Dungeon Crawl Stone Soup version 0.34-a0-757-gdbd17588e6 (webtiles) character file. Game seed: 3113438502475847642 0 a1ice the Cudgeller (level 1, 13/13 HPs) Began as a Coglin Wanderer on Sept 16, 2025. Got out of the dungeon alive. The game lasted 00:00:07 (12 turns). a1ice the Cudgeller (Coglin Wanderer) Turns: 12, Time: 00:00:08 Health: 13/13 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/2 levels left rFire . . . (100%) a - +2 mace {Belshunu} rCold . . . (100%) d - +0 dagger {Cihuaton} rNeg . . . (100%) c - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . b - +0 pair of boots Will ..... (no gizmo) Stlth + HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 mace (weapon) {Belshunu} d - a +0 dagger (offhand) {Cihuaton} Armour b - a +0 pair of boots (worn) c - a +0 leather armour (worn) Potions c - a potion of curing Skills: + Level 3.6 Maces & Flails + Level 1.7 Dodging + Level 1.0 Spellcasting + Level 1.0 Necromancy + Level 1.3 Evocations + Level 1.0 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 4% 2d5 34% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 2% 2d6 65% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, a1ice the Coglin Wanderer. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 mace {Belshunu}, a +0 pair of boots, a +0 leather armour, a +0 dagger {Cihuaton}, a potion of curing; and the following spell memorised: Kiss of Death; and the following spells available to memorise: Vampiric Draining. You open the door. There is an open door here. Found a stone staircase leading down. There is an open door here. There is a staircase leading out of the dungeon here. There is a staircase leading out of the dungeon here. You have escaped! ###### #....# # ##'##..# ...###...#...# .⌠.....@.###.# ...###...# ..: # ##### >.. ##. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a1ice the Coglin Wanderer began the quest for the Orb. 0 | D:1 | a1ice set off with the following items: a +2 mace | {Belshunu}, a +0 pair of boots, a +0 leather armour, a +0 | dagger {Cihuaton}, a potion of curing; and the following | spell memorised: Kiss of Death; and the following spells | available to memorise: Vampiric Draining. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 12 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_loops_corners Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12 | 7 | 5 | 0 | 4 | 1 | 12.0 | Dungeon | 12 | 7 | 5 | 0 | 4 | 1 | 12.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 12 daAuts