Dungeon Crawl Stone Soup version 0.34-a0-827-gd97c707fbc (webtiles) character file. Game seed: 13587514760954635304 56 a1ice the Slasher (level 3, 0/29 HPs) Began as a Coglin Monk on Sept 21, 2025. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:32 (1040 turns). a1ice the Slasher (Coglin Monk) Turns: 1040, Time: 00:01:32 Health: 0/29 AC: 3 Str: 11 XL: 3 Next: 95% Magic: 3/3 EV: 11 Int: 9 God: Gold: 96 SH: 0 Dex: 18 Spells: 2/2 levels left rFire . . . (100%) a - +0 falchion {Mei} rCold . . . (100%) e - +0 dagger {Kagemori} rNeg . . . (100%) f - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) {Mei} e - a +0 dagger (offhand) {Kagemori} Armour b - a +0 robe c - an orb of light d - a +0 ring mail f - a +0 leather armour (worn) Scrolls c - 3 scrolls of revelation {unknown} e - 3 scrolls of identify {unknown} h - 2 scrolls of teleportation {unknown} k - a scroll of fear {unknown} l - a scroll of immolation {unknown} m - a scroll of amnesia {unknown} Potions a - a potion of ambrosia d - 3 potions of heal wounds {unknown} f - a potion of attraction {unknown} j - 2 potions of haste {unknown} Skills: - Level 3.0 Fighting + Level 4.7 Long Blades - Level 2.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 63% 2 Sublimation of Blood Necr 0% N/A 63% 2 Frozen Ramparts Ice 0% 1d1 85% 3 Ozocubu's Armour Ice 0% N/A 85% 3 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You closely miss the adder with your +0 dagger. The adder is heavily wounded. You barely miss the adder with your +0 falchion. The jackal closely misses you. The frilled lizard bites you but does no damage. The adder bites you. The jackal bites you but does no damage. You miss the adder with your +0 falchion. The adder is heavily wounded. You barely miss the adder with your +0 dagger. The frilled lizard bites you. The adder barely misses you. The jackal bites you. You miss the adder with your +0 falchion. The adder is heavily wounded. You hit the adder but do no damage. The jackal bites you but does no damage. The adder bites you. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * You hit the adder with your +0 dagger. The adder is severely wounded. You barely miss the adder with your +0 falchion. The jackal closely misses you. The adder closely misses you. The frilled lizard barely misses you. The jackal barely misses you. You miss the adder with your +0 falchion. The adder is severely wounded. You hit the adder but do no damage. The adder completely misses you. The frilled lizard bites you but does no damage. The jackal misses you. The adder bites you but does no damage. You hit the adder but do no damage. The adder is severely wounded. You barely miss the adder with your +0 falchion. The jackal bites you but does no damage. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder with your +0 falchion. You kill the adder! The jackal bites you. You die... #... ###.##.. # #.... ###....# #. #.... ###...#### ##.. ..?. ###...#...# #)..###.## ##...#####... ..#......###..###### ... ..................... .. #.......######...## ## ##..†@l.# ..# #..h.†.# .# #.##...... .. .. ......... . ... .........$. . .. #........... . . .........### . ........... . . You could see a jackal and a frilled lizard. Vanquished Creatures 3 adders (D:2) 2 dart slugs A ribbon worm (D:2) An endoplasm (D:2) A hobgoblin (D:2) 6 jackals 2 quokkas 4 ball pythons 2 bats (D:1) 2 frilled lizards (D:1) 5 goblins (D:2) 5 kobolds 4 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a1ice the Coglin Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 238 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 329 | D:1 | Found Qeiz's Weapon Shop. 662 | D:2 | Reached skill level 4 in Long Blades 665 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 1039 | D:2 | HP: 1/29 [adder (3)] 1040 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_basic, serial_shops, nicolae_shop_tiny_waterfront, hex_intersection D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 4 | 4.7 Fighting | | 3.0 Dodging | | 2.6 Action || total ---------------------------++------- Attack: Normal || 93 Melee: Falchion || 86 Dagger || 67 Armour: Robe || 13 Ring mail || 12 Leather armour || 50 Dodge: Dodged || 89 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1037 | 992 | 45 | 22 | 704 | 2 | 518.5 | Dungeon | 1037 | 992 | 45 | 22 | 704 | 2 | 518.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 656 daAuts D:2: 381 daAuts