Dungeon Crawl Stone Soup version 0.34-a0-1019-g1f94a36935 (webtiles) character file. Game seed: 4069743700449258389 136 Zoo the Conjurer (level 4, -5/24 HPs) Began as a Deep Elf Conjurer on Oct 26, 2025. Slain by a kobold brigand ... wielding a +0 club (8 damage) ... in a sewer. The game lasted 00:03:49 (1820 turns). Zoo the Conjurer (Deep Elf Conjurer) Turns: 1820, Time: 00:03:50 Health: -5/24 AC: 2 Str: 4 XL: 4 Next: 98% Magic: 6/12 EV: 12 Int: 25 God: Gold: 81 SH: 0 Dex: 13 Spells: 4/11 levels left rFire . . . (100%) d - +2 short sword (freeze) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +4 ring of slaying HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 81 gold pieces. Inventory: Hand Weapons d - a +2 short sword of freezing (weapon) Missiles e - 8 poisoned darts Armour a - a +0 robe (worn) Jewellery b - an amulet of the acrobat c - a +4 ring of slaying (worn) f - an amulet of faith Scrolls c - 3 scrolls of identify {unknown} e - a scroll of revelation {unknown} h - a scroll of blinking {unknown} Potions g - a potion of magic d - a potion of invisibility {unknown} f - 2 potions of resistance {unknown} j - a potion of might {unknown} k - 3 potions of heal wounds {unknown} Skills: + Level 0.1 Fighting + Level 3.7 Dodging + Level 3.9 Stealth + Level 4.3 Spellcasting + Level 5.1 Conjurations + Level 0.2 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 10% N/A 13% 2 Fugue of the Fallen Necr 5% N/A 26% 3 Swiftness Air 5% N/A 26% 3 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Dimensional Bullseye Hex/Tloc 2% N/A 63% 4 Anguish Hex/Necr 2% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Dithmenos Shops: D:3 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the kobold brigand. The kobold brigand is moderately wounded. (Press . to maintain the ray.) The rat squeaks loudly. x2 The jackal splashes around in the water. x2 The jackal barely misses you. The kobold brigand hits you with a +0 club. The searing ray hits the kobold brigand. The kobold brigand is moderately wounded. The jackal bites you. The jackal closely misses you. The jackal splashes around in the water. The kobold brigand hits you with a +0 club! The searing ray hits the kobold brigand. The kobold brigand is heavily wounded. The jackal bites you but does no damage. The kobold brigand hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The searing ray hits the kobold brigand. The kobold brigand is severely wounded. The searing ray hits the rat! You kill the rat! You finish channelling your searing ray. The jackal barely misses you. The jackal splashes around in the water. The kobold brigand hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal splashes around in the water. x2 Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 club and quivering poisoned darts (severely wounded, 74% to hit) You focus your ray upon the kobold brigand. The searing ray misses the kobold brigand. (Press . to maintain the ray.) The jackal closely misses you. The jackal splashes around in the water. The kobold brigand hits you with a +0 club! You die... #≈≈≈≈.∩.#~#.~..~.~..#~# #≈≈≈≈.∩.#~##...######~# #≈≈≈....#~###..~~~†~#~# ######~.#~# ##.######~# #~~~~~~P#~# #~~....#~# ######~##~# #.~..~~#~# #≈≈≈P~~# #..~~.####~ #≈≈≈P.## ##~.~.~~~~~ ####### ##@.~##### ~~~~~~hK...~†.. .######r.~...~. ..~~~~..~ ..~.~.~~. #~...~.~.P ~.~~~.~~P. ~.....~~~. You could see a kobold brigand, a jackal and a rat. Vanquished Creatures A bombardier beetle (D:3) 4 adders A river rat (Sewer) 4 dart slugs A ribbon worm (D:2) An orc (D:3) 3 endoplasms 4 hobgoblins 11 jackals A quokka (D:1) 4 ball pythons 2 bats 4 frilled lizards 5 goblins 7 kobolds 5 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zoo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 161 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 183 | D:1 | Learned a level 2 spell: Searing Ray 555 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 995 | D:2 | Found a shadowy altar of Dithmenos. 1051 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/12 1253 | D:3 | Reached skill level 5 in Conjurations 1591 | D:3 | Found Kuoligum's Antique Weapon Emporium. 1623 | D:3 | Found a glowing drain. 1632 | Sewer | Entered a sewer 1642 | Sewer | Learned a level 4 spell: Iskenderun's Mystic Blast 1749 | Sewer | Noticed a kobold brigand 1820 | Sewer | Slain by a kobold brigand Illustrated notes Levels and vault maps discovered: D:1: giann_bridges, layout_rooms, feat_on_display D:2: layout_rooms, basic_altar D:3: layout_basic, serial_shops, shop, portal_sewer_entry_d, nicolae_concentric_dashed_squares_wild, kennysheep_generic_room_4, nicolae_houndstooth_variations Sewer: sewer_co_scattered_pipes Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.9 Dodging | 3 | 3.7 Spellcasting | 4 | 4.3 Conjurations | 5 | 5.1 Fighting | | 0.1 Translocations | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 6 | 1 || 7 Melee: Dagger | 2 | || 2 Short sword | 4 | 1 || 5 Cast: Magic Dart | 59 | 17 || 76 Searing Ray | 9 | 7 || 16 Armour: Robe | 6 | 12 || 18 Dodge: Dodged | 9 | 6 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1849 | 1755 | 94 | 100 | 1264 | 4 | 462.2 | Dungeon | 1635 | 1541 | 94 | 41 | 1205 | 3 | 545.0 | Sewer | 213 | 213 | 0 | 59 | 59 | 1 | 213.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 585 daAuts D:2: 581 daAuts D:3: 469 daAuts Sewer: 213 daAuts