Dungeon Crawl Stone Soup version 0.34-a0-1047-g5074f317b0 (webtiles) character file. Game seed: 9067493752188621254 109 Zoo the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Oct 30, 2025. Slain by Ijyb ... wielding a +0 club (3 damage) ... on level 4 of the Dungeon. The game lasted 00:02:36 (1799 turns). Zoo the Conjurer (Deep Elf Conjurer) Turns: 1799, Time: 00:02:37 Health: -1/24 AC: 2 Str: 4 XL: 4 Next: 59% Magic: 6/12 EV: 12 Int: 25 God: Gold: 79 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (100%) d - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... b - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.66/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Missiles c - 5 javelins e - a throwing net Armour a - a +0 robe (worn) Jewellery b - an amulet of magic regeneration (worn) Scrolls c - a scroll of poison {unknown} e - 2 scrolls of enchant weapon {unknown} h - a scroll of noise {unknown} k - 2 scrolls of identify {unknown} l - a scroll of vulnerability {unknown} m - a scroll of fear {unknown} n - a scroll of teleportation {unknown} Potions g - 2 potions of magic d - 2 potions of curing {unknown} f - a potion of attraction {unknown} j - a potion of invisibility {unknown} o - a potion of enlightenment {unknown} Skills: + Level 3.5 Dodging + Level 3.8 Stealth + Level 4.1 Spellcasting + Level 5.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 34% 3d8 4% 2 Mephitic Cloud Conj/Alch/Air 13% N/A 14% 3 Frozen Ramparts Ice 10% 1d2 26% 3 Fulminant Prism Conj/Alch 8% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 30% 4 Olgreb's Toxic Radiance Alch 5% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Okawaru Xom Annotations: D:2 Terence D:3 Sigmund D:4 Ijyb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +3 ring mail and carrying a wand of flame (lightly wounded, 77% to hit) You focus your ray upon Ijyb. The searing ray hits Ijyb! Ijyb is moderately wounded. (Press . to maintain the ray.) The searing ray hits Ijyb but does no damage. Ijyb is moderately wounded. The searing ray hits Ijyb but does no damage. Ijyb is moderately wounded. Ijyb closely misses you. The searing ray hits Ijyb but does no damage. Ijyb is moderately wounded. You finish channelling your searing ray. Ijyb zaps a wand. The puff of flame hits you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +3 ring mail and carrying a wand of flame (moderately wounded, 77% to hit) You focus your ray upon Ijyb. The searing ray hits Ijyb but does no damage. Ijyb is moderately wounded. (Press . to maintain the ray.) Ijyb hits you with a +0 club. The searing ray hits Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +0 club. The searing ray hits Ijyb. Ijyb is severely wounded. Ijyb zaps a wand. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits Ijyb but does no damage. Ijyb is severely wounded. You finish channelling your searing ray. Ijyb hits you with a +0 club. You die... Ijyb moans, "Good help so hard to find!" .##.#.......... .###.###..#..# . .# .# ### #..#..##. .## .# #........ .. .#######.#####.# #.# .........# #.##.. ###. #######..# #.. .#..... ##.# #.##g..# #.#####..@..# #.†.....##### ######### You could see Ijyb. Vanquished Creatures A bombardier beetle (D:4) A gnoll (D:3) 2 adders An orc (D:3) 4 endoplasms 6 hobgoblins 5 jackals 4 quokkas 3 ball pythons 7 bats 4 frilled lizards 6 goblins 5 kobolds 5 rats (D:1) 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zoo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 172 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 215 | D:1 | Found a faded altar of an unknown god. 286 | D:1 | Learned a level 2 spell: Searing Ray 678 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/10 722 | D:2 | Noticed Terence 1318 | D:3 | Found a shimmering altar of Xom. 1325 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/11 1394 | D:3 | Noticed Sigmund 1511 | D:3 | Found an iron altar of Okawaru. 1757 | D:4 | Reached skill level 5 in Conjurations 1789 | D:4 | Noticed Ijyb 1799 | D:4 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_rooms, dreamdust_ecumenical_altar_grove D:2: layout_loops_cross, uniq_terence D:3: layout_basic, kennysheep_okawaru_gauntlet, xom_teletrap_fun, serial_undead, serial_undead_b, serial_undead_e, serial_undead_b, grunt_decor_junction, minmay_unequal, uniq_sigmund D:4: layout_loops_ring, fedhas_altar_4, minmay_pentomino_pile, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.8 Dodging | 3 | 3.5 Spellcasting | 4 | 4.1 Conjurations | 5 | 5.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 1 || 1 Melee: Dagger | | 1 || 1 Cast: Magic Dart | 75 | 16 || 91 Searing Ray | 8 | 5 || 13 Armour: Robe | 11 | 6 || 17 Dodge: Dodged | 4 | 1 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1797 | 1687 | 110 | 70 | 1051 | 4 | 449.2 | Dungeon | 1797 | 1687 | 110 | 70 | 1051 | 4 | 449.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 679 daAuts D:3: 619 daAuts D:2: 422 daAuts D:4: 75 daAuts