Dungeon Crawl Stone Soup version 0.34-a0-1006-ga86d0c5963 (webtiles) character file. Game seed: 11832110496880607191 11 Zoo the Conjurer (level 2, -2/15 HPs) Began as a Deep Elf Conjurer on Oct 25, 2025. Succumbed to a scorpion's poison ... on level 2 of the Dungeon. The game lasted 00:01:02 (1133 turns). Zoo the Conjurer (Deep Elf Conjurer) Turns: 1133, Time: 00:01:03 Health: -2/15 AC: 2 Str: 4 XL: 2 Next: 17% Magic: 4/8 EV: 11 Int: 22 God: Gold: 44 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (100%) e - +0 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) b - scarf {+Inv} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: lethally poisoned (-2 -> -15) A: magic regeneration a: Evoke Invisibility You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons e - a +0 dagger of venom (weapon) Armour a - a +0 robe (worn) b - a scarf of invisibility (worn) Jewellery d - an amulet of faith Scrolls c - a scroll of noise {unknown} Potions g - a potion of magic d - a potion of might {unknown} f - 2 potions of attraction {unknown} j - 2 potions of berserk rage {unknown} Skills: + Level 2.7 Dodging + Level 2.8 Stealth + Level 3.2 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 6% 1d1 36% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Olgreb's Toxic Radiance Alch 3% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Your +0 dagger of venom begins to drip with poison! e - a +0 dagger of venom (weapon) You drop a +0 dagger. You see here a +0 dagger. You start putting on your armour. You continue putting on your scarf of invisibility. x5 You finish putting on your scarf of invisibility. You become transparent for a moment. You open the door. There is an open door here. Found 12 gold pieces. You now have 44 gold pieces (gained 12). Found a robe. You open the door. There is an open door here. A scorpion is nearby! The helpless scorpion fails to defend itself. You hit the scorpion. The scorpion is moderately wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (moderately wounded, 78% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. The scorpion is severely wounded. (Press . to maintain the ray.) You feel sick. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! The searing ray misses the scorpion. You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The searing ray hits the scorpion. The scorpion is almost dead. You die... #.# ##...## #.# #.# ##.....## ####.# ..# ##.......######.##.# ..###..................# ....'........)........)# .####..........#.#...#.# ## ##.......#.#.#..##.# # ##.....##.#.#..##.# ##...###..@s....<# ##'## #####!##### ####### #.# # .....[# #.# #####.###.####### ..# #.##........# #.###.#.....###.# #.............# #####.###..##.# You could see a scorpion. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A hobgoblin (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 3 goblins 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zoo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 16 | D:1 | Identified the rimehorn talisman of Abstinence {Fly Dex+4} 91 | D:1 | Found Vaczuben's Book Shoppe. 662 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 1005 | D:1 | Learned a level 2 spell: Searing Ray 1007 | D:2 | Noticed a scorpion 1133 | D:2 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_basic, serial_shops, shop D:2: minmay_door_path, layout_loops_corners, hellmonk_ecumenical_altar_pennies_from_heaven, serial_shops, shop Action || total ---------------------------++------- Attack: Normal || 3 Melee: Dagger || 3 Cast: Magic Dart || 19 Searing Ray || 2 Stab: Sleeping || 1 Armour: Robe || 5 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1131 | 1072 | 59 | 0 | 936 | 2 | 565.5 | Dungeon | 1131 | 1072 | 59 | 0 | 936 | 2 | 565.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1006 daAuts D:2: 124 daAuts