Dungeon Crawl Stone Soup version 0.35-a0-850-g8df952a33e (webtiles) character file. Game seed: 4728617462467206257 70 Zoo the Conjurer (level 4, 0/25 HPs) Began as a Deep Elf Conjurer on Aug 14, 2026. Slain by a goblin ... wielding a +0 dagger ... led by Robin (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:46 (1399 turns). Zoo the Conjurer (Deep Elf Conjurer) Turns: 1399, Time: 00:01:46 Health: 0/25 AC: 2 Str: 4 XL: 4 Next: 4% Magic: 0/11 EV: 12 Int: 25 God: Gold: 51 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) b - +0 partisan rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons b - a +0 partisan (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} e - 3 scrolls of amnesia {unknown} h - a scroll of brand weapon {unknown} Potions g - a potion of magic d - 2 potions of curing {unknown} f - a potion of haste {unknown} Skills: - Level 1.0 Fighting + Level 3.1 Dodging + Level 3.3 Stealth + Level 3.8 Spellcasting + Level 4.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 64% 1d7 3% 1 Summon Small Mammal Summ 16% N/A 10% 1 Fulminant Prism Conj/Alch 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dispel Undead Necr 4% 3d7 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You focus your ray upon Robin. The searing ray hits Robin! Robin is almost dead. (Press . to maintain the ray.) Robin throws the goblin at you! The searing ray hits Robin! You kill Robin! The goblin hits you with a +0 dagger. You have reached level 4! You feel clever. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (strong, 100% to hit) The magic dart hits the goblin. The goblin is heavily wounded. You stop channelling your searing ray. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (heavily wounded, strong, 100% to hit) The magic dart hits the goblin. The goblin is severely wounded. The goblin completely misses you. You closely miss the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (severely wounded, strong, 100% to hit) The magic dart hits the goblin. The goblin is almost dead. The goblin hits you with a +0 dagger. You die... ....########## #........# .............# #........# .............# ####.....#### .......†.....########......... ....g.......††.)....'.>....... .............########......... ............[....# #......... .†..######....)..#####........ ....# #...g..@g............ ##### #.......#.....###+### #.......#.##...... #.......#.##....... #.......'<.'........ #.......#.##)....... #.......#.##........ #########.##........ #.# .. You could see 2 goblins. Vanquished Creatures Robin (D:2) An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) 6 endoplasms (D:1) 4 hobgoblins 3 jackals (D:1) 3 quokkas (D:1) 4 ball pythons 2 bats 9 frilled lizards (D:1) 11 goblins 4 kobolds (D:1) 4 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zoo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 207 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/8 259 | D:1 | Found a faded altar of an unknown god. 334 | D:1 | Learned a level 2 spell: Searing Ray 734 | D:1 | Reached XP level 3. HP: 20/20 MP: 5/9 1275 | D:2 | Reached skill level 1 in Fighting 1355 | D:2 | Encountered Robin 1395 | D:2 | Killed Robin 1396 | D:2 | Reached XP level 4. HP: 10/25 MP: 2/11 1399 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_loops_ring, shapermc_ecumenical_altar_mp_vishouse, serial_co_window_serial, co_window_of_opportunity_a, co_window_paths_a, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_corner_a, co_window_paths_a, co_window_corner_b, co_window_unsneaky_path_e, co_window_unsneaky_path_c, co_window_corner_b, co_window_2corner, co_window_corner_cb, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_b, glass_columns_a, minmay_lizard_pond D:2: layout_basic, serial_shops, nicolae_shop_stone, uniq_robin, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.3 Fighting | 1 | 1.0 Dodging | 3 | 3.1 Spellcasting | | 3.8 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 2 | 1 || 3 Melee: Partisan | 2 | 1 || 3 Cast: Magic Dart | 77 | 3 || 80 Searing Ray | 6 | || 6 Armour: Robe | 10 | 3 || 13 Dodge: Dodged | 6 | 2 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1401 | 1342 | 59 | 0 | 1129 | 2 | 700.5 | Dungeon | 1401 | 1342 | 59 | 0 | 1129 | 2 | 700.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1189 daAuts D:2: 211 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+