Dungeon Crawl Stone Soup version 0.35-a0-844-gd6d3d6370e (webtiles) character file. Game seed: 952473856015566845 325 Zoo the Conjurer (level 6, -1/34 HPs) Began as a Deep Elf Conjurer on Aug 13, 2026. Slain by a scorpion (5 damage) ... on level 4 of the Dungeon. The game lasted 00:02:12 (2688 turns). Zoo the Conjurer (Deep Elf Conjurer) Turns: 2688, Time: 00:02:13 Health: -1/34 AC: 2 Str: 4 XL: 6 Next: 24% Magic: 1/14 EV: 12 Int: 25 God: Gold: 223 SH: 0 Dex: 13 Spells: 7/14 levels left rFire . . . (100%) c - +3 short sword (freeze) rCold . . . (100%) b - orb {Mesmerism} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.28/turn %: no passive effects @: lethally poisoned (-1 -> -19), on mesmerism cooldown A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 223 gold pieces. Inventory: Hand Weapons c - a +3 short sword of freezing (weapon) Missiles e - 2 poisoned darts Armour a - a +0 robe (worn) b - an orb of mesmerism (worn) Jewellery d - a +5 ring of evasion Scrolls c - a scroll of torment {unknown} e - a scroll of noise {unknown} h - 4 scrolls of identify {unknown} j - a scroll of enchant armour {unknown} k - a scroll of blinking {unknown} l - a scroll of teleportation {unknown} m - a scroll of butterflies {unknown} Potions g - a potion of magic d - a potion of lignification {unknown} f - a potion of mutation {unknown} n - a potion of curing {unknown} o - a potion of cancellation {unknown} p - a potion of enlightenment {unknown} Skills: - Level 1.0 Fighting * Level 4.4 Dodging + Level 4.3 Stealth + Level 4.6 Spellcasting + Level 5.3 Conjurations * Level 1.9 Translocations - Level 1.0 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 5% N/A 13% 2 Frozen Ramparts Ice 10% 1d2 26% 3 Vampiric Draining Necr 5% 2d6 26% 3 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Curse of Agony Necr 5% N/A 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the scorpion. The scorpion is lightly wounded. The gnoll misses you. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the scorpion! The scorpion is heavily wounded. The searing ray hits the scorpion but does no damage. The scorpion is heavily wounded. You finish channelling your searing ray. The scorpion stings you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (heavily wounded, 87% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion but does no damage. The scorpion is heavily wounded. (Press . to maintain the ray.) The scorpion barely misses you. The searing ray hits the scorpion. The scorpion is heavily wounded. The scorpion stings you but does no damage. The scorpion stings you. You are poisoned. The scorpion poisons you! The searing ray misses the scorpion. You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! You hit the scorpion but do no damage. The scorpion is heavily wounded. You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. You die... .... #.#.. #.#.. # #.#.. . #.#.# # #.#)# .. # .#####.#)# . #.### .<.....#s# #.###.#.. ####.)@########.....#.# #.........##..........# #.......####.......######.... #.......# #................. #.......# +................. #.......# ##.......)......... #....†..# #.................. +.......# #<................. #......# #......#####....... You could see a scorpion. Vanquished Creatures A phantom (D:4) 3 hounds (D:4) 2 orc wizards (D:3) 4 gnolls (D:4) 3 adders 3 dart slugs 5 orcs 3 ribbon worms 4 endoplasms 3 hobgoblins A quokka (D:4) 7 ball pythons 3 bats A frilled lizard (D:3) 3 goblins 4 kobolds 7 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zoo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 1120 | D:2 | Reached XP level 2. HP: 15/15 MP: 5/8 1470 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1611 | D:2 | Learned a level 2 spell: Searing Ray 1861 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/12 1937 | D:3 | Reached skill level 5 in Conjurations 2000 | D:3 | Found a faded altar of an unknown god. 2317 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2374 | D:4 | Encountered a phantom 2379 | D:4 | Killed a phantom 2380 | D:4 | Reached skill level 1 in Translocations 2380 | D:4 | Reached XP level 5. HP: 18/28 MP: 9/13 2424 | D:4 | Reached skill level 1 in Fighting 2543 | D:4 | Reached skill level 1 in Evocations 2543 | D:4 | Reached XP level 6. HP: 34/34 MP: 10/14 2688 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_loops_ring, serial_co_window_serial, co_window_paths_b, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_a, co_window_corner_a, co_window_paths_a, co_window_paths_a, co_window_paths_a, co_window_paths_a, co_window_paths_c, co_window_of_opportunity_b, co_window_cross_4, co_window_4corner_a, glass_columns_c, glass_columns_a, glass_columns_c, minivault_4 D:2: layout_rooms D:3: layout_basic, hellmonk_ecumenical_altar_leap_of_faith D:4: layout_basic, minmay_misc_feat_four_crosses, serial_library_regret_index_small_wings Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 4 | 4.4 Stealth | 3 4 | 4.3 Spellcasting | 4 | 4.6 Conjurations | 5 | 5.3 Translocations | 1 | 1.9 Fighting | 1 | 1.0 Evocations | 1 | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 3 | 9 || 12 Melee: Short sword | 3 | 9 || 12 Cast: Magic Dart | 58 | 18 || 76 Searing Ray | 3 | 16 || 19 Stab: Sleeping | | 1 || 1 Armour: Robe | 2 | 16 || 18 Dodge: Dodged | 2 | 10 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2688 | 2604 | 84 | 8 | 2297 | 4 | 672.0 | Dungeon | 2688 | 2604 | 84 | 8 | 2297 | 4 | 672.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1008 daAuts D:3: 684 daAuts D:2: 628 daAuts D:4: 367 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+