6, D:3) a +2 quarterstaff of chaos a +0 cloak of corrosion resistance (47, 9, D:3) a +0 hammer (48, -21, D:3) a +0 sling a +0 club (57, -18, D:3) a +0 short sword 3 stones a kobold corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Lyacliokh's Assorted Antiques a +8 chain mail of ponderousness (529 gold) a scroll of teleportation (69 gold) a scroll of teleportation (69 gold) a potion of brilliance (92 gold) a wand of flame (20) (322 gold) a scroll of identify (46 gold) a +0 leather armour (46 gold) a phantom mirror (920 gold) a +0 scimitar (138 gold) (11, 7, D:4) a +0 ring mail (14, -13, D:4) a +0 club (25, -29, D:4) a +0 club (27, -22, D:4) a +0 short sword (29, -5, D:4) a +0 ring mail (30, -1, D:4) a +0 club (30, 0, D:4) a +0 hand axe a +0 scale mail (31, -32, D:4) a +2 dagger of speed a +3 leather armour of fire resistance (31, 0, D:4) a +0 hand axe of electrocution (32, 0, D:4) a +0 dagger a +0 robe (39, -26, D:4) a +0 dagger 3 stones Level 5 of the Dungeon (0, 0, D:5) a +0 trident (6, 14, D:5) a +5 shortbow (31, 21, D:5) a +0 heavy flail (36, 21, D:5) a +0 halberd a +0 arbalest a +0 plate armour (37, 21, D:5) a +0 dagger a +0 robe (51, -19, D:5) a +0 whip (53, -23, D:5) a +0 chain mail (53, -18, D:5) a +0 spear (54, -18, D:5) a +0 spear (57, 23, D:5) a +0 whip (63, 27, D:5) the +6 hand axe "Killer Klown's Doom" {protect, rPois Int+3 SInv} rPois: It protects you from poison. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Level 6 of the Dungeon [Shop] Zannin's Armour Shop a +1 plate armour of fire resistance (300 gold) a +0 robe (9 gold) a +3 leather armour of poison resistance (210 gold) a +0 robe (9 gold) a +2 kite shield of reflection (210 gold) a +1 scale mail of willpower (160 gold) a +0 robe (9 gold) [Shop] Pyukhunu's Magic Scroll Boutique a scroll of teleportation (36 gold) a scroll of fear (unknown) (48 gold) a scroll of enchant armour (unknown) (90 gold) a scroll of revelation (90 gold) a scroll of summoning (114 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of amnesia (48 gold) [Shop] Fopn's Distillery a potion of mutation (112 gold) a potion of magic (112 gold) a potion of lignification (42 gold) a potion of might (56 gold) a potion of might (56 gold) a potion of cancellation (unknown) (112 gold) 2 potions of berserk rage (140 gold) a potion of enlightenment (70 gold) (5, 30, D:6) a +0 rapier (11, 18, D:6) a +0 giant club (19, -3, D:6) a +0 trident (24, 5, D:6) a +0 scale mail a +3 trident of distortion (24, 8, D:6) a +0 flail (25, 10, D:6) a +0 halberd (26, 3, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (4, 5, D:7) a +0 hand axe (13, -30, D:7) a +0 hand axe (13, 12, D:7) a +0 mace (14, -29, D:7) a +0 flail a +0 chain mail (16, -30, D:7) a +0 dagger a +0 robe a +0 hand axe a +0 chain mail (17, -31, D:7) a +0 whip (23, 13, D:7) a +5 spear a +0 robe a +0 falchion a +0 robe a +0 halberd a +1 robe of willpower a +3 halberd a +0 robe (29, 12, D:7) a +0 giant spiked club (31, 14, D:7) a +0 club (36, 9, D:7) a +0 giant club (37, 7, D:7) an orb of mesmerism (39, -3, D:7) a +0 shortbow (42, -25, D:7) a +0 trident (45, -9, D:7) a +2 short sword of draining (46, -3, D:7) a +2 flail of protection Level 8 of the Dungeon [Shop] Zoqyn's Magic Scroll Emporium a scroll of identify (58 gold) a scroll of revelation (217 gold) a scroll of identify (58 gold) a scroll of poison (116 gold) a scroll of enchant weapon (217 gold) a scroll of identify (58 gold) [Shop] Vumoipae's Assorted Antiques the +5 moon troll leather armour {Spirit, Regen++ MP+5} (833 gold) Regen++: It increases your rate of health regeneration. MP+5: It affects your magic capacity (+5). the fortress talisman of Aheracze {Stlth+} (504 gold) [fortress talisman] Stlth+: It makes you more stealthy. a +1 orcbow of flaming (198 gold) a tin of tremorstones (2/2) (560 gold) a potion of heal wounds (112 gold) a scroll of teleportation (42 gold) a tin of tremorstones (2/2) (560 gold) a potion of attraction (42 gold) (8, -24, D:8) a +0 giant club a +0 giant club (11, -11, D:8) a +0 whip (13, -25, D:8) 5 javelins (13, -13, D:8) a +0 club 2 stones (14, -11, D:8) a +0 short sword (15, -11, D:8) a +0 short sword 4 stones (16, -14, D:8) a +0 whip 4 stones (19, -12, D:8) 2 boomerangs (21, -25, D:8) a +0 dagger (22, -26, D:8) a +0 hand axe (23, 0, D:8) a +0 whip 2 stones (25, -4, D:8) a +0 hand axe a +0 ring mail of cold resistance (26, 14, D:8) a +0 whip a +0 leather armour (26, 18, D:8) a +0 robe (27, 13, D:8) a +0 short sword (28, 13, D:8) a +0 mace (30, 14, D:8) a +0 dagger a +0 robe (31, 11, D:8) a +0 trident a +0 leather armour of willpower (32, -4, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (19, 8, D:9) a +0 long sword (21, 48, D:9) a +0 leather armour (27, -14, D:9) a +0 buckler (34, 10, D:9) the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} *Dazzle: It may blind those who miss an attack against the wearer in melee combat. EV+4: It affects your evasion (+4). Stlth--: It makes you much less stealthy. (34, 11, D:9) a potion of attraction (34, 23, D:9) a +0 orcbow (35, 3, D:9) an amulet of regeneration a potion of resistance (35, 10, D:9) a +0 club (36, 10, D:9) 12 gold pieces (36, 11, D:9) 2 potions of heal wounds (37, 34, D:9) a +5 battleaxe a +0 robe (39, 31, D:9) a +0 robe a +0 mace (39, 46, D:9) a +0 trident (40, 31, D:9) a +0 halberd a +0 robe (40, 34, D:9) a +0 scimitar a +0 robe (57, 11, D:9) a parchment of Jinxbite (66, 23, D:9) a +0 leather armour Level 10 of the Dungeon (4, 5, D:10) a +0 leather armour (8, 19, D:10) a +0 shortbow (9, -16, D:10) a +0 rapier (11, -1, D:10) a +0 short sword a +0 dagger a +1 robe of willpower a +0 club (16, 15, D:10) a +0 scimitar of flaming (28, 6, D:10) a +0 flail (33, -14, D:10) a +0 short sword (33, -13, D:10) a +0 dagger a +0 robe a +2 short sword of holy wrath (33, -12, D:10) a +0 club a +0 leather armour a +0 club a +0 leather armour (43, -2, D:10) a +0 dagger (43, -1, D:10) a +0 shortbow Level 1 of the Lair of Beasts (0, 0, Lair:1) 114 gold pieces (2, -2, Lair:1) 15 gold pieces (8, -2, Lair:1) a +2 dagger of venom (13, -5, Lair:1) 16 gold pieces (20, -5, Lair:1) 16 gold pieces