Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 14560007184023738642 70 Zoo the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Oct 23, 2025. Slain by a gnoll ... wielding a +1 spear of venom (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:22 (1503 turns). Zoo the Conjurer (Deep Elf Conjurer) Turns: 1503, Time: 00:01:22 Health: -1/24 AC: 5 Str: 4 XL: 4 Next: 3% Magic: 3/11 EV: 12 Int: 25 God: Gold: 167 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) e - orb {Attunement} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) f - +1 cloak {rCorr} rCorr + (50%) c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: lethally poisoned (-1 -> -16) A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 167 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles d - 3 javelins Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) e - an orb of attunement (worn) f - a +1 cloak of corrosion resistance (worn) Scrolls c - a scroll of immolation {unknown} d - a scroll of blinking {unknown} e - a scroll of teleportation {unknown} h - a scroll of enchant weapon {unknown} l - 2 scrolls of identify {unknown} m - a scroll of fear {unknown} o - a scroll of amnesia {unknown} Potions g - a potion of magic f - a potion of heal wounds {unknown} j - a potion of brilliance {unknown} k - a potion of curing {unknown} n - 2 potions of mutation {unknown} Skills: + Level 3.3 Dodging + Level 3.5 Stealth + Level 3.9 Spellcasting + Level 4.9 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Irradiate Conj/Alch 8% 3d14 67% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll is heavily wounded. The gnoll shouts! x2 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 82% to hit) You focus your ray upon the gnoll. The searing ray misses the gnoll. The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) The searing ray hits the gnoll! The gnoll is almost dead. The gnoll hits you with a +0 whip. The searing ray hits the gnoll! You kill the gnoll! You have reached level 4! You feel clever. The searing ray misses the gnoll. You finish channelling your searing ray. The gnoll closely misses you. The gnoll hits you from afar with a +1 spear of venom. You are poisoned. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +1 spear of venom (82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) You feel very sick. The gnoll hits you from afar with a +1 spear of venom. You are more poisoned. The searing ray hits the gnoll. The gnoll is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The gnoll hits you from afar with a +1 spear of venom. You die... #.##.. ##. #.#.. #. #.#.# #. #.#.#.# #. #.....###########. #)#.###...##.....# #j#.##.....##...## ## ##########)#.#.......#...#. .# #.......##@###...†..†'...'. ># #.#####.##.# #.......#...#. .######.#####.##.. ##.....##...## ...........##.##### ##...###...# #######.#...#.#### ##### #...# #..........# ##...###...## #.......##.# ##.....##...## #######.......##.# #.......#...#. .....##..........###.......'...)† You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) 2 adders (D:2) 3 endoplasms 6 hobgoblins 2 jackals (D:1) A quokka (D:2) 4 ball pythons (D:2) 5 bats 2 frilled lizards 6 goblins A kobold (D:1) 7 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zoo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 182 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 490 | D:1 | Found a faded altar of an unknown god. 888 | D:1 | Learned a level 2 spell: Searing Ray 1153 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1499 | D:2 | Reached XP level 4. HP: 21/24 MP: 6/11 1503 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_loops_ring, angelslayer_ecumenical_altar_broken_walls_simple, dreamdust_wishing_well D:2: kennysheep_six_static_rooms, layout_loops_cross Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.5 Dodging | 3 | 3.3 Spellcasting | | 3.9 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 54 | || 54 Searing Ray | 5 | 1 || 6 Armour: Robe | 2 | 3 || 5 Dodge: Dodged | 3 | 1 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1499 | 1374 | 125 | 0 | 1177 | 2 | 749.5 | Dungeon | 1499 | 1374 | 125 | 0 | 1177 | 2 | 749.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 943 daAuts D:2: 556 daAuts