Dungeon Crawl Stone Soup version 0.35-a0-851-g172805db8e (webtiles) character file. Game seed: 13078645996773229105 68 Zoo the Conjurer (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on Aug 17, 2026. Slain by Sigmund ... wielding a +0 scythe (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:04 (1309 turns). Zoo the Conjurer (Deep Elf Conjurer) Turns: 1309, Time: 00:02:04 Health: -3/24 AC: 2 Str: 4 XL: 4 Next: 1% Magic: 11/11 EV: 12 Int: 25 God: Gold: 60 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) c - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles d - 2 poisoned darts Armour a - a +0 robe (worn) Talismans b - a talisman of death Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of noise {unknown} h - a scroll of silence {unknown} Potions g - a potion of magic d - a potion of attraction {unknown} f - a potion of brilliance {unknown} Skills: + Level 0.0 Fighting + Level 0.0 Throwing - Level 3.3 Dodging + Level 3.4 Stealth + Level 3.9 Spellcasting + Level 4.9 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 8% N/A 14% 2 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray misses the hobgoblin. (Press . to maintain the ray.) The hobgoblin closely misses you. Sigmund hits you from afar with a +0 scythe! You hit the hobgoblin. The hobgoblin is heavily wounded. You stop channelling your searing ray. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. The hobgoblin is severely wounded. Sigmund gestures at you while chanting. You are confused. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You're too confused to cast spells. You closely miss the hobgoblin. The hobgoblin is severely wounded. Sigmund casts a spell at you. You are more confused. The hobgoblin misses you. You hit the hobgoblin. The hobgoblin is almost dead. Sigmund closely misses you. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! Sigmund barely misses you. You have reached level 4! You feel clever. You see here a hobgoblin corpse. You bump into the rock wall. You bump into the rock wall. Sigmund hits you but does no damage. You feel less confused. Sigmund attacks as he pursues you! Sigmund hits you from afar with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. ........†..#.# #...........# ##########...# #.#.#.....#.# #..........# #†#.......#.# #........†.# #.###.###.#+#### #...>....#.# #.# #.#<#......# #........#..##.# #.#.#......# #%.......#..##@# #.#.#......# ##........#..##.# #.#.#......# #.........#..##@# #.#.#......# #.........#.....###.#.#..@..[# #.......#.#.#....##.#.#.#.#### #.......#.#.#.#...#.#.#.#.# #.......#.#.........#.#.#.# ##....####.#.#.#..#....#.#.# ...........#...........#.#.# ##########)...#.#.#..#...#.# ##................# You could see Sigmund. Vanquished Creatures 3 adders (D:2) 2 ribbon worms (D:2) 7 endoplasms 4 hobgoblins 2 ball pythons 7 bats 7 frilled lizards (D:1) 3 goblins (D:1) 3 kobolds 8 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zoo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 183 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 223 | D:1 | Found Jodit's Antique Armour Shop. 243 | D:1 | Learned a level 2 spell: Searing Ray 567 | D:1 | Found a faded altar of an unknown god. 937 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1111 | D:2 | Encountered Sigmund 1301 | D:2 | Reached XP level 4. HP: 5/24 MP: 9/11 1309 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_rooms, serial_shops, nicolae_shop_bimaterial_pillars, shapermc_ecumenical_altar_flowoftime, minmay_lizard_pond D:2: layout_basic, hangedman_decor_points, minmay_door_square, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.4 Dodging | 3 | 3.3 Spellcasting | | 3.9 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 29 | || 29 Melee: Dagger | 29 | || 29 Cast: Magic Dart | 65 | || 65 Searing Ray | 15 | || 15 Stab: Sleeping | 1 | || 1 Armour: Robe | 10 | 2 || 12 Dodge: Dodged | 18 | || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1310 | 1292 | 18 | 10 | 895 | 2 | 655.0 | Dungeon | 1310 | 1292 | 18 | 10 | 895 | 2 | 655.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 885 daAuts D:2: 425 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+