Dungeon Crawl Stone Soup version 0.34-a0-846-gfce907168a (webtiles) character file. Game seed: 2106859056664299106 30 a1ice the Changeling (level 3, -4/24 HPs) Began as an Octopode Shapeshifter on Sept 26, 2025. Slain by Terence ... wielding a +0 trident (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:01 (748 turns). a1ice the Changeling (Octopode Shapeshifter) Turns: 748, Time: 00:01:01 Health: -4/24 AC: 1 Str: 15 XL: 3 Next: 18% Magic: 3/3 EV: 12 Int: 12 God: Gold: 29 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois + (33%) c - amulet of wildshape rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) b - medusa talisman %: no passive effects @: medusa-form, on lithotoxin cooldown A: stinger hair, lithotoxin, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, potion hoarding 1, lucky 1 a: no special abilities You were on level 2 of the Dungeon. You had a mane of long, stinging tendrils on your head. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Jewellery c - an amulet of wildshape (worn) Talismans a - a quill talisman b - a medusa talisman (worn) d - a blade talisman Scrolls I - a scroll of immolation t - a scroll of teleportation Potions L - a potion of lignification d - a potion of moonshine {unknown} f - a potion of heal wounds {unknown} k - a potion of attraction {unknown} Baubles a - 3 flux baubles Skills: + Level 2.2 Fighting + Level 2.1 Dodging - Level 3.0 Stealth + Level 3.1 Unarmed Combat * Level 3.1(8.1) Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 0% 3d7 69% 3 Teleport Other Tloc 0% N/A 69% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a mane of long, stinging tendrils on your head. Your tendrils poison nearby enemies when you attack. When significantly injured, you may petrify poisoned enemies. Your helmet is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. You refuse to drink potions in combat unless injured. You discover slightly more artefacts. Message History A rat is nearby! Terence the Veteran comes into view. He is wielding a +0 trident. There are monsters nearby! Terence shouts! The rat squeaks loudly. The rat completely misses you. There are monsters nearby! You tentacle-slap the rat. Your grab misses the rat. You squeeze the rat. You kill the rat! Terence is nearby! You see here a rat corpse. Terence is nearby! Terence barely misses you. You tentacle-slap Terence but do no damage. Your grab misses Terence. You tentacle-slap Terence, but do no damage. Your squeeze misses Terence. Your sting misses Terence. Terence hits you with a +0 trident! You tentacle-slap Terence but do no damage. You grab Terence. Your tendrils sting Terence. Terence is poisoned. You constrict Terence. Terence hits you with a +0 trident. Your pain echoes through the poison around you! Terence is moving more slowly. A rat comes into view. The rat squeaks loudly. You tentacle-slap Terence but do no damage. Terence is moderately wounded. Your tendrils sting Terence. Terence looks even sicker. You constrict Terence. Terence hits you with a +0 trident. You tentacle-slap Terence but do no damage. You squeeze Terence, but do no damage. Terence is heavily wounded. Your tendrils sting Terence. Terence looks as sick as possible! You constrict Terence. Terence hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You feel a compulsion to reserve your potions for emergencies. You feel fortune smile upon you. You constrict Terence. Terence hits you with a +0 trident. You die... Terence says, "And stay out!" #.## #.##.###........ #...##.###.#.######## .<...#.###..## #.........# #.........# ###..###### #....# #..#†# #....#J# ##.# #@# #. ... . ...#. . ......# ...r.. # ....... ......... You could see Terence (petrifying, extremely poisoned) and a rat. Vanquished Creatures 2 dart slugs (D:1) An endoplasm (D:1) 5 hobgoblins (D:1) A quokka (D:1) 2 ball pythons (D:1) 3 bats (D:1) 5 frilled lizards (D:1) 5 goblins 3 kobolds 4 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a1ice the Octopode Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 70 | D:1 | Reached skill level 1 in Stealth 230 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 470 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/3 739 | D:2 | Noticed Terence 748 | D:2 | Gained mutation: You refuse to drink potions in combat | unless injured. [potion of mutation] 748 | D:2 | Gained mutation: You discover slightly more artefacts. | [potion of mutation] 748 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_basic, minmay_small_reverse_x D:2: layout_loops_ring, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 3 | 3.0 Fighting | | 2.2 Dodging | | 2.1 Unarmed Combat | | 3.1 Shapeshifting | | 3.1 Action || total ---------------------------++------- Attack: Normal || 45 Melee: Unarmed || 45 Stingers || 22 Constrict || 10 Tentacles || 7 Punch || 1 Drink: Mutation || 1 Read: Identify || 1 Teleportation || 1 Poison || 1 Stab: Sleeping || 5 Armour: None || 17 Dodge: Dodged || 20 Form: Medusa || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 744 | 726 | 18 | 0 | 561 | 2 | 372.0 | Dungeon | 744 | 726 | 18 | 0 | 561 | 2 | 372.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 700 daAuts D:2: 43 daAuts