Dungeon Crawl Stone Soup version 0.34-a0-1040-g409a2a9a61 (webtiles) character file. Game seed: 6921853764496674189 4 Zoo the Conjurer (level 1, -2/10 HPs) Began as a Deep Elf Conjurer on Oct 28, 2025. Slain by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (140 turns). Zoo the Conjurer (Deep Elf Conjurer) Turns: 140, Time: 00:00:12 Health: -2/10 AC: 2 Str: 4 XL: 1 Next: 58% Magic: 2/6 EV: 11 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} d - a scroll of identify {unknown} Potions g - a potion of magic Skills: + Level 2.5 Dodging + Level 2.6 Stealth + Level 3.1 Spellcasting + Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is heavily wounded. You barely miss the quokka. The quokka is heavily wounded. The quokka bites you but does no damage. You miss the quokka. The quokka is heavily wounded. The quokka bites you. You hit the quokka. The quokka is severely wounded. The quokka barely misses you. An endoplasm comes into view. You hit the quokka. You kill the quokka! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. Ouch! That really hurt! You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm attacks as it pursues you! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm attacks as it pursues you! The endoplasm hits you. You die... #....# #....# #####....# #....J...# ###.##.....# # ...........###.. ................ ####.#.J........ #...@..#....♣ #.##......♣♣♣ #.##...♣♣♣♣ ♣♣ #....♣.♣ ♣♣♣♣♣. ##.....♣.♣ ♣♣♣♣....♣ ###†...♣♣♣.♣ ♣♣...♣♣♣♣♣ #.....♣♣ .♣♣♣♣.♣♣♣.♣♣ ###.(...♣♣ ♣♣♣...♣♣ ♣♣.♣♣♣ ##.....♣♣♣~♣♣...♣♣♣ ♣♣..♣ You could see 2 endoplasms. Vanquished Creatures A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) 2 kobolds (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zoo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 140 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_basic, serial_bayou_lagoon_b Action || total ---------------------------++------- Attack: Normal || 5 Melee: Dagger || 5 Cast: Magic Dart || 12 Armour: Robe || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 140 | 140 | 0 | 0 | 107 | 1 | 140.0 | Dungeon | 140 | 140 | 0 | 0 | 107 | 1 | 140.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 140 daAuts