Dungeon Crawl Stone Soup version 0.35-a0-877-g5586eb8aa3 (webtiles) character file. Game seed: 15711974347155237193 756 Zoo the Conjurer (level 7, -19/38 HPs) Began as a Deep Elf Conjurer on Aug 24, 2026. Demolished by an ogre ... wielding a +0 giant spiked club (27 damage) ... on level 5 of the Dungeon. The game lasted 00:04:14 (3750 turns). Zoo the Conjurer (Deep Elf Conjurer) Turns: 3750, Time: 00:04:15 Health: -19/38 AC: 2 Str: 4 XL: 7 Next: 50% Magic: 7/17 EV: 11 Int: 25 God: Gold: 148 SH: 0 Dex: 13 Spells: 8/17 levels left rFire + . . (50%) c - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ f - ring of protection from fire HPRegen 0.26/turn (no ring) MPRegen 0.30/turn %: no passive effects @: on blink cooldown A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 148 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Missiles b - 11 poisoned darts d - 6 darts of disjunction h - 3 curare-tipped darts Armour a - a +0 robe (worn) e - a +0 pair of boots g - a +0 hat i - the +1 buckler of the Tentacled Curupira {rPois Dex+2 SInv} (You found it on level 4 of the Dungeon) rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. k - a +3 leather armour of fire resistance Magical Staves j - a staff of earth Jewellery f - a ring of protection from fire (worn) Wands p - a wand of polymorph (1) a - a wand of flame (22) Scrolls c - a scroll of immolation {unknown} e - 2 scrolls of fog {unknown} h - 2 scrolls of brand weapon {unknown} j - 5 scrolls of identify {unknown} k - 2 scrolls of torment {unknown} l - 2 scrolls of teleportation {unknown} m - a scroll of amnesia {unknown} u - a scroll of enchant weapon {unknown} Potions g - a potion of magic d - 4 potions of curing {unknown} f - a potion of resistance {unknown} n - 3 potions of attraction {unknown} o - a potion of experience {unknown} p - a potion of might {unknown} q - a potion of lignification {unknown} s - a potion of heal wounds {unknown} Skills: - Level 1.0 Fighting - Level 1.0 Throwing - Level 2.8 Dodging + Level 5.2 Stealth + Level 5.7 Spellcasting + Level 6.0 Conjurations * Level 4.7 Translocations - Level 1.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 34% 2d8 (+2d4 9% 4 p - Blink Tloc 60% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 60% N/A 1% 2 Mercury Arrow Conj/Alch 44% 2d8 3% 2 Maxwell's Portable Pile Tloc 30% (3-9)d4 3% 3 Teleport Other Tloc 30% N/A 3% 3 Stone Arrow Conj/Erth 44% 3d9 7% 3 Kinetic Grapnel Frge 28% 1d5 8% 1 Swiftness Air 7% N/A 22% 3 Vampiric Draining Necr 7% 2d6 22% 3 Fulminant Prism Conj/Alch 11% 3d8 22% 4 Vhi's Electric Charge Tloc/Air 38% N/A 28% 4 Airstrike Air 3% 2d(1-17) 58% 4 Martyr's Knell Necr/Summ 7% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Fedhas Gozag Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, 100% to hit) The magic dart hits the ogre. The ogre is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 94% to hit) You focus your ray upon the ogre. The searing ray hits the ogre! The ogre is heavily wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is severely wounded. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. You stop channelling your searing ray. Casting: Blink (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (severely wounded, 100% to hit) The magic dart hits the ogre. The ogre is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (severely wounded, 94% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is almost dead. (Press . to maintain the ray.) The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits the ogre. The ogre is almost dead. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ....##... . ...####.. .....### ......#..######...... #...........##...... # ##.####.#...##.....##.## .#.# #...#.........# ...# ##.......?...... ..### ##.............# ....## #.......O@..# .....###...........# ...................... ..##...#..###.......#.# ..#....##.# ###.##..# # .......#...# ......# ..#.#####.## ..##... ###..# ..# #.. .... # .... ..# You could see an ogre. Vanquished Creatures Eustachio (D:5) An ice beast (D:4) An ogre (D:5) A howler monkey (D:5) 2 bombardier beetles (D:5) 2 hounds (D:4) An orc priest (D:4) An iguana (D:5) 2 orc wizards (D:5) 5 adders 3 gnolls (D:3) A shadow imp (D:4) 6 dart slugs 2 ribbon worms 2 hobgoblins 3 jackals (D:4) 7 orcs 4 quokkas 7 ball pythons 2 bats (D:1) 7 endoplasms 2 frilled lizards (D:1) 8 goblins 7 kobolds 6 rats A butterfly (D:5) 85 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:4) 1 creature vanquished. Grand Total: 86 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zoo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 131 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 806 | D:2 | Reached XP level 3. HP: 14/19 MP: 5/10 810 | D:2 | Learned a level 2 spell: Searing Ray 1697 | D:3 | Reached skill level 1 in Throwing 1698 | D:3 | Reached XP level 4. HP: 24/24 MP: 0/11 1746 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1749 | D:3 | Learned a level 2 spell: Blink 1751 | D:3 | Found a blossoming altar of Fedhas. 1803 | D:3 | Encountered a water moccasin 1982 | D:3 | Found an opulent altar of Gozag. 2460 | D:4 | Reached skill level 1 in Fighting 2460 | D:4 | Reached skill level 5 in Conjurations 2460 | D:4 | Reached skill level 1 in Translocations 2460 | D:4 | Identified the +1 buckler of the Tentacled Curupira {rPois | Dex+2 SInv} 2692 | D:4 | Reached XP level 5. HP: 29/29 MP: 9/13 3051 | D:4 | Encountered an ice beast 3060 | D:4 | Killed an ice beast 3061 | D:4 | Reached XP level 6. HP: 34/34 MP: 6/15 3102 | D:4 | Reached skill level 1 in Evocations 3369 | D:5 | Entered Level 5 of the Dungeon 3432 | D:5 | Reached skill level 5 in Spellcasting 3536 | D:5 | Reached XP level 7. HP: 38/38 MP: 10/16 3587 | D:5 | Encountered Eustachio 3598 | D:5 | Killed Eustachio 3599 | D:5 | Reached skill level 5 in Stealth 3619 | D:5 | Reached skill level 6 in Conjurations 3750 | D:5 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: giann_wishing_wells, layout_basic D:2: layout_basic, hangedman_decor_points D:3: layout_loops_ring, fedhas_altar_1, nicolae_overflow_streaming_green_lines, reono_crystal_passage, minmay_misc_feat_four_crosses, lightli_corner_chamber D:4: layout_basic D:5: layout_cave_pools, minmay_temple_entry_butterflies, uniq_edmund, uniq_eustachio, uniq_pikel Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 5 | 5.2 Throwing | 1 | 1.0 Fighting | 1 | 1.0 Spellcasting | 4 5 | 5.7 Conjurations | 5 6 | 6.0 Translocations | 1 2 3 4 | 4.7 Evocations | 1 | 1.0 Dodging | | 2.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 3 | 6 | || 9 Melee: Short sword | 3 | 6 | || 9 Cast: Magic Dart | 75 | 40 | 28 || 143 Searing Ray | 1 | 21 | 7 || 29 Blink | | 1 | 1 || 2 Stab: Sleeping | | 1 | || 1 Armour: Robe | 2 | 8 | 7 || 17 Dodge: Dodged | 6 | 11 | 4 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3752 | 3683 | 69 | 134 | 2966 | 5 | 750.4 | Dungeon | 3752 | 3683 | 69 | 134 | 2966 | 5 | 750.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 933 daAuts D:2: 930 daAuts D:3: 764 daAuts D:1: 755 daAuts D:5: 369 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+