Dungeon Crawl Stone Soup version 0.34-a0-757-gdbd17588e6 (webtiles) character file. Game seed: 8202250828727006520 60 a1ice the Shooter (level 4, -6/33 HPs) Began as a Coglin Hunter on Sept 15, 2025. Mangled by a gnoll ... wielding a +1 flail of protection (14 damage) ... on level 2 of the Dungeon. The game lasted 00:00:44 (1414 turns). a1ice the Shooter (Coglin Hunter) Turns: 1414, Time: 00:00:45 Health: -6/33 AC: 3 Str: 11 XL: 4 Next: 6% Magic: 4/4 EV: 11 Int: 9 God: Gold: 89 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . (100%) a - +2 sling {Luis} rCold . . . (100%) c - +0 sling {Adalbert} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Luis} c - a +0 sling (offhand) {Adalbert} Armour b - a +0 leather armour (worn) d - a +2 cloak Scrolls s - a scroll of butterflies c - 2 scrolls of identify {unknown} e - a scroll of immolation {unknown} h - 2 scrolls of noise {unknown} j - a scroll of blinking {unknown} m - 2 scrolls of vulnerability {unknown} n - a scroll of torment {unknown} Potions d - a potion of moonshine {unknown} f - a potion of ambrosia {unknown} k - a potion of mutation {unknown} l - 3 potions of brilliance {unknown} o - 2 potions of haste {unknown} p - a potion of heal wounds {unknown} Skills: - Level 2.0 Fighting * Level 5.0 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 0% 1d4 47% 1 Grave Claw Necr 0% 2d7 63% 2 Iskenderun's Battlesphe Conj/Frge 0% 2d7 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ru Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. The gnoll barely misses you. The gnoll closely misses you. The gnoll completely misses you. The gnoll misses you. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! You shoot a sling bullet. The gnoll misses you. The gnoll hits you with a +1 flail of protection! Your Ranged Weapons skill increases to level 5! You have reached level 4! You feel clever. The gnoll hits you from afar with a +0 spear. The gnoll hits you but does no damage. The gnoll hits you from afar with a +0 halberd. You climb upwards. There is a stone staircase leading down here. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +2 sling {Luis} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +1 flail of protection (68% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +1 flail of protection! * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Luis} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +1 flail of protection (severely wounded, 68% to hit) You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is severely wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +1 flail of protection! You die... .>###..##.#..#### ##.## #.#.#### ..# #.........# #.# #......# ..# #.....[...## #.# ###.##.# ..# #.###......# ##'## #.##.## #.# #.# #..###.# ##...## #.#...# #.# #.# #..# #.###.....## #...#.. ..# #.# ##.###.##.......#####...# #####.###......#j........####...# ...............'@........+....... #####.........##[........####...# ##.###.#..###.......## ##.## #.# #....# ##.....## #.# #.###.##.# ##...## #.# #........# ##'## #.## #####.#### #.# #..# #.# #.# ##.# #.# ##.## #.# You could see a gnoll. Vanquished Creatures A gnoll (D:3) An adder (D:2) A ribbon worm (D:2) 5 endoplasms 4 giant cockroaches 5 hobgoblins (D:1) 2 jackals (D:1) 3 ball pythons (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 8 goblins 6 kobolds 4 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a1ice the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 101 | D:1 | Reached skill level 4 in Ranged Weapons 101 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 415 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 922 | D:2 | Found a sacrificial altar of Ru. 1411 | D:3 | Reached skill level 5 in Ranged Weapons 1411 | D:3 | Reached XP level 4. HP: 25/33 MP: 4/4 1414 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_rooms, chequers_serial_rivers_micro_a, minmay_octomino_e4 D:2: layout_loops_corners, basic_altar D:3: layout_loops_cross, nicolae_elevator_lobby_plus, uniq_robin, uniq_jessica, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 4 5 | 5.0 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 186 | 4 || 190 Armour: Leather armour | 9 | 5 || 14 Dodge: Dodged | 16 | || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1435 | 1403 | 32 | 0 | 1204 | 3 | 478.3 | Dungeon | 1435 | 1403 | 32 | 0 | 1204 | 3 | 478.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 888 daAuts D:1: 538 daAuts D:3: 9 daAuts