Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 1640657443581284759 301 Zoo the Conjurer (level 6, 0/32 HPs) Began as a Deep Elf Conjurer on Oct 15, 2025. Slain by a vampire bat (3 damage) ... manifested out of Blorkula the orcula ... on level 5 of the Dungeon. The game lasted 00:04:22 (3675 turns). Zoo the Conjurer (Deep Elf Conjurer) Turns: 3675, Time: 00:04:23 Health: 0/32 AC: 3 Str: 4 XL: 6 Next: 14% Magic: 9/15 EV: 12 Int: 25 God: Gold: 174 SH: 0 Dex: 10 Spells: 8/15 levels left rFire . . . (100%) e - +2 long sword of Conscience {holy, rPois rN++ Dex-3 SInv} rCold + . . (50%) (no offhand) rNeg + + . (20%) d - +1 robe {Will+} rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will +.... (no amulet) Stlth ++ c - ring of protection from cold HPRegen 0.25/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 174 gold pieces. Inventory: Hand Weapons b - a +0 dagger e - the +2 long sword of Conscience (weapon) {holy, rPois rN++ Dex-3 SInv} (You found it on level 3 of the Dungeon) rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. Armour a - a scarf of harm d - a +1 robe of willpower (worn) Jewellery c - a ring of protection from cold (worn) f - a +6 ring of intelligence g - a +4 ring of slaying Wands f - a wand of mindburst (21) Scrolls c - a scroll of enchant armour {unknown} d - 3 scrolls of amnesia {unknown} e - 2 scrolls of noise {unknown} h - 2 scrolls of blinking {unknown} m - 2 scrolls of identify {unknown} o - a scroll of fog {unknown} u - 2 scrolls of fear {unknown} v - 2 scrolls of teleportation {unknown} y - a scroll of vulnerability {unknown} Potions g - 2 potions of magic f - a potion of haste {unknown} j - a potion of attraction {unknown} k - 3 potions of curing {unknown} l - a potion of resistance {unknown} n - a potion of might {unknown} p - a potion of enlightenment {unknown} q - a potion of heal wounds {unknown} s - a potion of moonshine {unknown} t - 2 potions of brilliance {unknown} x - a potion of mutation {unknown} Skills: + Level 4.3 Dodging + Level 4.6 Stealth + Level 5.0 Spellcasting + Level 5.6 Conjurations + Level 0.5 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 20% 3d7 8% 3 Fulminant Prism Conj/Alch 10% 3d9 26% 4 Shatter Erth 3% 3d7* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Okawaru Sif Muna Wu Jian Yredelemnul Annotations: D:2 Sigmund D:4 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You feel sick. Blorkula the orcula barely misses you. Blorkula the orcula bites you but does no damage. Blorkula the orcula points at you and mumbles some strange words. The zap hits you! * * * LOW HITPOINT WARNING * * * You hit Blorkula the orcula. Blorkula the orcula convulses. Blorkula the orcula is severely damaged. You feel sick. You are no longer poisoned. Blorkula the orcula barely misses you. Blorkula the orcula closely misses you. You slash Blorkula the orcula! Blorkula the orcula convulses. Blorkula the orcula avoids the killing blow by scattering into a rainbow of bats! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the vampire bat! The vampire bat is severely damaged. The vampire bat is knocked back by the mystic blast. The vampire bat slams into the rock wall. The vampire bat is severely damaged. The mystic blast hits the vampire bat! The vampire bat is severely damaged. The vampire bat is knocked back by the mystic blast. The mystic blast hits the vampire bat. The vampire bat is lightly damaged. The vampire bat is knocked back by the mystic blast. The vampire bat collides with the vampire bat. The vampire bat is moderately damaged. The vampire bat is heavily damaged. The mystic blast hits the vampire bat. The vampire bat is heavily damaged. The vampire bat is knocked back by the mystic blast. The vampire bat slams into the rock wall. The vampire bat is severely damaged. You hear an angry hiss. The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat barely misses you. The vampire bat bites you but does no damage. The vampire bat bites you. You die... #...........###.#....###..# #.#..........#........##..# #.#.######.#.#..########..## #.#.. .....#..#..........# #...#..#.######.### #...#..#.# #.# #...#..#.# #.# # # #..b.bb#.# #.# ..#.#...#.b@b# #.# ........######### #.# ................) #.# #.#.......####### #.# # #.............# #.# #...###.#####.# #.# #...#..$..# #.# #...#...#o# #.# .....###.#.# #.# You could see 5 vampire bats. Vanquished Creatures An ogre (D:3) A hound (D:5) An orc priest (D:3) Terence (D:2) 3 gnolls (D:2) 3 adders 2 shadow imps (D:5) 3 dart slugs (D:1) A ribbon worm (D:3) 3 orcs (D:3) 8 endoplasms 6 hobgoblins 4 jackals (D:1) 3 quokkas 9 ball pythons 5 bats 3 frilled lizards (D:1) 3 goblins 6 kobolds 6 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zoo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 104 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 251 | D:1 | Found a faded altar of an unknown god. 578 | D:1 | Learned a level 2 spell: Searing Ray 710 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 1136 | D:2 | Noticed Terence 1140 | D:2 | Killed Terence 1150 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/12 1176 | D:2 | Reached skill level 5 in Conjurations 1604 | D:2 | Noticed Sigmund 1890 | D:3 | Noticed an ogre 1926 | D:3 | Identified the +2 long sword of Conscience {holy, rPois | rN++ Dex-3 SInv} 1934 | D:3 | Found an iron altar of Okawaru. 2050 | D:3 | Reached XP level 5. HP: 27/28 MP: 6/13 2498 | D:3 | Killed an ogre 2686 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2961 | D:4 | Noticed Edmund 3248 | D:4 | Found a shimmering blue altar of Sif Muna. 3248 | D:4 | Found an ornate altar of the Wu Jian Council. 3249 | D:4 | Found a basalt altar of Yredelemnul. 3382 | D:5 | Entered Level 5 of the Dungeon 3504 | D:5 | Noticed Blorkula the orcula 3507 | D:5 | Reached XP level 6. HP: 32/32 MP: 11/15 3531 | D:5 | Reached skill level 5 in Spellcasting 3675 | D:5 | Slain by a vampire bat Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pentagon, layout_loops_ring, shapermc_ecumenical_altar_mp_vishouse, serial_aquarium, aquarium_bridge_long_separate [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_1, aquarium_window_corner, aquarium_window_fake, aquarium_window_1, aquarium_view_2e, aquarium_view_2b, aquarium_balcony_5a, aquarium_pool_side, minmay_misc_feat_columns, minmay_hexomino_r4 D:2: layout_loops_cross, kennysheep_generic_room_9, uniq_terence, uniq_sigmund D:3: layout_basic, okawaru_metal_pillars_3 D:4: layout_loops_ring, nicolae_overflow_hidden_temple, uniq_edmund, uniq_ijyb D:5: layout_basic, nemelex_dance_club_becter, uniq_blorkula_the_orcula Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 | 4.6 Dodging | 3 4 | 4.3 Spellcasting | 4 5 | 5.0 Conjurations | 5 | 5.6 Translocations | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | 9 || 10 Melee: Unarmed | 1 | || 1 Dagger | | 5 || 5 Long sword | | 4 || 4 Cast: Magic Dart | 63 | 41 || 104 Searing Ray | 2 | 17 || 19 Iskenderun's Myst | | 1 || 1 Stab: Sleeping | | 1 || 1 Armour: Robe | 4 | 25 || 29 Dodge: Dodged | 6 | 24 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3675 | 3505 | 170 | 68 | 2845 | 5 | 735.0 | Dungeon | 3675 | 3505 | 170 | 68 | 2845 | 5 | 735.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1119 daAuts D:1: 1008 daAuts D:2: 652 daAuts D:4: 600 daAuts D:5: 294 daAuts