Zoo Level 1 of the Dungeon (2, -11, D:1) a +0 sling (6, -9, D:1) a ball python corpse (skeletalised by now) (7, -7, D:1) a rat corpse (skeletalised by now) (19, 41, D:1) a +0 mace (24, -8, D:1) a kobold corpse (skeletalised by now) (24, 24, D:1) a quokka corpse (skeletalised by now) (25, 26, D:1) a +0 mace (26, 31, D:1) a quokka corpse (skeletalised by now) (26, 36, D:1) a +0 mace (26, 38, D:1) a frilled lizard corpse (skeletalised by now) (27, 25, D:1) a +0 ring mail (30, -1, D:1) a +0 club a goblin corpse (skeletalised by now) (33, 9, D:1) a +0 sling (34, 16, D:1) a rat corpse (skeletalised by now) (37, 8, D:1) a +0 club (39, 28, D:1) a rat skeleton (39, 35, D:1) a +0 short sword a kobold skeleton (42, 33, D:1) a +0 whip (44, 30, D:1) a +0 club 4 stones a ball python skeleton (46, 4, D:1) an orb of mayhem (48, -4, D:1) a hobgoblin skeleton (53, 35, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (9, 0, D:2) an adder corpse (skeletalised by now) (10, 3, D:2) a rat corpse (skeletalised by now) (16, -6, D:2) a +0 dagger (19, -15, D:2) a +0 club (21, -19, D:2) a parchment of Scorch (23, -22, D:2) the inkwell talisman of Pandemonium {rC- MP-6 Str+7 Stlth+} [inkwell talisman] rC-: It makes you vulnerable to cold. MP-6: It affects your magic capacity (-6). Str+7: It affects your strength (+7). Stlth+: It makes you more stealthy. (23, -18, D:2) an adder corpse (skeletalised by now) (24, -18, D:2) a +0 dagger (33, 1, D:2) a +0 short sword (46, -19, D:2) a +0 ring mail a +0 dagger (47, -6, D:2) a +0 dagger (49, 0, D:2) a hobgoblin skeleton (56, -15, D:2) a +0 short sword a kobold skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 robe (12, 1, D:3) a +0 mace (13, 6, D:3) a hobgoblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (15, 4, D:3) an adder corpse (skeletalised by now) (16, 34, D:3) a +0 morningstar (20, 34, D:3) a +0 dagger (22, -9, D:3) an adder corpse (skeletalised by now) (31, -10, D:3) a rat corpse (skeletalised by now) (32, 31, D:3) a +0 short sword a kobold skeleton (34, 32, D:3) an adder skeleton (37, -6, D:3) a +0 falchion a +0 dagger an orc skeleton (38, -7, D:3) a +0 short sword of protection a +0 leather armour (41, -7, D:3) a bat skeleton (41, 6, D:3) the rimehorn talisman of Untruth {Harm rN+ Str+4} [rimehorn talisman] Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe an orc corpse (skeletalised by now) (7, -32, D:4) a hound skeleton (8, -31, D:4) a +0 whip a kobold skeleton (13, 15, D:4) a +0 short sword (22, -16, D:4) a +0 club (22, -1, D:4) a +0 quarterstaff (32, -11, D:4) a +0 whip a stone (33, -31, D:4) a +0 trident (35, 5, D:4) an adder skeleton (36, -23, D:4) a +0 flail (37, -23, D:4) a +0 flail (38, -10, D:4) a +0 robe (39, -23, D:4) a +0 whip a +0 club a +0 leather armour a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (43, -1, D:4) a jackal skeleton (44, -35, D:4) a +0 short sword an orc corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (5, 24, D:5) a +0 dagger (10, 33, D:5) a +0 hand axe an orc corpse (skeletalised by now) (10, 35, D:5) a +0 club (10, 36, D:5) a +0 club a +0 leather armour a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (10, 37, D:5) a +1 antimagic whip (12, 9, D:5) a +0 dagger (28, 19, D:5) a +0 dagger a +0 robe (30, 16, D:5) a +0 leather armour of poison resistance a +0 mace an orc skeleton (33, 11, D:5) a black bear corpse (skeletalised by now) (35, 9, D:5) a +0 club an orc corpse (skeletalised by now) (39, 1, D:5) a parchment of Summon Ice Beast (45, 5, D:5) a parchment of Magic Dart (60, 5, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Kihusoh's Antique Weapon Emporium a +6 falchion of holy wrath (897 gold) a +2 heavy arbalest (612 gold) a +2 heavy flail (439 gold) a +0 quarterstaff (120 gold) a +2 falchion of holy wrath (417 gold) the +8 battleaxe of Beogh's Esteem {venom, Bane rF- rC++ Int+2} (1768 gold) Bane: It inflicts you with a random bane when you equip it. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (4, -11, D:6) a hound corpse (skeletalised by now) (4, 2, D:6) a +0 ring mail (7, -42, D:6) a +0 dagger (25, -19, D:6) a +0 club an orc skeleton (30, -34, D:6) an adder corpse (skeletalised by now) (30, -29, D:6) a +0 ring mail (31, -26, D:6) a +0 dagger a +0 robe (35, -26, D:6) a +0 whip an orc corpse (skeletalised by now) (36, -26, D:6) a +0 whip a boomerang a +0 chain mail (37, -26, D:6) a +0 mace (46, -35, D:6) a +0 spear (49, -32, D:6) a +0 dagger (51, -22, D:6) a +0 giant club an ogre skeleton Level 7 of the Dungeon (2, -16, D:7) a +0 chain mail (20, -4, D:7) a +0 ring mail (22, -19, D:7) a +0 short sword (26, -14, D:7) a +0 ring mail (30, 1, D:7) a scarab talisman (30, 13, D:7) a +0 orcbow a centaur corpse (skeletalised by now) (35, -17, D:7) a parchment of Fulminant Prism (36, 4, D:7) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (37, 5, D:7) a +0 club a +0 leather armour (39, 7, D:7) a +0 hand axe 2 boomerangs a +0 ring mail an orc corpse (skeletalised by now) (40, 8, D:7) a +0 hand axe an orc corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) 13 gold pieces (4, -5, D:8) a +6 spear (still there?) a +0 robe (still there?) (7, -1, D:8) a wyvern corpse (8, -6, D:8) a parchment of Passage of Golubria (11, 10, D:8) a +4 trident of draining a +0 robe an orb of energy the barachi corpse of Jeremiah (12, 3, D:8) a +0 shortbow (13, -6, D:8) 11 gold pieces (13, 9, D:8) a water moccasin corpse the Ecumenical Temple