Dungeon Crawl Stone Soup version 0.35-a0-841-ge685053aba (webtiles) character file. Game seed: 9847557865598960097 26 Zoo the Conjurer (level 2, -2/15 HPs) Began as a Deep Elf Conjurer on Aug 12, 2026. Slain by Terence ... wielding a +0 flail of protection (9 damage) ... on level 2 of the Dungeon. The game lasted 00:00:58 (1302 turns). Zoo the Conjurer (Deep Elf Conjurer) Turns: 1302, Time: 00:00:59 Health: -2/15 AC: 2 Str: 10 XL: 2 Next: 89% Magic: 3/8 EV: 11 Int: 22 God: Gold: 18 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) c - staff of necromancy rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - +6 ring of strength HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 18 gold pieces. Inventory: Missiles d - 3 poisoned darts Armour a - a +0 robe (worn) Magical Staves c - a staff of necromancy (weapon) Jewellery b - a +6 ring of strength (worn) e - an amulet of regeneration Scrolls c - 2 scrolls of enchant weapon {unknown} e - a scroll of teleportation {unknown} Potions g - a potion of magic d - 2 potions of enlightenment {unknown} f - 2 potions of curing {unknown} Skills: + Level 3.0 Dodging + Level 3.1 Stealth + Level 3.5 Spellcasting + Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 12% 1 Lesser Beckoning Tloc 6% N/A 19% 2 Confusing Touch Hex 3% N/A 34% 3 Volatile Blastmotes Fire/Tloc 6% 2d10 34% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Cigotuvi's Putrefaction Necr/Air 5% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Okawaru Shops: D:1 ( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. You encounter Terence the Veteran. He is wielding a +0 flail of protection. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Terence shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail of protection and wearing a +0 scale mail (100% to hit) The magic dart hits Terence but does no damage. Terence attacks as he pursues you! Terence hits you with a +0 flail of protection. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail of protection and wearing a +0 scale mail (88% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. (Press . to maintain the ray.) Terence hits you with a +0 flail of protection. The searing ray hits Terence. Terence is lightly wounded. Terence barely misses you. The searing ray hits Terence but does no damage. Terence is lightly wounded. Terence closely misses you. The searing ray hits Terence but does no damage. Terence is lightly wounded. You finish channelling your searing ray. Terence closely misses you. Terence attacks as he pursues you! Terence hits you with a +0 flail of protection! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." #######.## #####.##### #.# ##.#### #.# #.....# #+# #.....# ... #.##..# .... #.##..# ..... ##.##..# ......####......# ......'.@@......# ......####......# ..... ##.....# .... ##.#### ... #.# #+ #.# #.# You could see Terence. Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) An endoplasm (D:2) 3 hobgoblins (D:1) 5 ball pythons 3 bats (D:1) 2 frilled lizards (D:1) 6 goblins 3 kobolds 4 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zoo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 181 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 261 | D:1 | Learned a level 2 spell: Searing Ray 282 | D:1 | Found Zepsaech's Weapon Emporium. 1097 | D:2 | Found an iron altar of Okawaru. 1293 | D:2 | Encountered Terence 1302 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_basic, serial_shops, shop D:2: layout_loops_corners, basic_altar, hellmonk_ecumenical_altar_lost_god, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Dodging | 3 | 3.0 Spellcasting | | 3.5 Conjurations | | 4.6 Action || total ---------------------------++------- Cast: Magic Dart || 52 Searing Ray || 4 Armour: Robe || 8 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1301 | 1274 | 27 | 0 | 1139 | 2 | 650.5 | Dungeon | 1301 | 1274 | 27 | 0 | 1139 | 2 | 650.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 942 daAuts D:2: 359 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+