Zoo Level 1 of the Dungeon (1, -24, D:1) a hobgoblin corpse (skeletalised by now) (1, 24, D:1) a +0 dagger a stone (2, 6, D:1) a rat corpse (skeletalised by now) (30, -12, D:1) a quokka skeleton (41, -27, D:1) a bat corpse (skeletalised by now) (41, 25, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (1, -10, D:2) a +0 helmet (2, 11, D:2) a rat skeleton (11, -1, D:2) a +0 short sword (16, 1, D:2) a +0 quarterstaff (17, 14, D:2) a +0 club (20, 13, D:2) a bat skeleton (21, -8, D:2) a rat skeleton a jackal skeleton (22, -12, D:2) a +0 dagger a goblin corpse (skeletalised by now) (23, 9, D:2) a +0 hand axe (25, -7, D:2) a +0 short sword (28, -9, D:2) a parchment of Vampiric Draining (29, -12, D:2) a +0 short sword (30, 4, D:2) a frilled lizard skeleton (31, 2, D:2) a +0 dagger a goblin skeleton Level 3 of the Dungeon [Shop] Werphu Eseh's Antique Weapon Boutique a +3 heavy hand axe (560 gold) a +1 rapier of electrocution (517 gold) the +7 broad axe of the Nurturing Hero {freeze, +Blink Str+4} (1840 gold) +Blink: It lets you blink. Str+4: It affects your strength (+4). a +3 heavy mace (560 gold) a +0 quarterstaff (125 gold) a +0 dagger (50 gold) a +0 whip (62 gold) the +5 flail "Waaz" {protect, rC+ Will+ Str-2 Int+5} (1377 gold) rC+: It protects you from cold. Will+: It increases your willpower. Str-2: It affects your strength (-2). Int+5: It affects your intelligence (+5). a +0 club (12 gold) [Shop] Xumaare's Weapon Shop a +0 flail (45 gold) a +0 spear of flaming (96 gold) a +5 long sword of holy wrath (432 gold) a +0 great mace (130 gold) 3 poisoned darts (23 gold) a +0 whip (32 gold) (0, 0, D:3) a frilled lizard corpse (20, -26, D:3) a +0 trident (25, -18, D:3) a +3 whip (26, -27, D:3) a hobgoblin corpse (28, -30, D:3) a +0 robe (31, -29, D:3) a scroll of amnesia (37, -7, D:3) a +0 club 4 stones (37, -4, D:3) a +0 dagger a goblin corpse (skeletalised by now)