Dungeon Crawl Stone Soup version 0.35-a0-841-ge685053aba (webtiles) character file. Game seed: 14524767303643171270 30 Zoo the Conjurer (level 3, 0/20 HPs) Began as a Deep Elf Conjurer on Aug 12, 2026. Slain by a gnoll ... wielding a +0 halberd (16 damage) ... on level 2 of the Dungeon. The game lasted 00:01:03 (728 turns). Zoo the Conjurer (Deep Elf Conjurer) Turns: 728, Time: 00:01:03 Health: 0/20 AC: 2 Str: 4 XL: 3 Next: 5% Magic: 7/10 EV: 5 Int: 24 God: Gold: 60 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) c - staff of alchemy rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... b - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.64/turn %: no passive effects @: held A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves c - a staff of alchemy (weapon) Jewellery b - an amulet of magic regeneration (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of teleportation {unknown} e - a scroll of immolation {unknown} h - a scroll of torment {unknown} Potions g - a potion of magic f - a potion of moonshine {unknown} Skills: + Level 0.6 Fighting - Level 2.8 Dodging - Level 2.9 Stealth + Level 3.5 Spellcasting + Level 4.6 Conjurations + Level 0.3 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 4% N/A 30% 3 Fulminant Prism Conj/Alch 11% 3d8 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! You encounter a gnoll. It is wielding a +0 halberd. x2 You struggle against the net. The gnoll shouts! x2 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (severely wounded, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You tear a large gash into the net. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (88% to hit) You focus your ray upon the gnoll. The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray misses the gnoll. The adder bites you. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... #.........# ######.........# ................# #######.........# #.........# #.........# #.........# ##.......## #.....#@....## #####)ğS##### #.ğ... #.ğ..... <........# .......)..# ...#.....## ..##.....# You could see 3 gnolls and an adder. Vanquished Creatures A gnoll (D:2) An adder (D:2) 3 hobgoblins (D:1) A quokka (D:1) 3 ball pythons (D:1) 2 bats (D:1) An endoplasm (D:1) 2 frilled lizards (D:1) A goblin (D:1) A kobold (D:2) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zoo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 59 | D:1 | Found Ixauro Togu's General Store. 459 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 712 | D:2 | Learned a level 2 spell: Searing Ray 726 | D:2 | Reached XP level 3. HP: 20/20 MP: 8/10 728 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_basic, serial_shops, nicolae_shop_flopsided, chequers_serial_rivers_micro_a D:2: layout_rooms Action || total ---------------------------++------- Cast: Magic Dart || 36 Searing Ray || 1 Armour: Robe || 5 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 727 | 716 | 11 | 0 | 624 | 2 | 363.5 | Dungeon | 727 | 716 | 11 | 0 | 624 | 2 | 363.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 678 daAuts D:2: 49 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+