Dungeon Crawl Stone Soup version 0.34-a0-1004-g5f9b90cd0b (webtiles) character file. Game seed: 4449635079841673366 60 Zoo the Conjurer (level 3, -7/19 HPs) Began as a Deep Elf Conjurer on Oct 24, 2025. Mangled by Crazy Yiuf ... wielding a +2 quarterstaff of chaos (16 damage) ... on level 3 of the Dungeon. The game lasted 00:02:00 (2064 turns). Zoo the Conjurer (Deep Elf Conjurer) Turns: 2064, Time: 00:02:01 Health: -7/19 AC: 3 Str: 4 XL: 3 Next: 82% Magic: 6/10 EV: 12 Int: 24 God: Gold: 197 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) d - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 197 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles c - 7 poisoned darts e - 6 javelins Armour a - a +0 robe (worn) d - a +0 pair of gloves (worn) Wands c - a wand of iceblast (11) Scrolls c - 3 scrolls of poison {unknown} e - a scroll of amnesia {unknown} h - a scroll of identify {unknown} j - a scroll of torment {unknown} k - a scroll of enchant armour {unknown} m - a scroll of blinking {unknown} q - 2 scrolls of enchant weapon {unknown} u - a scroll of teleportation {unknown} Potions g - 3 potions of magic d - a potion of curing {unknown} f - 2 potions of might {unknown} l - a potion of heal wounds {unknown} n - a potion of enlightenment {unknown} o - a potion of haste {unknown} p - a potion of mutation {unknown} Skills: + Level 0.0 Fighting + Level 3.2 Dodging + Level 3.3 Stealth + Level 3.8 Spellcasting + Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 8% 2d3 16% 2 Launch Clockwork Bee Frge 4% N/A 30% 3 Maxwell's Portable Pile Tloc 4% (3-9)d2 30% 3 Fulminant Prism Conj/Alch 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Rending Blade Conj/Frge 16% 2d7 36% 4 Forge Blazeheart Golem Fire/Frge 4% N/A 69% 4 Vhi's Electric Charge Tloc/Air 8% N/A 69% 4 Metabolic Englaciation Hex/Ice 2% N/A 95% 5 Summon Mana Viper Hex/Summ 4% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 [ Annotations: D:3 Crazy Yiuf Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Unknown command. Found 6 javelins. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a hammer. Found a runed translucent door. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You see here 6 javelins. e - 6 javelins You see here a +0 ring mail. Crazy Yiuf shouts! You open the door. Press: ? - help, v - describe, . - travel Here: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak An open translucent door. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak (82% to hit) You focus your ray upon Crazy Yiuf. The searing ray misses Crazy Yiuf. (Press . to maintain the ray.) Crazy Yiuf hits you with a +2 quarterstaff of chaos! Ouch! That really hurt! The searing ray hits Crazy Yiuf! Crazy Yiuf is moderately wounded. Crazy Yiuf closely misses you. The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf misses you. The searing ray hits Crazy Yiuf. Crazy Yiuf is almost dead. You finish channelling your searing ray. Crazy Yiuf hits you with a +2 quarterstaff of chaos! Ouch! That really hurt! You die... .....# .....#### ........# ....[##.# ##...#### ###....# ##....##♣♣ ### #........♣♣ ♣♣#..)# #.......♣.♣♣♣♣@j...# #..........♣..♣#...# #.........♣.♣♣♣ ### ##### #.....##♣♣♣♣♣ #...# ##....# #...# #.....######## #######...# #............. #..#......# #..........# ##..#########. #..........# ###........... You could see Crazy Yiuf. Vanquished Creatures An adder (D:2) 5 dart slugs A ribbon worm (D:2) 5 endoplasms 4 hobgoblins 4 ball pythons 4 bats 3 frilled lizards 6 goblins 6 kobolds 3 quokkas 6 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zoo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 159 | D:1 | Found Bagguynt's Armour Shoppe. 272 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 804 | D:1 | Learned a level 2 spell: Searing Ray 897 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1990 | D:3 | Found a faded altar of an unknown god. 2057 | D:3 | Noticed Crazy Yiuf 2064 | D:3 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_loops_cross, serial_shops, nicolae_shop_statue_plus D:2: layout_loops_cross, minmay_pentomino_r4 D:3: layout_rooms, basic_ecumenical_altar, uniq_sigmund, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.3 Dodging | 3 | 3.2 Spellcasting | | 3.8 Conjurations | | 4.8 Action || total ---------------------------++------- Attack: Normal || 1 Melee: Dagger || 1 Cast: Magic Dart || 93 Searing Ray || 3 Armour: Robe || 6 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2063 | 1859 | 204 | 0 | 1616 | 3 | 687.7 | Dungeon | 2063 | 1859 | 204 | 0 | 1616 | 3 | 687.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1042 daAuts D:1: 851 daAuts D:3: 169 daAuts