Dungeon Crawl Stone Soup version 0.34-a0-928-g64110d9d53 (webtiles) character file. Game seed: 14867916567302459090 109 Zoo the Conjurer (level 4, -12/32 HPs) Began as a Human Conjurer on Oct 11, 2025. Mangled by an ogre ... wielding a +0 giant club (25 damage) ... on level 4 of the Dungeon. The game lasted 00:04:00 (2725 turns). Zoo the Conjurer (Human Conjurer) Turns: 2725, Time: 00:04:01 Health: -12/32 AC: 3 Str: 7 XL: 4 Next: 90% Magic: 1/7 EV: 11 Int: 19 God: Gold: 149 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) c - +0 mace rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) g - +0 cloak {rCorr} rCorr + (50%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ d - ring of see invisible HPRegen 0.25/turn f - ring of protection from cold MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-12 -> -17) A: explore regen a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 163 gold pieces. You spent 14 gold pieces at shops. Inventory: Hand Weapons c - a +0 mace (weapon) Missiles b - 6 boomerangs e - 5 poisoned darts (quivered) Armour a - a +0 robe (worn) g - a +0 cloak of corrosion resistance (worn) Jewellery d - a ring of see invisible (worn) f - a ring of protection from cold (worn) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of brand weapon {unknown} h - 2 scrolls of teleportation {unknown} k - a scroll of enchant armour {unknown} l - a scroll of noise {unknown} m - a scroll of enchant weapon {unknown} Potions g - 2 potions of magic d - 3 potions of curing {unknown} f - a potion of lignification {unknown} j - a potion of enlightenment {unknown} n - a potion of brilliance {unknown} o - a potion of heal wounds {unknown} p - a potion of might {unknown} Skills: - Level 1.0 Fighting - Level 1.0 Throwing + Level 2.9 Dodging + Level 2.9 Stealth + Level 2.6 Spellcasting + Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 40% 2x1d6 6% 1 Apportation Tloc 4% N/A 16% 1 Kinetic Grapnel Frge 8% 1d4 16% 1 Poisonous Vapours Alch/Air 8% 1d1 16% 1 Summon Small Mammal Summ 8% N/A 16% 1 Jinxbite Hex 4% 2d2 24% 2 Sigil of Binding Hex 2% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Airstrike Air 1% 2d(1-17) 85% 4 Dispel Undead Necr 2% 3d7 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Makhleb Zin Shops: D:1 ? D:3 ! Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (89% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) The iguana hisses angrily. The searing ray misses the ogre. The searing ray hits the ogre! The ogre is heavily wounded. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (heavily wounded, 89% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is severely wounded. The searing ray hits the iguana. The iguana is lightly wounded. (Press . to maintain the ray.) The ogre barely misses you. You hit the ogre. The ogre is almost dead. You stop channelling your searing ray. The scorpion barely misses you. You hit the ogre but do no damage. The ogre is almost dead. The scorpion misses you. The ogre closely misses you. The scorpion completely misses you. You barely miss the ogre. The ogre is almost dead. The scorpion stings you. You are poisoned. The scorpion poisons you! The iguana bites you! The ogre hits you with a +0 giant club. The scorpion stings you. The iguana closely misses you. You hit the ogre but do no damage. The ogre is almost dead. You feel very sick. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... .. .. #. .. ### #. .# ... #. .#... #.#.#.# .....# ####s..## #...@...### #...Ol?...# #.........# #.........# #<##....### #.......# ####...## >.(.# .#.# You could see an ogre, a scorpion and an iguana. Vanquished Creatures A bombardier beetle (D:3) 2 adders 4 dart slugs A ribbon worm (D:3) 7 hobgoblins 2 jackals (D:2) 4 quokkas 5 ball pythons 6 bats 5 endoplasms 3 frilled lizards (D:2) 5 goblins 8 kobolds 6 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zoo the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 333 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 633 | D:1 | Learned a level 2 spell: Searing Ray 795 | D:1 | Found Ypnoad's Magic Scroll Emporium. 1016 | D:2 | Reached XP level 3. HP: 25/25 MP: 3/6 1139 | D:2 | Reached skill level 1 in Fighting 1253 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1944 | D:3 | Reached XP level 4. HP: 31/32 MP: 3/7 2428 | D:3 | Found a burning altar of Makhleb. 2428 | D:3 | Found a glowing silver altar of Zin. 2429 | D:3 | Noticed an angel 2429 | D:3 | Noticed a cacodemon 2538 | D:3 | Reached skill level 1 in Throwing 2584 | D:3 | Found Iju Mith's Distillery. 2595 | D:3 | Bought a potion of moonshine for 14 gold pieces 2715 | D:4 | Noticed an ogre 2725 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_basic, serial_shops, shop D:2: minmay_inner_zag, layout_basic, basic_altar D:3: layout_rooms, grunt_temple_overflow_order_and_chaos_2, serial_shops, nicolae_lakefront_shop, hex_large, chequers_serial_rivers_large_b D:4: layout_loops_cross, nicolae_overflow_crystal_walls, kennysheep_generic_room_7 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.0 Throwing | 1 | 1.0 Dodging | | 2.9 Stealth | | 2.9 Spellcasting | | 2.6 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 45 | 12 || 57 Melee: Mace | 43 | 12 || 55 Dagger | 2 | || 2 Throw: Dart | | 1 || 1 Cast: Magic Dart | 63 | || 63 Searing Ray | 4 | 10 || 14 Stab: Sleeping | | 1 || 1 Armour: Robe | 42 | 12 || 54 Dodge: Dodged | 49 | 12 || 61 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2772 | 2677 | 95 | 16 | 2212 | 4 | 693.0 | Dungeon | 2772 | 2677 | 95 | 16 | 2212 | 4 | 693.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 924 daAuts D:3: 923 daAuts D:1: 909 daAuts D:4: 15 daAuts