Zoo Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, 10, D:1) a quokka corpse (skeletalised by now) (3, -5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (11, 0, D:1) a +0 club (12, 1, D:1) a +0 dagger (14, 7, D:1) a frilled lizard skeleton (15, 8, D:1) a bat skeleton (17, 24, D:1) a +0 dagger (17, 27, D:1) a +0 whip (20, -5, D:1) a bat corpse (skeletalised by now) (25, -1, D:1) a ball python corpse (skeletalised by now) (26, 26, D:1) a +0 short sword (28, 12, D:1) a rat skeleton (28, 24, D:1) a ball python skeleton (36, -3, D:1) a frilled lizard corpse (skeletalised by now) (38, 14, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (2, -42, D:2) the felid corpse of Natasha (skeletalised by now) (2, -31, D:2) a +0 sling of freezing (10, -42, D:2) a +0 falchion (10, -5, D:2) a ball python skeleton (15, -56, D:2) a +0 dagger a goblin corpse (skeletalised by now) (17, -54, D:2) a +0 club (25, -13, D:2) a +0 club a +0 sling a goblin skeleton (31, -51, D:2) a rat corpse (skeletalised by now) (45, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (45, 1, D:2) an adder corpse (skeletalised by now) (50, -20, D:2) a +0 robe a human skeleton (54, 2, D:2) a +0 chain mail Level 3 of the Dungeon [Shop] Boreib's Jewellery Shoppe a ring of wizardry (unknown) (360 gold) a ring of protection from fire (unknown) (300 gold) the blade talisman "Mukiva" {rF+ rC+ rCorr} (864 gold) [blade talisman] rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. the ring "Dagel" {rC+ Stlth+} (417 gold) [ring of protection from cold] rC+: It protects you from cold. Stlth+: It makes you more stealthy. a ring of poison resistance (unknown) (240 gold) a ring of protection from fire (unknown) (300 gold) a +5 ring of evasion (unknown) (432 gold) a +4 ring of slaying (unknown) (432 gold) an amulet of regeneration (unknown) (360 gold) a ring of protection from fire (unknown) (300 gold) [Shop] Vadyukk's Armour Emporium a +0 chain mail (66 gold) a +0 leather armour (22 gold) a +0 robe (9 gold) a +0 leather armour (22 gold) a +0 cloak (49 gold) a +1 ring mail of cold resistance (176 gold) a +2 scale mail of willpower (231 gold) a +0 ring mail (44 gold) a +2 chain mail of poison resistance (220 gold) [Shop] Haor's Distillery a potion of berserk rage (unknown) (60 gold) a potion of curing (36 gold) a potion of cancellation (96 gold) a potion of heal wounds (96 gold) a potion of brilliance (unknown) (48 gold) a potion of lignification (unknown) (36 gold) a potion of invisibility (unknown) (96 gold) a potion of lignification (unknown) (36 gold) (0, 17, D:3) an adder skeleton (7, 0, D:3) a +0 leather armour (11, 1, D:3) a +0 halberd a gnoll skeleton (12, 2, D:3) a +0 flail a +0 flail (17, -19, D:3) a ball python skeleton (19, -10, D:3) a +0 sling a +0 dagger (21, -28, D:3) a +0 mace (29, -15, D:3) an adder corpse (skeletalised by now) (29, 0, D:3) a frilled lizard corpse (skeletalised by now) (35, -10, D:3) a +0 dagger (40, -25, D:3) a rat skeleton Level 4 of the Dungeon (0, 0, D:4) the +2 war axe "Juer" {flame, Will+} Will+: It increases your willpower. It cannot be enchanted further. (18, 6, D:4) a +0 dagger (19, 8, D:4) a +0 club (20, 8, D:4) a +0 club (20, 11, D:4) a +0 dagger a goblin skeleton (20, 13, D:4) a +0 dagger a hobgoblin skeleton a goblin skeleton a hobgoblin skeleton (20, 14, D:4) a +0 club a +0 club (20, 15, D:4) a +0 short sword a +0 animal skin (20, 16, D:4) a +0 dagger a goblin skeleton (21, 10, D:4) a ball python skeleton (21, 17, D:4) a +0 club a +0 sling a goblin skeleton (24, 16, D:4) an adder skeleton (25, 23, D:4) a parchment of Searing Ray (29, -3, D:4) a +0 dagger (29, 3, D:4) a +0 flail of protection a +0 ring mail (31, 26, D:4) a +0 club a goblin skeleton (35, -2, D:4) a +0 giant spiked club a +0 club a +0 dagger of speed a +0 club an ogre corpse (skeletalised by now) a goblin corpse (skeletalised by now) (36, -3, D:4) 4 large rocks (36, -2, D:4) a +0 dagger a +0 sling a +0 club a +0 club a +0 sling a goblin corpse (skeletalised by now) (37, -2, D:4) a +0 club a +0 dagger (37, -1, D:4) 6 large rocks (40, -2, D:4) a +0 whip a gnoll skeleton (41, -1, D:4) a +0 whip a gnoll skeleton (42, -6, D:4) a +0 sling a +0 spear (42, 1, D:4) a +1 rapier of protection a +3 leather armour of positive energy (44, -24, D:4) a +0 robe (45, 10, D:4) a +0 spear a gnoll skeleton (45, 11, D:4) a +0 halberd (46, 11, D:4) a +0 halberd (48, 10, D:4) a +0 club (49, -11, D:4) a +0 whip Level 5 of the Dungeon (15, 15, D:5) a hound corpse (skeletalised by now) the Necropolis (0, 0, Necropolis) 3 scrolls of teleportation (0, 5, Necropolis) a book of Ice (0, 8, Necropolis) 8 gold pieces (1, 0, Necropolis) a scroll of torment (1, 5, Necropolis) 16 gold pieces (2, 0, Necropolis) 4 gold pieces (2, 5, Necropolis) 16 gold pieces (3, 0, Necropolis) 16 gold pieces (3, 5, Necropolis) 10 gold pieces (4, 0, Necropolis) 13 gold pieces (4, 5, Necropolis) 23 gold pieces (5, 0, Necropolis) a staff of necromancy (unseen) (5, 5, Necropolis) a +0 trident (19, 3, Necropolis) a yak corpse (32, -24, Necropolis) a +1 short sword of distortion (32, 2, Necropolis) 2 potions of curing (35, 0, Necropolis) 22 gold pieces (35, 1, Necropolis) 15 gold pieces (35, 4, Necropolis) 9 gold pieces (35, 5, Necropolis) the +6 dire flail of the Blushing Gods {freeze, rPois rF- Str+3} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Str+3: It affects your strength (+3). It cannot be enchanted further. (unseen) (36, 1, Necropolis) a +6 ring of dexterity (36, 2, Necropolis) a wand of quicksilver (6) (36, 3, Necropolis) a +0 helmet (36, 4, Necropolis) a +2 longbow of flaming (unseen) (38, -33, Necropolis) a +0 chain mail