Dungeon Crawl Stone Soup version 0.34-a0-846-gfce907168a (webtiles) character file. Game seed: 6963170484617664971 53 a1ice the Slasher (level 3, -2/29 HPs) Began as a Coglin Monk on Sept 26, 2025. Slain by Terence ... wielding a +0 trident (7 damage) ... on level 3 of the Dungeon. The game lasted 00:00:52 (1523 turns). a1ice the Slasher (Coglin Monk) Turns: 1523, Time: 00:00:53 Health: -2/29 AC: 2 Str: 11 XL: 3 Next: 87% Magic: 3/3 EV: 12 Int: 9 God: Gold: 105 SH: 0 Dex: 18 Spells: 2/2 levels left rFire . . . (100%) a - +0 falchion {Kulveer} rCold . . . (100%) d - +0 short sword {Ekveer} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: attractive, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) {Kulveer} d - a +0 short sword (offhand) {Ekveer} Armour b - a +0 robe (worn) c - an orb of light Scrolls c - 3 scrolls of teleportation {unknown} e - a scroll of silence {unknown} h - a scroll of butterflies {unknown} j - 2 scrolls of identify {unknown} k - a scroll of vulnerability {unknown} l - a scroll of revelation {unknown} m - a scroll of immolation {unknown} Potions A - a potion of attraction f - a potion of heal wounds {unknown} n - a potion of mutation {unknown} Skills: - Level 3.0 Fighting + Level 4.7 Long Blades - Level 2.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 52% 2 Summon Ice Beast Ice/Summ 0% N/A 77% 3 Fire Storm Conj/Fire 0% 5d1 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 = Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You barely miss Terence with your +0 falchion. Terence is moderately wounded. You hit Terence but do no damage. Terence hits you with a +0 trident. You hit Terence with your +0 falchion. Terence is heavily wounded. You hit Terence but do no damage. Terence closely misses you. You hit Terence but do no damage. Terence is heavily wounded. You hit Terence but do no damage. Terence misses you. You barely miss Terence with your +0 short sword. Terence is heavily wounded. You hit Terence but do no damage. Terence hits you with a +0 trident! You barely miss Terence with your +0 falchion. Terence is heavily wounded. You hit Terence but do no damage. Terence closely misses you. You hit Terence with your +0 falchion. Terence is severely wounded. You hit Terence with your +0 short sword. Terence hits you with a +0 trident. You hit Terence but do no damage. Terence is severely wounded. You hit Terence with your +0 falchion. Terence closely misses you. You hit Terence but do no damage. Terence is almost dead. You hit Terence but do no damage. Terence barely misses you. You completely miss Terence with your +0 short sword. Terence is almost dead. You hit Terence but do no damage. Terence closely misses you. You hit Terence but do no damage. Terence is almost dead. You hit Terence but do no damage. Terence hits you with a +0 trident. You hit Terence but do no damage. Terence is almost dead. You hit Terence but do no damage. Terence hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * You barely miss Terence with your +0 falchion. Terence is almost dead. You hit Terence but do no damage. Terence hits you with a +0 trident! You die... Terence says, "Finally, peace and quiet." +.........'.....<....... #.........####...#.##### ##...>...## #.....# ##.....## #.##### ##)..## #<# ##'## #.# #.# #.# #.#.########.# #...@@......# #....######## #..... ##...## ##.## ### You could see Terence. Vanquished Creatures 2 adders (D:2) 3 endoplasms (D:1) 10 jackals (D:2) 5 quokkas A ball python (D:2) 3 frilled lizards 3 goblins 3 kobolds 6 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a1ice the Coglin Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 181 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 797 | D:2 | Reached skill level 4 in Long Blades 797 | D:2 | Reached XP level 3. HP: 5/29 MP: 3/3 1023 | D:2 | Found Gauxey's Jewellery Emporium. 1501 | D:3 | Noticed Terence 1523 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_loops_ring D:2: layout_loops_ring, serial_shops, shop D:3: minmay_spotlight, layout_loops_corners, nicolae_ashenzari_skybound, serial_shops, shop, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 4 | 4.7 Fighting | | 3.0 Dodging | | 2.6 Action || total ---------------------------++------- Attack: Normal || 98 Melee: Falchion || 90 Short sword || 79 Drink: Attraction || 1 Ambrosia || 1 Stab: Sleeping || 1 Armour: Robe || 49 Dodge: Dodged || 54 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1522 | 1473 | 49 | 95 | 1139 | 3 | 507.3 | Dungeon | 1522 | 1473 | 49 | 95 | 1139 | 3 | 507.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 742 daAuts D:2: 726 daAuts D:3: 52 daAuts