Dungeon Crawl Stone Soup version 0.34-a0-1123-g7c3e7ee1c7 (webtiles) character file. Game seed: 9529293271352435904 314 Zoo the Conjurer (level 6, -4/32 (33) HPs) Began as a Deep Elf Conjurer on Nov 7, 2025. Slain by a wight ... wielding a +2 falchion (8 damage) ... on level 4 of the Dungeon. The game lasted 00:03:52 (2410 turns). Zoo the Conjurer (Deep Elf Conjurer) Turns: 2410, Time: 00:03:52 HP: -4/32 (33) AC: 3 Str: 4 XL: 6 Next: 19% MP: 0/15 EV: 12 Int: 25 God: Gold: 204 SH: 0 Dex: 13 Spells: 7/14 levels left rFire . . . (100%) f - +0 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . d - +0 pair of boots Will ..... (no amulet) Stlth +++ c - ring of resist corrosion HPRegen 0.25/turn (no ring) MPRegen 0.28/turn %: no passive effects @: lightly drained A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 204 gold pieces. Inventory: Hand Weapons f - a +0 dagger of venom (weapon) Missiles b - 4 curare-tipped darts Armour a - a +0 robe (worn) d - a +0 pair of boots (worn) Magical Staves e - a staff of cold Jewellery c - a ring of resist corrosion (worn) Scrolls c - 2 scrolls of teleportation {unknown} e - 2 scrolls of identify {unknown} h - a scroll of enchant weapon {unknown} l - a scroll of revelation {unknown} m - a scroll of vulnerability {unknown} n - 2 scrolls of poison {unknown} q - a scroll of noise {unknown} Potions g - a potion of magic d - a potion of ambrosia {unknown} f - 2 potions of heal wounds {unknown} j - a potion of lignification {unknown} k - a potion of attraction {unknown} o - 3 potions of curing {unknown} p - a potion of enlightenment {unknown} Skills: + Level 0.6 Fighting + Level 4.2 Dodging + Level 4.4 Stealth + Level 4.9 Spellcasting + Level 5.4 Conjurations + Level 1.0 Translocations - Level 1.0 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 76% 2x1d7 2% 1 Freeze Ice 24% 1d4 9% 1 Maxwell's Portable Pile Tloc 11% (3-9)d3 16% 3 Tukima's Dance Hex 6% N/A 26% 3 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Vhi's Electric Charge Tloc/Air 16% N/A 54% 4 Cigotuvi's Putrefaction Necr/Air 6% N/A 63% 4 Sticky Flame Fire/Alch 6% 2d4 63% 4 Lee's Rapid Deconstruct Erth 3% 3d5* 93% 5 Forge Monarch Bomb Fire/Frge 3% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Okawaru Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +2 mace and wearing a +0 robe (lightly damaged, 81% to hit) You focus your ray upon the wight. The searing ray hits the wight. The wight is moderately damaged. (Press . to maintain the ray.) The searing ray hits the wight! The wight is severely damaged. The searing ray hits the wight! You destroy the wight! Training target 1.0 for Evocations reached! Your Translocations skill increases to level 1! Your Evocations skill increases to level 1! You have reached level 6! You stop channelling your searing ray. A wight comes into view. It is wielding a +2 falchion. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +2 falchion and wearing a +0 robe (wandering, hasn't noticed you, 100% to hit) The magic dart hits the wight. The wight is moderately damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +2 falchion and wearing a +0 robe (moderately damaged, 81% to hit) You focus your ray upon the wight. The searing ray hits the wight. The wight is heavily damaged. (Press . to maintain the ray.) The searing ray hits the wight but does no damage. The wight is heavily damaged. The wight hits you with a +2 falchion! You feel drained. The searing ray hits the wight. The wight is almost destroyed. The wight hits you with a +2 falchion! * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your Searing Ray dissipates. The wight hits you with a +2 falchion! You die... #.##.# #.# #.##.# #.# #.##.####.# #.........# ##.........# ##..........# ########## #...........# #........###..<........# #...z@........[>...... #.####.###........<.## #.# #............ #)# #.........##. #.# ###.#........ #†# #........... #.# #..###.####. #.####..# #.# #.. #.##....# #.# #.. You could see a wight. Vanquished Creatures 2 wights (D:4) A bombardier beetle (D:4) An orc priest (D:3) A clockroach (D:3) Natasha (D:4) 5 adders (D:3) A dart slug (D:2) 6 endoplasms 6 hobgoblins 2 jackals (D:3) 4 orcs 3 quokkas 3 ball pythons 6 bats A frilled lizard (D:1) 9 goblins 8 kobolds 6 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zoo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 90 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 148 | D:1 | Learned a level 2 spell: Searing Ray 650 | D:2 | Found an iron altar of Okawaru. 971 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1102 | D:2 | Found a faded altar of an unknown god. 1732 | D:3 | Reached XP level 4. HP: 16/24 MP: 7/12 1866 | D:3 | Reached skill level 5 in Conjurations 1937 | D:3 | Reached XP level 5. HP: 28/28 MP: 10/13 2185 | D:4 | Identified the +6 chain mail of Noughts and Crosses {rC+ | Int-4 Stlth+} 2228 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 2310 | D:4 | Found an iron altar of Okawaru. 2384 | D:4 | Noticed Natasha 2387 | D:4 | Killed Natasha 2403 | D:4 | Reached skill level 1 in Translocations 2403 | D:4 | Reached skill level 1 in Evocations 2403 | D:4 | Reached XP level 6. HP: 33/33 MP: 3/15 2410 | D:4 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_basic, chequers_serial_rivers_small_a D:2: layout_loops_ring, basic_altar, dreamdust_ecumenical_altar_hidden_monk_grotto, minmay_misc_feat_four_crosses D:3: layout_basic, roderic_roman_lattice D:4: layout_loops_ring, mainiacjoe_overflow_six_doors_small, uniq_crazy_yiuf_cottage, uniq_natasha Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.4 Dodging | 3 4 | 4.2 Spellcasting | 4 | 4.9 Conjurations | 5 | 5.4 Translocations | 1 | 1.0 Evocations | 1 | 1.0 Fighting | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | 1 || 2 Melee: Dagger | 1 | 1 || 2 Cast: Magic Dart | 61 | 22 || 83 Searing Ray | 10 | 12 || 22 Stab: Sleeping | 1 | 1 || 2 Armour: Robe | 5 | 8 || 13 Dodge: Dodged | 1 | 6 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2407 | 2345 | 62 | 26 | 1995 | 4 | 601.8 | Dungeon | 2407 | 2345 | 62 | 26 | 1995 | 4 | 601.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 806 daAuts D:2: 735 daAuts D:1: 627 daAuts D:4: 237 daAuts