Dungeon Crawl Stone Soup version 0.35-a0-851-g172805db8e (webtiles) character file. Game seed: 13329576829152011599 130885 Zoo the Eclecticist (level 16, -14/81 HPs) Began as a Deep Elf Conjurer on Aug 18, 2026. Was the Champion of Dithmenos. Killed from afar by a shock serpent (24 damage) ... with a bolt of electricity ... on level 4 of the Snake Pit. The game lasted 01:27:00 (32943 turns). Zoo the Eclecticist (Deep Elf Conjurer) Turns: 32943, Time: 01:27:00 Health: -14/81 AC: 12 Str: 4 XL: 16 Next: 54% Magic: 39/39 EV: 12 Int: 34 God: Dithmenos [******] Gold: 2685 SH: 0 Dex: 19 Spells: 22/50 levels left rFire . . . (100%) s - conjuration staff "Goblinslayer" {rC+ Int+2 SInv Conj Necro} rCold + . . (50%) C - orb {Mesmerism} rNeg + . . (50%) H - +0 robe {rN+} rPois + (33%) g - +0 helmet rElec . (100%) i - +0 cloak rCorr . (100%) p - +0 pair of gloves {Hurl} SInv + G - +2 pair of boots of Complete Protection {rPois} Will +.... y - amulet of magic regeneration Stlth ++++++ m - +4 ring of protection HPRegen 0.33/turn n - +6 ring of dexterity MPRegen 0.92/turn %: no passive effects @: on mesmerism cooldown, studying 2 skills A: magic regeneration a: Imbue Servitor (0%), Renounce Religion (0%), Shadowslip (0%), Aphotic Marionette (1%), Primordial Nightfall (12%) You were on level 4 of the Snake Pit. You worshipped Dithmenos. Dithmenos was exalted by your worship. You visited 5 branches of the dungeon, and saw 26 of its levels. You also visited: Gauntlet. You collected 3916 gold pieces. You spent 1231 gold pieces at shops. Inventory: Hand Weapons z - the +5 long sword of Biubah {heavy, Str+7} (You found it on level 14 of the Dungeon) Str+7: It affects your strength (+7). It cannot be enchanted further. I - the +9 trident of the Kissing Lamprey {drain, rCorr} (You took it off a naga ritualist on level 3 of the Snake Pit) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. J - the +3 giant club "Skullcrusher" {speed, Str+7} (You found it on level 3 of the Snake Pit) Str+7: It affects your strength (+7). It cannot be enchanted further. K - the +7 rapier of the Snake Pit {venom, Will+ Dex+2} (You found it on level 3 of the Snake Pit) Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. Missiles a - 34 poisoned darts h - 14 javelins k - a curare-tipped dart (quivered) l - 2 darts of disjunction t - 2 throwing nets Armour e - a +0 buckler g - a +0 helmet (worn) i - a +0 cloak (worn) o - an orb of stardust p - a +0 pair of gloves of hurling (worn) r - a +0 hat of sniping u - a +0 pair of boots of earth v - a +0 robe of willpower w - the +6 fire dragon occultist's scales {FireExpos FireWiz rF++ rC- Int+3} (You found it in a Gauntlet) FireExpos: Whenever you deal fire damage to an enemy without rFire∞, you may briefly leave it exposed, making it take increased damage for non-attack sources, less capable of dodging non-attack projectiles, and mildly reducing its Willpower. FireWiz: It increases the success rate of your Fire Magic spells. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. B - a +1 pair of boots of stealth C - an orb of mesmerism (worn) E - a +2 robe F - a +1 leather armour of fire resistance G - the +2 pair of boots of Complete Protection (worn) {rPois} (You acquired it on level 1 of the Snake Pit) rPois: It protects you from poison. It cannot be enchanted further. H - a +0 robe of positive energy (worn) Magical Staves j - a staff of cold s - the conjuration staff "Goblinslayer" (weapon) {rC+ Int+2 SInv Conj Necro} (You acquired it on level 10 of the Dungeon) [staff of conjuration] rC+: It protects you from cold. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. Jewellery b - a ring of poison resistance f - a ring of see invisible m - a +4 ring of protection (worn) n - a +6 ring of dexterity (worn) y - an amulet of magic regeneration (worn) A - an amulet of faith Talismans d - an eel talisman q - the maw talisman of Resourcefulness {rPois} (You found it on level 10 of the Dungeon) [maw talisman] rPois: It protects you from poison. x - a storm talisman D - the quill talisman of Sloth {Fly rC+ Str-5 Dex+4} (You found it on level 10 of the Dungeon) [quill talisman] Fly: It grants you flight. rC+: It protects you from cold. Str-5: It affects your strength (-5). Dex+4: It affects your dexterity (+4). L - the fortress talisman "Qazuxofe" {rF+ Dex+2} (You found it on level 3 of the Snake Pit) [fortress talisman] rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). Wands f - a wand of mindburst (15) p - a wand of polymorph (15) a - a wand of flame (51) c - a wand of warping (34) e - a wand of paralysis (39) b - a wand of acid (34) Scrolls x - 4 scrolls of amnesia f - a scroll of fear w - 4 scrolls of enchant weapon N - 8 scrolls of noise T - 3 scrolls of torment g - 3 scrolls of fog t - 18 scrolls of teleportation I - 6 scrolls of immolation r - 5 scrolls of revelation W - 2 scrolls of brand weapon h - a scroll of silence {unknown} p - 3 scrolls of poison V - 2 scrolls of vulnerability b - 3 scrolls of blinking a - 3 scrolls of enchant armour Potions g - 2 potions of magic c - 7 potions of curing f - 2 potions of berserk rage {unknown} w - 9 potions of heal wounds A - 5 potions of attraction L - 2 potions of lignification j - 6 potions of mutation {unknown} h - 9 potions of haste n - 5 potions of ambrosia {unknown} C - 4 potions of cancellation k - 2 potions of might {unknown} l - 3 potions of resistance {unknown} b - 3 potions of brilliance Miscellaneous g - a +0 Gell's gravitambourine (2/2) Skills: * Level 2.5 Fighting - Level 1.0 Throwing + Level 3.1 Dodging - Level 16.0 Stealth + Level 17.8 Spellcasting - Level 16.2 Conjurations - Level 5.1 Translocations - Level 13.6 Forgecraft - Level 7.0 Ice Magic - Level 1.0 Air Magic - Level 10.5 Earth Magic - Level 2.0 Alchemy - Level 10.7 Invocations - Level 3.0 Evocations You had 22 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 0% 1 b - Searing Ray Conj 100% 2d8 0% 2 c - Iskenderun's Mystic Conj/Tloc 100% 2d19 (+2d11% 4 d - Spellspark Servitor Conj/Frge 57% N/A 2% 7 e - Swiftness Air 37% N/A 2% 3 f - Permafrost Eruption Ice/Erth 37% 2x4d8 4% 6 g - Mephitic Cloud Conj/Alch/Air 84% N/A 1% 3 h - Blink Tloc 100% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 100% 1d8 0% 1 Construct Spike Launche Frge 100% 2d7 0% 2 Launch Clockwork Bee Frge 89% N/A 0% 3 Stone Arrow Conj/Erth 100% 3d13 0% 3 Apportation Tloc 100% N/A 1% 1 Freeze Ice 100% 1d10 1% 1 Soul Splinter Necr 100% N/A 1% 1 Summon Small Mammal Summ 100% N/A 1% 1 Call Imp Summ 60% N/A 1% 2 Mercury Arrow Conj/Alch 100% 2d11 1% 2 Scorch Fire 60% 2d7 1% 2 Sublimation of Blood Necr 45% N/A 1% 2 Ozocubu's Armour Ice 67% N/A 1% 3 Awaken Armour Erth/Frge 100% N/A 1% 4 Brom's Barrelling Bould Conj/Erth 100% 2d14 1% 4 Forge Blazeheart Golem Fire/Frge 67% N/A 1% 4 Fulminant Prism Conj/Alch 47% 3d21 1% 4 Rending Blade Conj/Frge 100% 2d(14+9*) 1% 4 Alistair's Walking Alem Alch/Frge 70% N/A 1% 5 Lee's Rapid Deconstruct Erth 40% 3d20* 1% 5 Bombard Conj/Erth 55% 9d9 1% 6 Call Canine Familiar Summ 30% N/A 3% 3 Confusing Touch Hex 30% N/A 3% 3 Fugue of the Fallen Necr 45% N/A 3% 3 Gloom Hex/Necr 90% N/A 3% 3 Inner Flame Hex/Fire 30% N/A 3% 3 Vhi's Electric Charge Tloc/Air 100% N/A 3% 4 Conjure Ball Lightning Conj/Air 46% 3x3d16 5% 6 Sticky Flame Fire/Alch 37% 2d8 8% 4 Cause Fear Hex 15% N/A 12% 4 Silence Hex/Air 16% N/A 26% 5 Hellfire Mortar Fire/Erth/Frge 35% 4d13 36% 7 Rimeblight Ice/Necr 34% 2d8 (prima94% 7 Sphinx Sisters Hex/Summ 15% N/A 100% 7 Polar Vortex Ice 33% 12d4* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (14/15) Temple (1/1) D:6 Lair (5/5) D:11 Shoals (0/4) Lair:3 Snake (4/4) Lair:2 Slime (0/5) Lair:4 Orc (2/2) D:9 Elf (0/3) Orc:2 Vaults (0/5) D:14 Gauntlet (visited) The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Shops: D:11 !? D:14 ( Orc:2 !*:(** Portals: Abyss: D:13*** Annotations: D:11 exclusion: obsidian statue D:12 1 runed translucent door Snake:2 3 runed translucent doors Snake:4 Aizul Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The naga warrior spits poison at you. The splash of poison misses you. Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Aizul coils herself and waves her upper body at you. The bolt of poison hits you! You resist. Your spellspark servitor casts a spell. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits Aizul!! Piercing cold boils outward! The piercing cold hits Aizul!! You climb upwards. Your mindless puppet stays behind. There is a stone staircase leading down here. You start resting. Your orb has recharged its mesmeric power. You start resting. Magic restored. You start resting. HP restored. There is a stone staircase leading down here. Press: ? - help, v - describe, . - travel A stone staircase leading down. You see here a +2 short sword of speed. There is an open door here. There is an open door here. There is an open door here. Press: ? - help, v - describe, . - travel A stone staircase leading down. Unknown command. There is a stone staircase leading down here. You climb downwards. Level annotation: Aizul The shock serpent hisses angrily. The shock serpent discharges a tendril of electricity. The bolt of electricity hits you!! x2 The shock serpent discharges a tendril of electricity. The bolt of electricity hits you!! * * * LOW HITPOINT WARNING * * * The bolt of electricity hits you!! You die... ##...S...)=.. #... ...##.##..N... ### #.#.# ## ## ###... ....## #.... #. ... ......#####.... #. . .. ..N.NN.....#... .# ... . ..NNNS.