Dungeon Crawl Stone Soup version 0.34-a0-928-g64110d9d53 (webtiles) character file. Game seed: 4049024632961560073 23 Zoo the Conjurer (level 3, 24/24 HPs) Began as a Human Conjurer on Oct 10, 2025. Got out of the dungeon alive. The game lasted 00:03:29 (1052 turns). Zoo the Conjurer (Human Conjurer) Turns: 1052, Time: 00:03:30 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 6/6 EV: 11 Int: 18 God: Gold: 78 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (100%) f - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... c - amulet of regeneration Stlth ++ d - ring of flight HPRegen 1.04/turn (no ring) MPRegen 0.10/turn %: no passive effects @: flying A: explore regen a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons f - a +0 short sword (weapon) Missiles b - 6 poisoned darts Armour a - a +0 robe (worn) Jewellery c - an amulet of regeneration (worn) d - a ring of flight (worn) Scrolls c - a scroll of noise {unknown} e - 2 scrolls of teleportation {unknown} Potions g - a potion of magic d - a potion of berserk rage {unknown} f - 3 potions of attraction {unknown} j - a potion of haste {unknown} Skills: + Level 2.3 Dodging + Level 2.5 Stealth + Level 2.2 Spellcasting + Level 4.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Leda's Liquefaction Alch/Erth 1% N/A 87% 4 Summon Mana Viper Hex/Summ 2% N/A 99% 5 Eringya's Noxious Bog Alch 1% 4d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History No target in view! No target in view! No target in view! No target in view! No target in view! A frilled lizard comes into view. A frilled lizard is nearby! Sorry, you're not good enough to have a special ability. Found 6 gold pieces. A hobgoblin comes into view. The helpless frilled lizard fails to defend itself. You hit the frilled lizard. You kill the frilled lizard! You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 j - a lumpy white potion You now have 78 gold pieces (gained 6). Done exploring. Done exploring. There is an open door here. Done exploring. There is an open door here. There is a stone staircase leading down here. There is an open door here. There is a staircase leading out of the dungeon here. Alright, then stay! Done exploring. Done exploring. There is a staircase leading out of the dungeon here. Alright, then stay! Unknown command. Alright, then stay! You have escaped! ...##.#...##...##...##...#......† #####.#..####..##..####..#..##### #.#..####..##..####..#..# #.#...##...##...##...#.## ###.#..................#.#### #...##................##....## #....######..##..######..##..## #....######..##..######.####..# #...##........@.......##.# ##.. #...#..................#.# ##. ###...#...##...##...##...#.# ##.. ......#..####..##..####..#.# #... ......#..####..##..####..#.# #... ###...#...##...##...##...#.# #... ##.##........##........#.# #... #.##'......####......'#.# #... #...######## ########..# ##.. There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) 3 quokkas (D:1) 2 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zoo the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 413 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 902 | D:1 | Reached XP level 3. HP: 24/24 MP: 6/6 1052 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_rooms, minmay_quantized Action || total ---------------------------++------- Attack: Normal || 48 Melee: Unarmed || 18 Club || 21 Short sword || 9 Cast: Magic Dart || 34 Stab: Sleeping || 1 Armour: Robe || 37 Dodge: Dodged || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1056 | 981 | 75 | 0 | 776 | 1 | 1056.0 | Dungeon | 1056 | 981 | 75 | 0 | 776 | 1 | 1056.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1056 daAuts