Dungeon Crawl Stone Soup version 0.35-a0-840-g1b83f8deab (webtiles) character file. Game seed: 10660943849066922079 93 Zoo the Conjurer (level 4, -2/25 HPs) Began as a Deep Elf Conjurer on Aug 10, 2026. Slain by a rock fish (4 damage) ... on level 3 of the Dungeon. The game lasted 00:02:00 (1500 turns). Zoo the Conjurer (Deep Elf Conjurer) Turns: 1500, Time: 00:02:01 Health: -2/25 AC: 5 Str: 4 XL: 4 Next: 36% Magic: 6/12 EV: 17 Int: 25 God: Gold: 144 SH: 0 Dex: 19 Spells: 4/11 levels left rFire + . . (50%) d - staff of fire rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) b - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - +1 pair of boots Will ..... h - amulet of magic regeneration Stlth +++ e - +5 ring of evasion HPRegen 0.24/turn f - +6 ring of dexterity MPRegen 0.66/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 144 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 helmet (worn) c - a +1 pair of boots (worn) Magical Staves d - a staff of fire (weapon) Jewellery e - a +5 ring of evasion (worn) f - a +6 ring of dexterity (worn) g - a ring of see invisible h - an amulet of magic regeneration (worn) i - a ring of magical power Scrolls c - a scroll of vulnerability {unknown} d - 4 scrolls of noise {unknown} e - 2 scrolls of identify {unknown} Potions g - 2 potions of magic f - a potion of berserk rage {unknown} j - a potion of cancellation {unknown} k - 2 potions of haste {unknown} l - a potion of attraction {unknown} n - a potion of curing {unknown} Skills: - Level 1.0 Fighting - Level 2.9 Dodging - Level 3.0 Stealth + Level 4.1 Spellcasting + Level 5.1 Conjurations + Level 0.1 Translocations - Level 1.0 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 34% 3-5/arc 4% 2 Sandblast Erth 10% 2d5 9% 1 Ensorcelled Hibernation Hex/Ice 10% N/A 14% 2 Confusing Touch Hex 5% N/A 26% 3 Gloom Hex/Necr 10% N/A 26% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Shatter Erth 2% 3d6* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Qazlal Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You focus your ray upon the rock fish. The searing ray hits the rock fish. The rock fish is heavily wounded. (Press . to maintain the ray.) The rock fish bites you! The searing ray misses the rock fish. The rock fish bites you! The searing ray hits the rock fish but does no damage. The rock fish is heavily wounded. The rock fish completely misses you. The searing ray hits the rock fish. The rock fish is heavily wounded. You finish channelling your searing ray. The rock fish misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (heavily wounded, 92% to hit) You focus your ray upon the rock fish. The searing ray hits the rock fish. The rock fish is severely wounded. (Press . to maintain the ray.) The rock fish bites you. The searing ray hits the rock fish. The rock fish is almost dead. The rock fish bites you! * * * LOW HITPOINT WARNING * * * The searing ray hits the rock fish. The rock fish is almost dead. The rock fish bites you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (almost dead, 92% to hit) You focus your ray upon the rock fish. The searing ray hits the rock fish but does no damage. The rock fish is almost dead. (Press . to maintain the ray.) The rock fish bites you. You die... ...# ...# ...# ...# ...# ...### #####+### .....# #.......# .....### #.......# .......# #....@..# <......# #..#F'### #.....## #..##.# .....# #..##.. #.....# #..#... ........ #..#...? ##.#########..#.... ...# #........##+### ## #.#####<###.# You could see a rock fish. Vanquished Creatures A rock fish (D:3) An adder (D:2) A ribbon worm (D:3) 7 endoplasms 2 hobgoblins 2 jackals (D:3) 5 ball pythons 5 bats A frilled lizard (D:3) 4 goblins 4 kobolds 3 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zoo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 223 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 344 | D:1 | Learned a level 2 spell: Searing Ray 353 | D:1 | Found a faded altar of an unknown god. 910 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1236 | D:3 | Found a stormy altar of Qazlal. 1318 | D:3 | Encountered a rock fish 1322 | D:3 | Killed a rock fish 1323 | D:3 | Reached skill level 1 in Fighting 1323 | D:3 | Reached skill level 5 in Conjurations 1323 | D:3 | Reached skill level 1 in Evocations 1323 | D:3 | Reached XP level 4. HP: 25/25 MP: 9/12 1343 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1426 | D:3 | Found a broken altar of Ashenzari. 1500 | D:3 | Slain by a rock fish Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_rooms, basic_ecumenical_altar D:2: layout_basic, minmay_tree_intersection D:3: layout_basic, grunt_qazlal_sundering, nicolae_tso_holy_fire, lemuel_coloured_pillars_altar Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Fighting | 1 | 1.0 Spellcasting | 4 | 4.1 Conjurations | 5 | 5.1 Evocations | 1 | 1.0 Dodging | | 2.9 Translocations | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 47 | 9 || 56 Searing Ray | 3 | 6 || 9 Armour: Robe | 4 | 6 || 10 Dodge: Dodged | 3 | 2 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1495 | 1480 | 15 | 0 | 1259 | 3 | 498.3 | Dungeon | 1495 | 1480 | 15 | 0 | 1259 | 3 | 498.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 634 daAuts D:1: 578 daAuts D:3: 282 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+