Dungeon Crawl Stone Soup version 0.35-a0-851-g172805db8e (webtiles) character file. Game seed: 1039130683481358653 242 Zoo the Conjurer (level 5, 0/29 HPs) Began as a Deep Elf Conjurer on Aug 18, 2026. Slain by a gnoll ... wielding a +0 whip ... led by a gnoll bouda (5 damage) ... on level 4 of the Dungeon. The game lasted 00:04:28 (2623 turns). Zoo the Conjurer (Deep Elf Conjurer) Turns: 2623, Time: 00:04:29 Health: 0/29 AC: 3 Str: 4 XL: 5 Next: 81% Magic: 3/14 EV: 12 Int: 25 God: Gold: 111 SH: 0 Dex: 13 Spells: 6/13 levels left rFire . . . (100%) k - +4 sling (heavy) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . g - +0 pair of boots Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 111 gold pieces. Inventory: Hand Weapons c - a +0 dagger k - a +4 heavy sling (weapon) Missiles b - 3 poisoned darts f - 6 atropa-tipped darts Armour a - a +0 robe (worn) g - a +0 pair of boots (worn) Magical Staves j - a staff of earth Jewellery d - a ring of protection from fire e - a ring of positive energy h - an amulet of wildshape i - an amulet of guardian spirit Scrolls c - a scroll of revelation {unknown} e - 2 scrolls of identify {unknown} h - a scroll of teleportation {unknown} j - a scroll of immolation {unknown} l - a scroll of acquirement {unknown} Potions g - 2 potions of magic d - 3 potions of curing {unknown} f - a potion of resistance {unknown} k - a potion of berserk rage {unknown} n - 2 potions of haste {unknown} o - 2 potions of heal wounds {unknown} Skills: - Level 1.0 Fighting - Level 3.1 Dodging + Level 4.4 Stealth + Level 4.8 Spellcasting + Level 5.4 Conjurations + Level 1.6 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 13% 2 Scorch Fire 12% 2d5 13% 2 Volatile Blastmotes Fire/Tloc 20% 2d11 19% 3 Confusing Touch Hex 6% N/A 26% 3 Sigil of Binding Hex 6% N/A 26% 3 Flame Wave Conj/Fire 19% 2d7 26% 4 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Sticky Flame Fire/Alch 6% 2d4 63% 4 Fortress Blast Frge 8% 6d4 100% 6 Polar Vortex Ice 3% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Gozag Sif Muna Zin The Shining One Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll closely misses you. The gnoll hits you with a +0 whip. The gnolls pick up the pace! The searing ray hits the gnoll bouda! You kill the gnoll bouda! The searing ray hits the gnoll. You kill the gnoll! The gnoll hits you with a +0 whip. You stop channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (covering ground quickly, 89% to hit) You focus your ray upon the gnoll. The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is lightly wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 whip. The searing ray misses the gnoll. The gnoll closely misses you. x2 The searing ray hits the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. The gnoll closely misses you. The searing ray hits the gnoll. The gnoll is moderately wounded. You finish channelling your searing ray. The gnoll hits you with a +0 whip. x2 The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (moderately wounded, covering ground quickly, 89% to hit) You focus your ray upon the gnoll. The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll closely misses you. The gnoll barely misses you. The searing ray hits the gnoll! The gnoll is almost dead. The gnoll hits you with a +0 whip. You die... ##### #@..# #ğğ.# ####..# #...).# ##...)# #### #....# #... #....# #... #....'.ğ.# ###... ############..##..# ...... You could see 2 gnolls. Vanquished Creatures 3 bombardier beetles A gnoll bouda (D:4) 2 gnolls 2 adders 4 dart slugs A ribbon worm (D:3) 12 endoplasms 7 hobgoblins 4 jackals (D:1) An orc (D:3) 3 quokkas 10 ball pythons 9 bats 5 frilled lizards 8 goblins 3 kobolds 8 rats 83 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zoo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 64 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 444 | D:1 | Reached XP level 3. HP: 10/19 MP: 2/10 744 | D:2 | Learned a level 2 spell: Searing Ray 775 | D:2 | Encountered Sigmund 828 | D:2 | Found a shimmering blue altar of Sif Muna. 1284 | D:2 | Found a faded altar of an unknown god. 1423 | D:3 | Reached XP level 4. HP: 22/24 MP: 7/11 1430 | D:3 | Reached skill level 5 in Conjurations 1436 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1571 | D:3 | Reached skill level 1 in Fighting 1571 | D:3 | Reached XP level 5. HP: 15/29 MP: 8/13 1768 | D:3 | Found a glowing silver altar of Zin. 1770 | D:3 | Found an opulent altar of Gozag. 1773 | D:3 | Found a glowing golden altar of the Shining One. 2293 | D:4 | Reached skill level 1 in Translocations 2623 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_rooms, minmay_misc_feat_more_columns D:2: layout_basic, basic_altar, hellmonk_ecumenical_altar_inner_sanctum, uniq_sigmund D:3: layout_loops_cross, minitemple, minmay_quadrilaterals D:4: layout_gridville Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.4 Dodging | 3 | 3.1 Spellcasting | 4 | 4.8 Conjurations | 5 | 5.4 Fighting | 1 | 1.0 Translocations | 1 | 1.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 6 | || 6 Melee: Unarmed | 5 | || 5 Dagger | 1 | || 1 Fire: Sling | | 8 || 8 Cast: Magic Dart | 88 | 25 || 113 Searing Ray | 2 | 16 || 18 Stab: Sleeping | 1 | || 1 Armour: Robe | 17 | 10 || 27 Dodge: Dodged | 13 | 11 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2631 | 2552 | 79 | 34 | 1823 | 4 | 657.8 | Dungeon | 2631 | 2552 | 79 | 34 | 1823 | 4 | 657.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 962 daAuts D:1: 685 daAuts D:2: 632 daAuts D:4: 351 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+