Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 3685624694036018932 177 Zoo the Conjurer (level 5, -9/28 HPs) Began as a Deep Elf Conjurer on Oct 21, 2025. Mangled by an ogre ... wielding a +0 giant club (26 damage) ... on level 4 of the Dungeon. The game lasted 00:02:51 (2586 turns). Zoo the Conjurer (Deep Elf Conjurer) Turns: 2586, Time: 00:02:52 Health: -9/28 AC: 4 Str: 4 XL: 5 Next: 31% Magic: 13/13 EV: 12 Int: 25 God: Gold: 99 SH: 0 Dex: 13 Spells: 5/12 levels left rFire . . . (100%) d - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) b - +1 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... e - amulet of alchemy Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) b - a +1 helmet (worn) c - an orb of energy Jewellery e - an amulet of alchemy (worn) Scrolls c - a scroll of poison {unknown} d - a scroll of silence {unknown} e - a scroll of torment {unknown} h - 2 scrolls of teleportation {unknown} k - a scroll of revelation {unknown} l - a scroll of fear {unknown} m - 5 scrolls of noise {unknown} q - a scroll of amnesia {unknown} u - a scroll of identify {unknown} v - a scroll of vulnerability {unknown} Potions g - a potion of magic f - a potion of moonshine {unknown} j - a potion of ambrosia {unknown} n - a potion of heal wounds {unknown} o - a potion of invisibility {unknown} p - 2 potions of cancellation {unknown} s - a potion of enlightenment {unknown} Skills: + Level 0.0 Fighting + Level 4.0 Dodging + Level 4.1 Stealth + Level 4.4 Spellcasting + Level 5.2 Conjurations + Level 0.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 36% 3d9 4% 2 Freeze Ice 20% 1d4 9% 1 Call Canine Familiar Summ 5% N/A 26% 3 Inner Flame Hex/Fire 5% N/A 26% 3 Flame Wave Conj/Fire 18% 2d7 28% 4 Fulminant Prism Conj/Alch 14% 3d8 28% 4 Cause Fear Hex 2% N/A 65% 4 Forge Lightning Spire Air/Frge 5% 3d4 65% 4 Martyr's Knell Necr/Summ 5% N/A 65% 4 Sticky Flame Fire/Alch 8% 2d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the ball python! (Press . to maintain the ray.) You stop channelling your searing ray. Okay, then. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (90% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. You stop channelling your searing ray. The ogre hits you with a +0 giant club. Casting: Iskenderun's Mystic Blast (astonishingly dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. Casting: Iskenderun's Mystic Blast (astonishingly dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Magic courses through your body. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ############# .. #...........# ..## ##..........### .... #............. ..## #### ##..........### #.####..####...........#.. . #.......O@#########'##.... #..####....)..#...# #.##.... #.....).......###.#### #.#<<... ..............# #....## #.#..... #.............# ####..# #.#..... #:............# ##.###....... #.............# #..#####.### ..............# ##.### #.### .........^....# #...###.>.. You could see an ogre. Vanquished Creatures A scorpion (D:4) 3 gnolls (D:3) 5 adders 3 dart slugs A ribbon worm (D:2) 3 endoplasms 3 hobgoblins 2 quokkas 9 ball pythons 7 bats 3 frilled lizards 6 goblins 6 kobolds 5 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zoo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 253 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 452 | D:1 | Learned a level 2 spell: Searing Ray 825 | D:2 | Reached XP level 3. HP: 15/19 MP: 3/10 1198 | D:2 | Found a faded altar of an unknown god. 1772 | D:3 | Found a stormy altar of Qazlal. 1904 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/12 1905 | D:3 | Reached skill level 5 in Conjurations 2388 | D:4 | Reached XP level 5. HP: 28/28 MP: 8/13 2442 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 2570 | D:4 | Noticed an ogre 2586 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_rooms, kennysheep_doodads D:2: layout_basic, shapermc_ecumenical_altar_notcrosses D:3: layout_basic, mainiacjoe_overflow_catwalk, minmay_misc_feat_roman D:4: cheibrodos_fertilizer, layout_basic, nicolae_overflow_hallway_of_the_gods, temple_hall, gup_sewer_entry_bubbles, kennysheep_generic_room_9 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 4 | 4.0 Stealth | 3 4 | 4.1 Spellcasting | 4 | 4.4 Conjurations | 5 | 5.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 2 || 2 Melee: Dagger | | 2 || 2 Cast: Magic Dart | 71 | 12 || 83 Searing Ray | 8 | 7 || 15 Drink: Magic | | 1 || 1 Stab: Sleeping | | 1 || 1 Armour: Robe | 6 | 12 || 18 Dodge: Dodged | 6 | 5 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2589 | 2490 | 99 | 0 | 2124 | 4 | 647.2 | Dungeon | 2589 | 2490 | 99 | 0 | 2124 | 4 | 647.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 808 daAuts D:3: 790 daAuts D:1: 766 daAuts D:4: 223 daAuts