Dungeon Crawl Stone Soup version 0.34-a0-1015-gf22d455bdd (webtiles) character file. Game seed: 8108458303871755253 95 Zoo the Conjurer (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on Oct 26, 2025. Slain by Terence ... wielding a +0 trident (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:50 (2261 turns). Zoo the Conjurer (Deep Elf Conjurer) Turns: 2261, Time: 00:01:51 Health: -3/24 AC: 2 Str: 4 XL: 4 Next: 40% Magic: 12/12 EV: 12 Int: 25 God: Gold: 30 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (100%) e - +1 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 63 gold pieces. You spent 33 gold pieces at shops. Inventory: Hand Weapons e - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) Magical Staves d - a staff of cold Jewellery b - a ring of protection from cold c - an amulet of faith Wands b - a wand of quicksilver (3) Scrolls c - 2 scrolls of identify {unknown} t - 3 scrolls of teleportation h - a scroll of enchant weapon {unknown} e - a scroll of blinking {unknown} Potions g - a potion of magic d - a potion of moonshine {unknown} f - a potion of enlightenment {unknown} j - a potion of curing {unknown} k - a potion of invisibility {unknown} l - a potion of lignification {unknown} n - 2 potions of brilliance {unknown} o - 2 potions of mutation {unknown} p - 2 potions of heal wounds {unknown} Skills: + Level 3.5 Dodging + Level 3.7 Stealth + Level 4.0 Spellcasting + Level 4.9 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 68% 2d10 3% 1 Sandblast Erth 10% 2d5 9% 1 Soul Splinter Necr 20% N/A 9% 1 Confusing Touch Hex 5% N/A 26% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Diamond Sawblades Frge 2% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ? Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A frilled lizard is nearby! There is an open door here. You hit the frilled lizard. You kill the frilled lizard! You see here a frilled lizard corpse. You now have 28 gold pieces (gained 13). You see here a +0 robe. b - a wand of quicksilver (3) e - a scroll labelled FUAHABB XUNENIRA p - 2 sapphire potions You now have 30 gold pieces (gained 2). You see here a +0 robe. You see here a +0 robe. You open the door. There is an open door here. Done exploring. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. Okay, then. You climb downwards. Terence shouts! The goblin shouts! Found a cloak, a scroll labelled UCWESONUOPS and a pair of gloves. Found a stone staircase leading down and a stone staircase leading up. There is a stone staircase leading up here. Terence barely misses you. You climb upwards. There is a stone staircase leading down here. You hit Terence but do no damage. Terence is poisoned. Terence closely misses you. You hit Terence but do no damage. Terence hits you with a +0 trident! You closely miss Terence. Terence hits you with a +0 trident. You hit Terence but do no damage. Terence looks as sick as possible! Terence is lightly wounded. Terence hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * Terence hits you from afar with a +0 trident. You die... Terence says, "Finally, peace and quiet." .......................#...#..... .#..#...............##.#..##.#... ###.#######...#####.##.#......... .#..# #.........##.##.##.#### #...# #...########.##.#...... §§..### #.<.# #.########## §§....# ###.# ### #PP. §.#...#######.####### ######### §.#.#.#...P.#..>@...# #P...PP... .##.#.#######.@####.######.###.## ##.>..#######.......##...#.#.#.#. ##...............##.##.###P#.#.## #..÷.#.#......#.......#...#.#... #........#.##.####.#.####.#.#.# #......#.#..#......#.## #.#.#.# ####.###.##.#......#..#####.### #.# #.##.#.#####.....#...# You could see Terence (extremely poisoned). Vanquished Creatures A gnoll (D:2) 5 adders (D:2) A ribbon worm (D:2) 7 hobgoblins 2 jackals (D:2) A quokka (D:1) 4 ball pythons 3 bats 6 endoplasms 3 frilled lizards 5 goblins 4 kobolds 7 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zoo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 356 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 698 | D:1 | Learned a level 2 spell: Searing Ray 1059 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1304 | D:2 | Found a faded altar of an unknown god. 1552 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/11 2031 | D:2 | Found Licea's Magic Scroll Boutique. 2034 | D:2 | Bought a scroll of teleportation for 33 gold pieces 2254 | D:3 | Noticed Terence 2261 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_basic, serial_curves, eino_curves_02, eino_curves_01 D:2: minmay_thinvault, layout_loops_cross, serial_shops, nicolae_shop_tiny_real_fake_doors, serial_aquarium, aquarium_bridge_island_small [aquarium_subvault_small_water, aquarium_subvault_balcony, aquarium_subvault_wall, aquarium_subvault_window, aquarium_subvault_bridge], aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_window, aquarium_subvault_balcony], aquarium_window_corridor_2, aquarium_window_fake, aquarium_view_2e, aquarium_pool_2, ebering_ecumenical_altar_mist, minmay_circle_x D:3: layout_rooms, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.5 Stealth | 3 | 3.7 Spellcasting | 4 | 4.0 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 7 || 7 Melee: Dagger | | 7 || 7 Cast: Magic Dart | 61 | 13 || 74 Searing Ray | 3 | 1 || 4 Stab: Sleeping | | 1 || 1 Armour: Robe | | 6 || 6 Dodge: Dodged | 1 | 3 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2258 | 2181 | 77 | 0 | 1953 | 3 | 752.7 | Dungeon | 2258 | 2181 | 77 | 0 | 1953 | 3 | 752.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1280 daAuts D:1: 976 daAuts D:3: 1 daAuts