Dungeon Crawl Stone Soup version 0.34-a0-930-g08d3286d27 (webtiles) character file. Game seed: 1355881746533566026 11 Zoo the Magician (level 2, 0/15 HPs) Began as a Deep Elf Hedge Wizard on Oct 11, 2025. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:55 (641 turns). Zoo the Magician (Deep Elf Hedge Wizard) Turns: 641, Time: 00:00:56 Health: 0/15 AC: 2 Str: 7 XL: 2 Next: 13% Magic: 14/18 EV: 11 Int: 18 God: Gold: 37 SH: 0 Dex: 14 Spells: 9/10 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of magical power HPRegen 0.22/turn (no ring) MPRegen 0.32/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles f - a throwing net Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery d - a ring of magical power (worn) e - a ring of resist corrosion Scrolls c - 2 scrolls of revelation {unknown} Potions g - a potion of magic d - a potion of berserk rage {unknown} f - a potion of lignification {unknown} j - a potion of enlightenment {unknown} Skills: + Level 2.7 Dodging + Level 2.7 Stealth + Level 4.6 Spellcasting - Level 2.1 Conjurations + Level 1.4 Summonings - Level 1.2 Necromancy - Level 1.1 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 32% N/A 9% 1 Call Imp Summ 18% N/A 12% 2 Blink Tloc 16% N/A 13% 2 Grave Claw Necr 16% 2d8 13% 2 Slow Hex 16% N/A 14% 1 Jinxbite Hex 8% 2d2 22% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 30% 3 Launch Clockwork Bee Frge 4% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 *(?!( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm freezes you. You are frozen. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... ################ #####..............## # ..#...######.......# #..#J#..# #...##..# #..@#.# ##.###..# #..∩..## #.###..# #..#...#.## ###....... #...#.#...####......... #....# ...........##... #...# ...####.#..##.## ##.# #.## #.#..##>## #.# #.# #.......## #.# #.#####.......## You could see an endoplasm. Vanquished Creatures A dart slug (D:1) 3 ball pythons (D:1) 5 bats (D:1) 2 goblins (D:1) 3 kobolds (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zoo the Deep Elf Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 5 | D:1 | Found Pyzoxacoup's Weapon Shoppe. 176 | D:1 | Found Uduna's Weapon Shoppe. 233 | D:1 | Found Hoac's Distillery. 238 | D:1 | Found Nups's Magic Scroll Shoppe. 353 | D:1 | Reached XP level 2. HP: 15/15 MP: 9/9 631 | D:1 | Found Woesm's General Store. 641 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_loops_ring, serial_shops, nicolae_shop_relaxation, shop, shop, nicolae_diamond_shop, nicolae_shop_cornered_store Action || total ---------------------------++------- Cast: Magic Dart || 32 Armour: Robe || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 641 | 641 | 0 | 0 | 572 | 1 | 641.0 | Dungeon | 641 | 641 | 0 | 0 | 572 | 1 | 641.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 641 daAuts