a1ice Level 1 of the Dungeon (1, -1, D:1) a +0 hand axe (5, -15, D:1) a bat corpse (skeletalised by now) (7, 2, D:1) a +0 spear (16, -16, D:1) a +0 leather armour (20, -30, D:1) a +0 club a rat corpse (skeletalised by now) (21, -14, D:1) a rat corpse (skeletalised by now) (22, -32, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (23, -37, D:1) a +0 robe (29, -2, D:1) a +0 mace (32, -28, D:1) a rat corpse (skeletalised by now) (32, -27, D:1) a +0 dagger (33, -29, D:1) a +0 dagger (45, -28, D:1) a +0 whip (47, -17, D:1) a ball python corpse (skeletalised by now) (50, -15, D:1) a +0 club a gnoll corpse (skeletalised by now) (52, -41, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Xeid's Antique Weapon Shoppe a +0 scimitar (126 gold) a +4 vampiric lajatang (1407 gold) the +0 sling "Hagha" {flame, *Corrode +Blink rPois Str+4 Int+5} (718 gold) *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. rPois: It protects you from poison. Str+4: It affects your strength (+4). Int+5: It affects your intelligence (+5). a +0 dagger (42 gold) a +3 spear of freezing (470 gold) a +0 club (10 gold) a +0 long sword (73 gold) (9, 3, D:2) a quokka corpse (skeletalised by now) (19, 25, D:2) an adder corpse (skeletalised by now) (26, 19, D:2) a +0 trident (32, 26, D:2) a +0 short sword 3 stones (35, 4, D:2) a +0 whip (35, 31, D:2) a frilled lizard skeleton (37, 1, D:2) a +0 ring mail (39, -2, D:2) a frilled lizard skeleton (44, 2, D:2) a +0 dagger (48, 39, D:2) a hobgoblin corpse (skeletalised by now) (56, 24, D:2) a +0 dagger a goblin corpse (skeletalised by now) (61, 35, D:2) a +0 dagger 3 stones Level 3 of the Dungeon (5, -2, D:3) a ball python corpse (skeletalised by now) (6, 2, D:3) a +0 dagger (18, 22, D:3) a rat corpse (skeletalised by now) (21, 8, D:3) a +0 club (25, 15, D:3) a +0 short sword 2 stones a kobold skeleton (35, 35, D:3) a ball python skeleton (43, 19, D:3) a +0 leather armour (44, 9, D:3) a jackal skeleton (54, 5, D:3) 2 boomerangs (59, 6, D:3) a +0 pair of boots Level 4 of the Dungeon (3, -17, D:4) a +0 ring mail (6, -7, D:4) a +0 club (8, 16, D:4) a +0 dagger a +0 leather armour the goblin corpse of Ijyb (skeletalised by now) (13, -31, D:4) a +0 ring mail (13, -11, D:4) a +1 dagger of venom (16, 1, D:4) a +0 dagger (28, -8, D:4) a +0 trident of venom (28, -7, D:4) a +0 mace a +0 scale mail an orc skeleton (29, -8, D:4) a +0 hand axe a +0 ring mail a +0 mace a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (29, -7, D:4) a +0 club a +0 leather armour (33, -11, D:4) a +0 whip a +0 leather armour of fire resistance (33, -10, D:4) a +0 club a +0 mace a +0 flail 6 poisoned darts a +0 club a +0 ring mail an orc corpse (skeletalised by now) (39, -3, D:4) a +0 mace (40, -28, D:4) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (45, -1, D:4) a ball python skeleton (49, -24, D:4) a +0 chain mail (50, 14, D:4) an adder corpse (skeletalised by now) (59, -29, D:4) a +0 scale mail Level 5 of the Dungeon (1, 8, D:5) a +0 flail (4, 41, D:5) a scarf of harm (5, 28, D:5) a potion of magic (7, 9, D:5) a +0 quarterstaff (9, 25, D:5) a potion of attraction (12, -2, D:5) a +0 spear (19, 22, D:5) an iguana corpse (skeletalised by now) (27, 25, D:5) a +0 hand axe (28, 16, D:5) a +0 robe (30, 9, D:5) a +0 hand axe (34, 30, D:5) +0 ice dragon scales (34, 32, D:5) a +0 scale mail Level 6 of the Dungeon (2, 20, D:6) the +2 robe "Mesuusank" {Str+2 Int+3} Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). (6, 23, D:6) a +0 flail a +0 flail (6, 24, D:6) a +0 spear (7, 24, D:6) a +0 club (7, 25, D:6) a +0 dagger (10, 6, D:6) a +0 ring mail (16, 13, D:6) a +0 flail a +0 whip a +0 whip of flaming a +0 whip (31, 41, D:6) a +0 robe (35, 35, D:6) a +0 long sword Level 7 of the Dungeon (4, -34, D:7) a +0 short sword (7, 5, D:7) 5 gold pieces a +0 dagger a +0 robe (10, -32, D:7) a +0 long sword a +0 chain mail (11, -38, D:7) a +0 flail a +0 ring mail (11, -37, D:7) a +0 club (11, -33, D:7) a +0 hand axe a +0 club (16, -11, D:7) a scroll of noise (19, -21, D:7) a +0 club a +0 trident a +0 ring mail a +0 kite shield (19, -20, D:7) a +0 club (20, -20, D:7) a +1 antimagic whip (22, -5, D:7) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (24, -5, D:7) a potion of heal wounds (28, -13, D:7) a +1 cloak of poison resistance a +1 short sword of venom (39, 19, D:7) a +0 club (40, 19, D:7) a +0 club (41, 9, D:7) a +0 mace (41, 19, D:7) a +0 dagger a +0 robe (41, 20, D:7) a +0 mace a +0 plate armour a +0 short sword (44, -19, D:7) a +0 robe a +0 dagger (44, -18, D:7) a +0 flail (45, -19, D:7) a +0 dagger a +0 scale mail a +0 club (45, 8, D:7) a +0 flail a +0 scale mail (45, 9, D:7) a +0 halberd a +0 chain mail (51, 19, D:7) a +0 falchion the Ecumenical Temple