Dungeon Crawl Stone Soup version 0.34-a0-935-g04fd3a23e9 (webtiles) character file. Game seed: 6518793011414983465 169 Zoo the Conjurer (level 5, -2/28 HPs) Began as a Deep Elf Conjurer on Oct 12, 2025. Slain by Grinder (10 damage) ... on level 3 of the Dungeon. The game lasted 00:03:40 (2306 turns). Zoo the Conjurer (Deep Elf Conjurer) Turns: 2306, Time: 00:03:41 Health: -2/28 AC: 2 Str: 4 XL: 5 Next: 25% Magic: 13/13 EV: 12 Int: 25 God: Gold: 135 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . (100%) c - +3 whip rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ d - ring of see invisible HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 135 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - a +3 whip (weapon) Missiles e - 4 atropa-tipped darts f - a throwing net Armour a - a +0 robe (worn) Jewellery d - a ring of see invisible (worn) g - a +5 ring of evasion Scrolls c - 2 scrolls of immolation {unknown} e - a scroll of amnesia {unknown} h - a scroll of vulnerability {unknown} m - 2 scrolls of identify {unknown} q - a scroll of silence {unknown} Potions g - a potion of magic d - a potion of haste {unknown} f - a potion of lignification {unknown} j - a potion of heal wounds {unknown} k - a potion of invisibility {unknown} l - a potion of resistance {unknown} n - 2 potions of curing {unknown} o - a potion of cancellation {unknown} Skills: + Level 0.3 Fighting + Level 3.9 Dodging + Level 4.0 Stealth + Level 4.5 Spellcasting - Level 5.1 Conjurations + Level 0.6 Forgecraft You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 10% N/A 9% 1 Launch Clockwork Bee Frge 8% N/A 21% 3 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Airstrike Air 2% 2d(1-17) 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder, Sigmund, Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (moderately wounded, 87% to hit) You focus your ray upon the bombardier beetle. The searing ray hits the bombardier beetle. The bombardier beetle is heavily wounded. (Press . to maintain the ray.) The searing ray hits the bombardier beetle! The bombardier beetle is almost dead. The searing ray hits the bombardier beetle! You kill the bombardier beetle! Your Stealth skill increases to level 4! You finish channelling your searing ray. You now have 135 gold pieces (gained 1). Sigmund the Dreaded comes into view. He is wielding a +0 scythe. There is a stone staircase leading up here. Grinder and Terence come into view. Grinder shouts! Grinder blinks! Grinder gestures at you. Pain shoots through your body! Grinder gestures at you. You suddenly lose the ability to move! A bat comes into view. Grinder gestures at you. Pain shoots through your body! Grinder gestures at you. Pain shoots through your body! You can act again. Okay, then. Grinder sighs, "No one appreciates my work." Grinder says, "Make like a tree!" Grinder attacks as she pursues you! Grinder hits you. You writhe in agony! Grinder says, "Make like a tree!" Grinder attacks as she pursues you! Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony! You die... Grinder says, "Now the real fun starts!" ...#.#.#...............<# .. #.....)..##......###### ...###..................... .............#......####### ..†.....................# .#......................# ..........##............# .......#........######### .......#...5@...## .................# #...........###..# #.#####.....###..# ..............#.... .................... ..............#...... ..............#.#.### ..............# You could see Grinder. Vanquished Creatures A bombardier beetle (D:3) Jessica (D:2) 4 adders (D:2) 4 gnolls (D:2) A ribbon worm (D:3) 5 endoplasms 3 hobgoblins 2 jackals (D:3) A quokka (D:3) 2 ball pythons (D:1) A bat (D:2) 2 frilled lizards (D:2) 5 goblins 9 kobolds 8 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zoo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 231 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 530 | D:1 | Learned a level 2 spell: Searing Ray 915 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 978 | D:2 | Noticed Jessica 992 | D:2 | Killed Jessica 1290 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/12 1319 | D:2 | Found a faded altar of an unknown god. 1360 | D:2 | Reached skill level 5 in Conjurations 2239 | D:3 | Reached XP level 5. HP: 28/28 MP: 8/13 2281 | D:3 | Noticed Sigmund 2294 | D:3 | Noticed Grinder 2294 | D:3 | Noticed Terence 2299 | D:3 | Paralysed by Grinder for 5 turns 2306 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: ms813_arrival_door_cone_large, layout_loops_cross D:2: layout_basic, serial_co_window_serial, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_a, co_window_corner_a, co_window_paths_a, co_window_paths_b, co_window_paths_a, co_window_paths_a, co_window_broadway_b, co_window_broadway_a, co_window_unsneaky_path_b, co_window_corner_cb, co_window_2corner, co_window_of_opportunity_b, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_a, glass_columns_a, dreamdust_ecumenical_altar_hidden_monk_grotto, uniq_jessica D:3: layout_basic, uniq_grinder, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 | 3.9 Stealth | 3 4 | 4.0 Spellcasting | 4 | 4.5 Conjurations | 5 | 5.1 Fighting | | 0.3 Forgecraft | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 7 | || 7 Melee: Dagger | 4 | || 4 Whip | 3 | || 3 Cast: Magic Dart | 53 | 24 || 77 Searing Ray | 2 | 5 || 7 Armour: Robe | 3 | 6 || 9 Dodge: Dodged | 4 | 1 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2306 | 2201 | 105 | 29 | 1805 | 3 | 768.7 | Dungeon | 2306 | 2201 | 105 | 29 | 1805 | 3 | 768.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1267 daAuts D:1: 888 daAuts D:3: 150 daAuts