Dungeon Crawl Stone Soup version 0.34-a0-1028-ge55e93cc1e (webtiles) character file. Game seed: 7182063912023171164 544 Zoo the Conjurer (level 7, -3/38 HPs) Began as a Deep Elf Conjurer on Oct 27, 2025. Was an Initiate of Fedhas. Killed by divine providence ... invoked by an orc priest (10 damage) ... on level 5 of the Dungeon. The game lasted 00:06:35 (3661 turns). Zoo the Conjurer (Deep Elf Conjurer) Turns: 3661, Time: 00:06:35 Health: -3/38 AC: 7 Str: 4 XL: 7 Next: 6% Magic: 3/16 EV: 11 Int: 25 God: Fedhas [......] Gold: 315 SH: 0 Dex: 13 Spells: 9/16 levels left rFire . . . (100%) h - +2 dagger (venom) rCold + . . (50%) (no offhand) rNeg . . . (100%) j - +3 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + c - +0 pair of boots Will ..... (no amulet) Stlth +++ i - ring of see invisible HPRegen 0.26/turn f - ring of protection from cold MPRegen 0.30/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Fedhas. Fedhas was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 315 gold pieces. Inventory: Hand Weapons e - a +2 dagger of electrocution h - a +2 dagger of venom (weapon) Armour a - a +0 robe c - a +0 pair of boots (worn) j - a +3 leather armour (worn) Magical Staves d - a staff of fire Jewellery b - a +6 ring of dexterity f - a ring of protection from cold (worn) g - a ring of protection from cold i - a ring of see invisible (worn) Scrolls c - 3 scrolls of fear {unknown} e - a scroll of silence {unknown} h - a scroll of poison {unknown} j - 3 scrolls of teleportation {unknown} k - 3 scrolls of blinking {unknown} m - a scroll of noise {unknown} o - a scroll of torment {unknown} q - a scroll of immolation {unknown} u - a scroll of identify {unknown} v - a scroll of brand weapon {unknown} y - a scroll of enchant armour {unknown} z - a scroll of vulnerability {unknown} Potions g - a potion of magic d - a potion of enlightenment {unknown} f - a potion of invisibility {unknown} l - 2 potions of mutation {unknown} n - 5 potions of heal wounds {unknown} Skills: - Level 1.0 Fighting + Level 0.3 Armour + Level 4.6 Dodging + Level 5.1 Stealth + Level 5.0 Spellcasting + Level 5.6 Conjurations + Level 1.7 Translocations * Level 2.3 Invocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 2% 2 c - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 32% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 80% 1d8 4% 1 Summon Small Mammal Summ 24% N/A 14% 1 Stone Arrow Conj/Erth 40% 3d9 14% 3 Mephitic Cloud Conj/Alch/Air 15% N/A 21% 3 Call Imp Summ 12% N/A 22% 2 Fulminant Prism Conj/Alch 10% 3d8 43% 4 Vhi's Electric Charge Tloc/Air 20% N/A 71% 4 Petrify Alch/Erth 3% N/A 82% 4 Borgnjor's Revivificati Necr 3% N/A 100% 8 Summon Horrible Things Summ 3% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Shops: D:1 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the orc priest. You kill the orc priest! Fedhas appreciates your contribution to the ecosystem. You have reached level 7! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 whip and wearing a +0 chain mail (86% to hit) You focus your ray upon the orc. The searing ray hits the orc. The orc is severely wounded. The searing ray hits the orc priest but does no damage. (Press . to maintain the ray.) The searing ray hits the orc. You kill the orc! Fedhas appreciates your contribution to the ecosystem. The searing ray hits the orc priest but does no damage. The searing ray hits the orc priest. The orc priest is moderately wounded. The orc priest hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest but does no damage. The orc priest is moderately wounded. You finish channelling your searing ray. The orc priest barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 trident and wearing a +0 chain mail (moderately wounded, 86% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) The orc priest closely misses you. The searing ray hits the orc priest. The orc priest is severely wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... Fedhas appreciates your contribution to the ecosystem. #.. #.# #.# #.# ### #.# ##.## #.###...###### ##### #[##.......... .....####.........### #.......o.@.......# #......l#####.....# #..#.##.# ##.#..# .........# #.#..######### ...#.##.## #.#.....<...). ## # ... ....<..#########. #.# ####.### #.# #. #.# . You could see an iguana and an orc priest. Vanquished Creatures A black bear (D:4) A phantom (D:5) A bombardier beetle (D:4) An orc priest (D:5) 3 jellies (D:3) Jessica (D:2) 2 iguanas (D:4) An orc wizard (D:4) 4 adders A ribbon worm (D:2) 15 endoplasms 3 hobgoblins 2 jackals (D:1) 12 orcs 7 quokkas 11 ball pythons 7 bats A frilled lizard (D:2) 10 goblins 10 kobolds 7 rats 101 creatures vanquished. Vanquished Creatures (others) A sleepcap (D:5) 1 creature vanquished. Grand Total: 102 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zoo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 464 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 623 | D:1 | Found Muphodis's Antique Armour Boutique. 1048 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1129 | D:2 | Noticed Jessica 1133 | D:2 | Killed Jessica 1137 | D:2 | Learned a level 2 spell: Searing Ray 1841 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/11 1904 | D:3 | Found a faded altar of an unknown god. 2216 | D:3 | Reached skill level 5 in Conjurations 2258 | D:3 | Reached XP level 5. HP: 28/28 MP: 7/13 2264 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2601 | D:3 | Identified the inkwell talisman "Hyuli" {*Slow rElec rN+ | rCorr} 2889 | D:4 | Noticed a black bear 2896 | D:4 | Found a statue of an orb of winter. 2899 | D:4 | Found a staircase to the Ecumenical Temple. 2900 | D:4 | Found a statue of an orb of winter. 2915 | Temple | Entered the Ecumenical Temple 2951 | Temple | Became a worshipper of Fedhas Madash 3175 | D:4 | Reached skill level 1 in Translocations 3175 | D:4 | Reached XP level 6. HP: 21/33 MP: 7/15 3242 | D:4 | Reached skill level 1 in Fighting 3242 | D:4 | Reached skill level 1 in Invocations 3578 | D:5 | Entered Level 5 of the Dungeon 3590 | D:5 | Reached skill level 5 in Stealth 3590 | D:5 | Reached skill level 5 in Spellcasting 3656 | D:5 | Reached XP level 7. HP: 11/38 MP: 9/16 3661 | D:5 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_basic, serial_shops, nicolae_shop_real_fake_doors, nicolae_houndstooth_variations, minmay_gold_behind_fungi, minmay_misc_feat_plants D:2: layout_basic, uniq_jessica D:3: cheibrodos_fertilizer, layout_loops_cross, hellmonk_ecumenical_altar_heavens_door, nicolae_hexahallways D:4: layout_rooms, minmay_temple_entry_gardened_gates, serial_park_tiny_1 D:5: layout_loops_ring Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 5 | 5.1 Dodging | 3 4 | 4.6 Spellcasting | 4 5 | 5.0 Conjurations | 5 | 5.6 Translocations | 1 | 1.7 Fighting | 1 | 1.0 Invocations | 2 | 2.3 Armour | | 0.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 6 | 12 | || 18 Melee: Dagger | 6 | 12 | || 18 Cast: Magic Dart | 62 | 78 | || 140 Searing Ray | | 17 | 2 || 19 Stab: Sleeping | | 2 | || 2 Armour: Robe | 1 | 11 | || 12 Leather armour | | 4 | 1 || 5 Dodge: Dodged | 2 | 21 | 2 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3660 | 3482 | 178 | 6 | 2877 | 6 | 610.0 | Dungeon | 3594 | 3454 | 140 | 6 | 2877 | 5 | 718.8 | Temple | 65 | 27 | 38 | 0 | 0 | 1 | 65.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1105 daAuts D:2: 901 daAuts D:1: 857 daAuts D:4: 647 daAuts D:5: 82 daAuts Temple: 65 daAuts