Dungeon Crawl Stone Soup version 0.35-a0-873-g56f49b53f8 (webtiles) character file. Game seed: 8554498306568056702 892 Zoo the Conjurer (level 7, -10/57 HPs) Began as a Deep Elf Conjurer on Aug 23, 2026. Killed from afar by a gargoyle (22 damage) ... with a stone arrow ... on level 6 of the Dungeon. The game lasted 00:05:45 (4348 turns). Zoo the Conjurer (Deep Elf Conjurer) Turns: 4348, Time: 00:05:45 Health: -10/57 AC: 23 Str: 4 XL: 7 Next: 78% Magic: 10/17 EV: 2 Int: 25 God: Gold: 318 SH: 0 Dex: 13 Spells: 6/17 levels left rFire . . . (100%) c - +0 rapier rCold . . . (100%) (no offhand) rNeg . . . (100%) f - melded +0 robe {rC+} rPois + (33%) h - melded +1 hat rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv + (boots unavailable) Will ..... g - amulet of regeneration Stlth +++ b - ring of see invisible HPRegen 1.09/turn (no ring) MPRegen 0.30/turn %: no passive effects @: tree-form A: resilient, branches, torment immunity, amphibious, boosted hp, stationary, -Tele, magic regeneration a: no special abilities You were on level 6 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 339 gold pieces. You spent 21 gold pieces at shops. Inventory: Hand Weapons c - a +0 rapier (weapon) Missiles j - 2 darts of disjunction Armour d - a +0 helmet of light f - a +0 robe of cold resistance (melded) h - a +1 hat (melded) Magical Staves e - a staff of necromancy Jewellery a - an amulet of the acrobat b - a ring of see invisible (worn) g - an amulet of regeneration (worn) i - a +4 ring of slaying k - a +6 ring of strength Scrolls a - 2 scrolls of enchant armour h - a scroll of amnesia {unknown} m - a scroll of revelation {unknown} q - 2 scrolls of teleportation {unknown} V - 2 scrolls of vulnerability v - a scroll of poison {unknown} Potions g - a potion of magic d - 3 potions of haste {unknown} f - 3 potions of curing {unknown} j - 2 potions of brilliance {unknown} k - 2 potions of moonshine {unknown} l - a potion of cancellation {unknown} w - 2 potions of heal wounds L - a potion of lignification p - a potion of attraction {unknown} s - a potion of enlightenment {unknown} Skills: - Level 1.0 Fighting - Level 1.0 Throwing - Level 3.4 Dodging + Level 5.3 Stealth + Level 5.5 Spellcasting + Level 5.8 Conjurations * Level 4.4 Translocations * Level 3.3 Forgecraft - Level 1.0 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 32% 2d8 (+2d4 10% 4 d - Iskenderun's Battles Conj/Frge 30% 2d10 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Maxwell's Portable Pile Tloc 28% (3-9)d4 3% 3 Summon Small Mammal Summ 24% N/A 8% 1 Jinxbite Hex 12% 2d2 12% 2 Sublimation of Blood Necr 6% N/A 12% 2 Confusing Touch Hex 6% N/A 24% 3 Frozen Ramparts Ice 12% 1d2 24% 3 Fulminant Prism Conj/Alch 10% 3d9 24% 4 Animate Dead Necr 6% N/A 61% 4 Cigotuvi's Putrefaction Necr/Air 6% N/A 61% 4 Yara's Violent Unravell Hex/Alch 3% 3d4 91% 5 Orb of Destruction Conj 18% 9d8 99% 7 Enfeeble Hex 3% N/A 100% 7 Sphinx Sisters Hex/Summ 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Cheibriados Shops: D:5 ( Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. You are amphibious. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You regenerate magic rapidly. Message History Things that are here: a +0 hand axe; a +0 leather armour There is an open door here. There is an open door here. There is an open door here. A gargoyle comes into view. A gargoyle is nearby! A gargoyle is nearby! A gargoyle comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gargoyle, wielding a +0 dire flail (94% to hit) You focus your ray upon the gargoyle. The searing ray hits the gargoyle. The gargoyle is lightly damaged. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the gargoyle but does no damage. The gargoyle is lightly damaged. You stop channelling your searing ray. The gargoyle hurls a stone arrow at you. The stone arrow hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You turn into a tree. Your +0 robe of cold resistance and +1 hat meld into your body. You feel less resistant to cold. Your roots penetrate the ground. Casting: Iskenderun's Mystic Blast (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the gargoyle! The gargoyle is moderately damaged. (Press . to maintain the ray.) The gargoyle hurls a stone arrow at you. The stone arrow hits you!! You die... ###...#...## ###...#####... ###...#...#####. ###...#####...#### #...#.# ###...## #.###.# ###... #.# #ŋ# ###. #ŋ# #.# ## #♣# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# ## #.# #.# ###. ##.###.# ###... ##....#.# ###...## You could see a gargoyle. Vanquished Creatures A water moccasin (D:5) Duvessa (D:6) A bullfrog (D:6) 3 scorpions Dowan (D:6) A bombardier beetle (D:4) 4 orc priests A hound (D:5) 3 orc wizards 4 adders A shadow imp (D:4) A white imp (D:6) 2 dart slugs 6 endoplasms 8 hobgoblins 6 jackals 22 orcs 3 quokkas 2 ball pythons 2 bats 3 frilled lizards 13 goblins 7 kobolds 6 rats 102 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zoo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 200 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 743 | D:1 | Learned a level 2 spell: Searing Ray 1055 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1234 | D:2 | Found a snail-covered altar of Cheibriados. 1930 | D:3 | Reached XP level 4. HP: 24/24 MP: 2/12 1936 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2062 | D:3 | Reached skill level 5 in Conjurations 2088 | D:3 | Reached skill level 1 in Translocations 2270 | D:3 | Reached XP level 5. HP: 28/28 MP: 8/13 2880 | D:4 | Reached skill level 1 in Evocations 3138 | D:4 | Reached skill level 1 in Fighting 3138 | D:4 | Reached XP level 6. HP: 34/34 MP: 9/14 3146 | D:4 | Learned a level 4 spell: Iskenderun's Battlesphere 3227 | D:5 | Entered Level 5 of the Dungeon 3254 | D:5 | Reached skill level 1 in Forgecraft 3369 | D:5 | Reached skill level 5 in Spellcasting 3640 | D:5 | Encountered a water moccasin 3650 | D:5 | Killed a water moccasin 3651 | D:5 | Reached XP level 7. HP: 38/38 MP: 9/16 3722 | D:5 | Found Peorch's Weapon Shop. 3734 | D:5 | Bought 2 darts of disjunction for 21 gold pieces 3916 | D:6 | Reached skill level 5 in Stealth 4036 | D:6 | Encountered a gargoyle 4153 | D:6 | Encountered Duvessa 4156 | D:6 | Encountered Dowan 4169 | D:6 | Killed Duvessa 4172 | D:6 | Killed Dowan 4173 | D:6 | Reached skill level 1 in Throwing 4348 | D:6 | Killed from afar by a gargoyle Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_loops_ring, roderic_serpentine_path, chequers_serial_rivers_large_b D:2: layout_basic, basic_altar, guppyfry_early_orc_mine D:3: layout_basic D:4: layout_rooms D:5: layout_gridville, serial_shops, shop D:6: layout_basic, minmay_temple_entry_overgrown, nicolae_benzene_ring, minmay_misc_feat_rugged, uniq_duvessa, uniq_edmund Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 5 | 5.3 Dodging | 3 | 3.4 Spellcasting | 4 5 | 5.5 Conjurations | 5 | 5.8 Translocations | 1 2 3 4 | 4.4 Evocations | 1 | 1.0 Fighting | 1 | 1.0 Forgecraft | 2 3 | 3.3 Throwing | 1 | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 1 | 1 || 2 Melee: Dagger | | 1 | 1 || 2 Cast: Magic Dart | 65 | 54 | 6 || 125 Searing Ray | 9 | 22 | 11 || 42 Iskenderun's Batt | | 1 | || 1 Iskenderun's Myst | | | 2 || 2 Drink: Lignification | | | 1 || 1 Read: Identify | | | 4 || 4 Stab: Sleeping | | 1 | || 1 Armour: Robe | 7 | 5 | 10 || 22 None | | | 1 || 1 Dodge: Dodged | 3 | 4 | 2 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4371 | 4262 | 109 | 32 | 3569 | 6 | 728.5 | Dungeon | 4371 | 4262 | 109 | 32 | 3569 | 6 | 728.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1016 daAuts D:2: 881 daAuts D:3: 846 daAuts D:5: 685 daAuts D:4: 505 daAuts D:6: 436 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+