Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 16554802972853075947 133 Zoo the Conjurer (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on Oct 21, 2025. Slain by an orc ... wielding a +0 flail (9 damage) ... on level 4 of the Dungeon. The game lasted 00:03:20 (1796 turns). Zoo the Conjurer (Deep Elf Conjurer) Turns: 1796, Time: 00:03:21 Health: -3/24 AC: 2 Str: 4 XL: 4 Next: 93% Magic: 8/12 EV: 12 Int: 25 God: Gold: 145 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (100%) b - +2 long sword (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... c - amulet of faith Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: faith @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 145 gold pieces. Inventory: Hand Weapons b - a +2 long sword of electrocution (weapon) Missiles d - 6 poisoned darts Armour a - a +0 robe (worn) e - the +3 ring mail "Earthly Heaven" {Regen+ Str+4 Int+3 Dex-5} (You found it on level 3 of the Dungeon) Regen+: It increases your rate of health regeneration. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). Jewellery c - an amulet of faith (worn) Wands e - a wand of charming (11) Scrolls c - 6 scrolls of identify {unknown} d - a scroll of noise {unknown} e - a scroll of butterflies {unknown} h - 2 scrolls of teleportation {unknown} l - a scroll of immolation {unknown} m - a scroll of poison {unknown} Potions g - a potion of magic f - a potion of cancellation {unknown} j - 5 potions of curing {unknown} k - a potion of moonshine {unknown} n - a potion of heal wounds {unknown} Skills: + Level 3.7 Dodging + Level 3.9 Stealth + Level 4.3 Spellcasting + Level 5.1 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 5% N/A 26% 3 Ozocubu's Armour Ice 5% N/A 26% 3 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Detonation Catalyst Fire/Alch 5% 2d5 94% 5 Death Channel Necr 2% N/A 100% 6 Manifold Assault Tloc 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: The Shining One Shops: D:2 ? Annotations: D:3 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading up here. j - 5 black potions (gained 1) You see here a +0 pair of gloves of parrying. An orc comes into view. It is wielding a +0 mace. An orc is nearby! An endoplasm comes into view. The endoplasm quivers. The orc shouts! You hear a shout! x2 The orc completely misses you. You closely miss the orc. The orc hits you with a +0 mace. You closely miss the orc. The orc hits you with a +0 mace. An orc comes into view. It is wielding a +0 flail. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 mace and wearing a +0 leather armour (79% to hit) You focus your ray upon the orc. The searing ray hits the orc! You kill the orc! The searing ray hits the endoplasm! You kill the endoplasm! (Press . to maintain the ray.) The searing ray hits the orc. The orc is moderately wounded. The orc hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The searing ray hits the orc. The orc is heavily wounded. The orc hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc. The orc is heavily wounded. You finish channelling your searing ray. The orc closely misses you. An orc comes into view. It is wielding a +0 club. The orc hits you with a +0 flail! You die... ## o. # #####.#.... #..@o...... ##############.###.##### ........<...##.# # #######.###.##.# #.# #....# #.###.#### #....[# ####### You could see 2 orcs. Vanquished Creatures 3 adders 4 gnolls (D:3) 3 ribbon worms 3 orcs 8 hobgoblins 3 jackals (D:3) 4 quokkas 6 ball pythons 7 bats 4 endoplasms 6 frilled lizards 5 goblins 10 kobolds 8 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zoo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 88 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 126 | D:1 | Learned a level 2 spell: Searing Ray 659 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 927 | D:2 | Found a glowing golden altar of the Shining One. 1109 | D:2 | Found Binowupp's Magic Scroll Boutique. 1183 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/11 1253 | D:3 | Identified the +3 ring mail "Earthly Heaven" {Regen+ Str+4 | Int+3 Dex-5} 1343 | D:3 | Noticed Crazy Yiuf 1531 | D:3 | Reached skill level 5 in Conjurations 1796 | D:4 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_rooms D:2: layout_rooms, basic_altar, serial_shops, nicolae_shop_rolled_up D:3: layout_rooms, uniq_crazy_yiuf_cottage D:4: layout_loops_ring, worldfamousw_hep_ancestral_shrine Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.9 Dodging | 3 | 3.7 Spellcasting | 4 | 4.3 Conjurations | 5 | 5.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 2 || 2 Melee: Long sword | | 2 || 2 Cast: Magic Dart | 90 | 28 || 118 Searing Ray | 1 | 4 || 5 Armour: Robe | | 10 || 10 Dodge: Dodged | 1 | 5 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1794 | 1713 | 81 | 27 | 1364 | 4 | 448.5 | Dungeon | 1794 | 1713 | 81 | 27 | 1364 | 4 | 448.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 656 daAuts D:3: 592 daAuts D:2: 518 daAuts D:4: 26 daAuts