Dungeon Crawl Stone Soup version 0.34-a0-946-g2d8feda9de (webtiles) character file. Game seed: 16603214343819143371 214 Zoo the Conjurer (level 5, -1/29 HPs) Began as a Deep Elf Conjurer on Oct 13, 2025. Slain by a gnoll ... wielding a +0 spear (4 damage) ... on level 3 of the Dungeon. The game lasted 00:04:25 (2803 turns). Zoo the Conjurer (Deep Elf Conjurer) Turns: 2803, Time: 00:04:26 Health: -1/29 AC: 2 Str: 4 XL: 5 Next: 59% Magic: 13/13 EV: 12 Int: 25 God: Gold: 205 SH: 0 Dex: 13 Spells: 6/13 levels left rFire . . . (100%) d - +2 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: studying Fighting A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 205 gold pieces. Inventory: Hand Weapons d - a +2 dagger of venom (weapon) Missiles b - 3 curare-tipped darts c - 3 poisoned darts Armour a - a +0 robe (worn) e - an orb of guile Scrolls c - a scroll of identify {unknown} e - a scroll of fog {unknown} h - a scroll of revelation {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - a potion of invisibility {unknown} j - a potion of berserk rage {unknown} k - a potion of brilliance {unknown} l - a potion of curing {unknown} Skills: + Level 1.1 Fighting + Level 4.0 Dodging + Level 4.3 Stealth + Level 4.6 Spellcasting + Level 5.2 Conjurations + Level 0.4 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 38% 3d9 4% 2 Jinxbite Hex 10% 2d2 13% 2 Maxwell's Portable Pile Tloc 7% (3-9)d3 22% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 24% 3 Fugue of the Fallen Necr 5% N/A 26% 3 Fulminant Prism Conj/Alch 9% 3d6 28% 4 Malign Gateway Summ/Tloc 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (74% to hit) You focus your ray upon the goblin. The searing ray misses the goblin. (Press . to maintain the ray.) The goblin shoots a sling bullet. The sling bullet barely misses you. The goblin hits you with a +0 club. You stop channelling your searing ray. The goblin unwields a +0 sling. The goblin barely misses you. The goblin closely misses you. The goblin hits you with a +0 club. The goblin attacks as it pursues you! The goblin closely misses you. The goblin attacks as it pursues you! The goblin hits you but does no damage. You barely miss the goblin. The goblin misses you. The goblin barely misses you. You hit the goblin. The goblin is poisoned. The goblin is severely wounded. The goblin misses you. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! x2 You see here a +0 sling. You start resting. Magic restored. You pick up a parchment of Maxwell's Portable Piledriver and begin reading... You add the spell Maxwell's Portable Piledriver to your library. You open the door. 2 hobgoblins and 4 gnolls come into view. A gnoll is wielding a +0 halberd and quivering 2 throwing nets. Found 84 gold pieces. 2 gnolls and a kobold come into view. Found 33 gold pieces. The gnoll shouts! The hobgoblin shouts! The gnoll shouts! The kobold shouts! The gnoll hits you from afar with a +0 spear! The gnoll hits you with a +0 halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The hobgoblin misses you. The kobold barely misses you. The gnoll hits you from afar with a +0 spear. You die... ............................# ~~~...~~~~~~~~~~~.~~.~..~~~~# ~~~~~~~~~~~~~≈~~~~~~~~~~≈~~~# ≈≈≈≈≈≈~~~≈≈≈~~≈~≈~≈≈~≈~~≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈≈≈# ###############jjg#≈≈≈≈≈≈≈≈≈# ..............#jjj#≈≈≈≈≈≈≈≈≈# ..............#Kgj# ..............##@# ...# ######......# ...# #......# ...########......# ........).)...##+# ........).....# ..............# ############### You could see 6 gnolls, 2 hobgoblins and a kobold. Vanquished Creatures A clockroach (D:3) Terence (D:3) An orc wizard (D:2) Natasha (D:3) A gnoll (D:3) 3 adders 2 dart slugs 3 orcs (D:2) A ribbon worm (D:2) 5 endoplasms (D:1) 15 hobgoblins 4 jackals (D:3) A quokka (D:1) 7 ball pythons 4 bats 6 frilled lizards 16 goblins 4 kobolds 5 rats A spectral kobold (D:1) 82 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zoo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 162 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 262 | D:1 | Learned a level 2 spell: Searing Ray 492 | D:1 | Found a faded altar of an unknown god. 905 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/10 1025 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/11 1816 | D:2 | Noticed Sigmund 1865 | D:3 | Reached skill level 5 in Conjurations 2089 | D:3 | Found a shimmering altar of Xom. 2113 | D:3 | Reached XP level 5. HP: 28/28 MP: 11/13 2410 | D:3 | Noticed Natasha 2417 | D:3 | Killed Natasha 2518 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2698 | D:3 | Noticed Terence 2726 | D:3 | Killed Terence 2727 | D:3 | Reached skill level 1 in Fighting 2803 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic, dreamdust_ecumenical_altar_drowned_temple D:2: layout_basic, uniq_sigmund D:3: minmay_goblin_kobold_castle, layout_basic, mainiacjoe_overflow_cross_hatched, uniq_terence, uniq_natasha Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 4 | 4.0 Stealth | 3 4 | 4.3 Spellcasting | 4 | 4.6 Conjurations | 5 | 5.2 Fighting | 1 | 1.1 Translocations | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 3 | 7 || 10 Melee: Dagger | 3 | 7 || 10 Cast: Magic Dart | 70 | 72 || 142 Searing Ray | 3 | 7 || 10 Armour: Robe | 6 | 18 || 24 Dodge: Dodged | 7 | 29 || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2806 | 2762 | 44 | 200 | 2130 | 3 | 935.3 | Dungeon | 2806 | 2762 | 44 | 200 | 2130 | 3 | 935.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 991 daAuts D:3: 962 daAuts D:1: 851 daAuts