Zoo Level 1 of the Dungeon [Shop] Bagguynt's Armour Shoppe a +1 scale mail of fire resistance (224 gold) a +0 scale mail (56 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) the +0 ring mail of Context {Int-4 Dex+5} (183 gold) Int-4: It affects your intelligence (-4). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +2 leather armour of cold resistance (266 gold) a +1 hat (154 gold) a +2 ring mail of cold resistance (294 gold) a +2 hat (224 gold) the scarf of Kuwerph {Shadows, Harm *Corrode rN+ Regen+} (218 gold) Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. a +0 buckler (63 gold) (0, 0, D:1) a rat corpse (skeletalised by now) (16, -7, D:1) a hobgoblin corpse (skeletalised by now) (17, 20, D:1) a frilled lizard skeleton (18, -22, D:1) a +0 dagger (19, -14, D:1) a +0 ring mail (19, 27, D:1) a +0 club a kobold corpse (skeletalised by now) (21, -23, D:1) a +0 dagger (23, -25, D:1) a +0 whip (24, -12, D:1) a +0 dagger (25, -16, D:1) a quill talisman (25, 4, D:1) a +0 club (26, -24, D:1) a +0 ring mail (27, 5, D:1) a +0 robe (31, 6, D:1) a +0 dagger a goblin skeleton (31, 17, D:1) a bat skeleton (39, -2, D:1) a +0 club (46, 11, D:1) a +0 dagger (50, 14, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (11, -10, D:2) a bat skeleton (17, -13, D:2) a +0 dagger (20, 10, D:2) a rat skeleton (28, 11, D:2) a +0 short sword 2 stones a kobold skeleton (30, -11, D:2) a +0 leather armour (30, 12, D:2) a rat skeleton (31, 12, D:2) a +0 club a +0 sling (33, 31, D:2) a +0 club a frilled lizard corpse (skeletalised by now) a kobold corpse (skeletalised by now) (35, 12, D:2) a +0 robe (50, 18, D:2) a rat skeleton (57, 8, D:2) an adder skeleton Level 3 of the Dungeon (2, -25, D:3) a +0 ring mail (16, -6, D:3) a +0 dagger (18, -21, D:3) a +0 hammer (26, -9, D:3) a quokka corpse