Dungeon Crawl Stone Soup version 0.34-a0-920-g8c381c6311 (webtiles) character file. Game seed: 5151106830249402589 4573 Zoo the Protected (level 10, 0/91 HPs) Began as a Mountain Dwarf Fighter on Oct 9, 2025. Succumbed to barbed spike wounds ... on level 8 of the Dungeon. The game lasted 00:12:17 (7873 turns). Zoo the Protected (Mountain Dwarf Fighter) Turns: 7873, Time: 00:12:18 Health: 0/91 AC: 22 Str: 23 XL: 10 Next: 18% Magic: 10/10 EV: 5 Int: 12 God: Gold: 286 SH: 14 Dex: 15 Spells: 9/9 levels left rFire . . . (100%) i - +8 hand axe "Radom" {venom, Fly rC+ Int+3} rCold + . . (50%) b - +0 tower shield rNeg . . . (100%) j - +4 chain mail {rPois} rPois + (33%) o - +0 helmet {Light} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . g - +0 pair of boots Will +.... (no amulet) Stlth d - +4 ring of protection HPRegen 0.35/turn f - +6 ring of dexterity MPRegen 0.12/turn %: no passive effects @: spiked, flying, glowing A: runic magic, artefact enchanting a: no special abilities You were on level 8 of the Dungeon. You visited 2 branches of the dungeon, and saw 9 of its levels. You visited the chambers of the Necropolis 1 time. You collected 505 gold pieces. You spent 219 gold pieces at shops. Inventory: Hand Weapons a - a +0 flail h - the +3 dagger of the Forest {pain, *Slow rCorr Dex+8} (You found it on level 4 of the Dungeon) *Slow: It may slow you when you take damage. rCorr: It protects you from acid and corrosion. Dex+8: It affects your dexterity (+8). i - the +8 hand axe "Radom" (weapon) {venom, Fly rC+ Int+3} (You found it on level 5 of the Dungeon) Fly: It grants you flight. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). m - a +7 long sword Missiles e - 11 poisoned darts (quivered) k - a throwing net Armour b - a +0 tower shield (worn) c - a +0 buckler g - a +0 pair of boots (worn) j - a +4 chain mail of poison resistance (worn) l - the +0 scale mail of Vuiqolev {Rampage rF+} (You found it on level 8 of the Dungeon) Rampage: It bestows one free step when moving towards enemies. rF+: It protects you from fire. n - the +11 plate armour of Hedging {rF- rC++ Slay+3} (You took it off an orc warrior in the Necropolis) rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). o - a +0 helmet of light (worn) Jewellery d - a +4 ring of protection (worn) f - a +6 ring of dexterity (worn) p - a ring of see invisible Wands e - a wand of charming (15) c - a wand of iceblast (3) p - a wand of polymorph (8) Scrolls c - a scroll of fog {unknown} f - 2 scrolls of fear e - a scroll of amnesia {unknown} N - 3 scrolls of noise I - 3 scrolls of immolation t - 3 scrolls of teleportation l - a scroll of blinking {unknown} m - a scroll of torment {unknown} p - 4 scrolls of poison d - a scroll of silence {unknown} q - 3 scrolls of vulnerability {unknown} r - 3 scrolls of revelation a - 3 scrolls of enchant armour y - a scroll of summoning {unknown} Potions m - a potion of might f - a potion of magic {unknown} b - 4 potions of brilliance k - 2 potions of moonshine {unknown} c - 4 potions of curing L - 3 potions of lignification w - 5 potions of heal wounds v - 2 potions of resistance {unknown} x - 2 potions of cancellation {unknown} z - a potion of invisibility {unknown} Skills: + Level 9.2 Fighting + Level 7.8(8.6) Axes - Level 5.3(7.3) Maces & Flails + Level 9.2 Armour + Level 6.4 Shields - Level 4.1 Evocations You had 9 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 93% 1 Kiss of Death Conj/Necr 0% 2d5 93% 1 Soul Splinter Necr 0% N/A 93% 1 Call Imp Summ 0% N/A 98% 2 Construct Spike Launche Frge 0% 2d3 98% 2 Grave Claw Necr 0% 2d7 98% 2 Lesser Beckoning Tloc 0% N/A 98% 2 Confusing Touch Hex 0% N/A 100% 3 Launch Clockwork Bee Frge 0% N/A 100% 3 Tukima's Dance Hex 0% N/A 100% 3 Vampiric Draining Necr 0% 2d6 100% 3 Animate Dead Necr 0% N/A 100% 4 Dispel Undead Necr 0% 3d6 100% 4 Flame Wave Conj/Fire 0% 2d4 100% 4 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Iskenderun's Battlesphe Conj/Frge 0% 2d7 100% 4 Petrify Alch/Erth 0% N/A 100% 4 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Nazja's Percussive Temp Frge 0% 4d4 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:5 Lair: D:8-11 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Zin The Shining One Shops: D:3 * D:6 *!*( Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History The red devil is lightly wounded. You block the red devil's attack. You block the orc warrior's attack. You hit the red devil. The red devil is moderately wounded. The red devil hits you with a +0 trident! Barbed spikes become lodged in your body. The orc warrior hits you from afar with a +6 trident. The red devil hits you from afar with a +0 spear! More barbed spikes become lodged in your body. You slash the red devil! The red devil is severely wounded. You block the orc warrior's attack. You block the red devil's attack. Okay, then. Okay, then. Read: 3 scrolls of fear Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The red devil looks frightened! The orc warrior looks frightened! The red devil looks frightened! The barbed spikes dig painfully into your body as you move. There is an open door here. The barbed spikes dig painfully into your body as you move. You reach down and close the door. The barbed spikes dig painfully into your body as you move. The barbed spikes dig painfully into your body as you move. * * * LOW HITPOINT WARNING * * * The barbed spikes dig painfully into your body as you move. * * * LOW HITPOINT WARNING * * * The barbed spikes dig painfully into your body as you move. * * * LOW HITPOINT WARNING * * * The barbed spikes dig painfully into your body as you move. * * * LOW HITPOINT WARNING * * * You reach down and open the door. The barbed spikes dig painfully into your body as you move. * * * LOW HITPOINT WARNING * * * Something unseen opens the door. There is an open door, spattered with blood here. The barbed spikes dig painfully into your body as you move. You die... #.....#.....#......#.### #.....#.....+......#...# #.....#.....#......#... ... ######.....#######......#..# #.. #....##'####.....#......#.4####.. #....#.....#.....#......#.....+.. #....'.....#.....#......#....4#.. #....##....#.....'......'.....#.. #....##....#....@#......###..###. #....#.....#.....#####....#.o###. #....#....##.....# #....#...... #....+....##.....##. #....#...... #....##............. #....#...... #######............. #....#...... #....#............# #....####### #....#....##......# #..... #### #....#....##......# #...... #... There were no monsters in sight! Vanquished Creatures The ghost of boochu the the Arsonist, a novice DsHW (Necropolis) An unseen horror (D:8) 5 slime creatures (D:7) A wyvern (D:7) A warg (Necropolis) 2 steam dragons A kobold geomancer (D:6) An orc warrior (Necropolis) A black bear (D:7) An ogre (D:7) 2 centaurs A phantom (D:5) A bullfrog (D:7) A scorpion (D:3) 2 rock fish (D:7) A marrowcuda (D:7) 11 killer bees (D:8) A howler monkey (D:6) A bombardier beetle (D:5) A hound (D:6) 4 jellies 2 orc priests A drude (D:8) Ijyb (D:5) 4 clockroaches 3 iguanas A sleepcap (D:6) Natasha (D:4) 7 orc wizards A scorpion zombie (D:4) 12 adders 8 gnolls 4 ufetubi 4 dart slugs 2 ribbon worms (D:2) 7 hobgoblins 6 jackals 14 orcs 5 quokkas 7 ball pythons 9 bats 4 endoplasms A frilled lizard (D:3) 6 goblins 9 kobolds 5 kobold draugrs (D:4) 5 rats 170 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zoo the Mountain Dwarf Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 479 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 1170 | D:2 | Reached XP level 3. HP: 33/33 MP: 3/3 1419 | D:2 | Identified the quill talisman of Beyond {rF+ Int+3 Stlth+} 1807 | D:3 | Reached XP level 4. HP: 40/40 MP: 4/4 1913 | D:3 | Found Jizxaufa's General Store. 1919 | D:3 | Bought a scroll of teleportation for 33 gold pieces 2474 | D:3 | Reached XP level 5. HP: 12/46 MP: 5/5 2883 | D:4 | Found an ornate altar of the Wu Jian Council. 2960 | D:4 | Reached XP level 6. HP: 51/53 MP: 6/6 3231 | D:4 | Found a sacrificial altar of Ru. 3396 | D:4 | Reached skill level 5 in Armour 3396 | D:4 | Reached skill level 5 in Shields 3524 | D:4 | Noticed Natasha 3574 | D:4 | Killed Natasha 3575 | D:4 | Reached skill level 5 in Fighting 3911 | D:4 | Got the +3 dagger of the Forest {pain, *Slow rCorr Dex+8} 3978 | D:5 | Entered Level 5 of the Dungeon 4012 | D:5 | Reached skill level 5 in Maces & Flails 4028 | D:5 | Reached XP level 7. HP: 39/61 MP: 7/7 4340 | D:5 | Identified the +8 hand axe "Radom" {venom, Fly rC+ Int+3} 4388 | D:5 | Noticed Ijyb 4401 | D:5 | Killed Ijyb 4405 | D:5 | Reached skill level 1 in Axes 4556 | D:5 | Found an opulent altar of Gozag. 4562 | D:5 | Found a burning altar of Makhleb. 4628 | D:5 | Found a sparkling altar of Nemelex Xobeh. 4628 | D:5 | Found a glowing silver altar of Zin. 4629 | D:5 | Noticed an angel 4722 | D:5 | Found a statue of an orb of fire. 4723 | D:5 | Found a staircase to the Ecumenical Temple. 4733 | D:5 | Found a statue of an orb of fire. 4739 | Temple | Entered the Ecumenical Temple 4880 | D:5 | Found a bloodstained altar of Trog. 4960 | D:6 | Found Zajac's Antique Scrolls. 5077 | D:6 | Found Bire Ras's General Store. 5078 | D:6 | Found Vuytev's Distillery. 5079 | D:6 | Found Miossim's Antique Weapon Boutique. 5086 | D:6 | Bought a scroll of identify for 26 gold pieces 5099 | D:6 | Reached XP level 8. HP: 71/71 MP: 8/8 5105 | D:6 | Bought a scroll of identify for 40 gold pieces 5105 | D:6 | Bought a scroll labelled KIUPTO OMATRA for 20 gold pieces 5105 | D:6 | Bought a scroll labelled MISEUG SUROTS for 20 gold pieces 5105 | D:6 | Bought a scroll labelled NUGOUQOJA for 20 gold pieces 5105 | D:6 | Bought a scroll labelled NOSIVYD TECK for 20 gold pieces 5105 | D:6 | Bought a scroll labelled LOEMPI WIERAY for 20 gold pieces 5105 | D:6 | Bought a scroll labelled YRIFRIFIOP for 20 gold pieces 5258 | D:6 | You are sucked into a shaft and drop 2 floors! 5261 | D:8 | Identified the +0 scale mail of Vuiqolev {Rampage rF+} 5467 | D:8 | Found a phantasmal passage. 5476 | Necropol | Found a roughly hewn altar of Beogh. 5476 | Necropol | Entered the Necropolis 5529 | Necropol | Noticed boochu's ghost (novice DsHW) 5530 | Necropol | Identified the +11 plate armour of Hedging {rF- rC++ | Slay+3} 5741 | Necropol | Noticed a1ice's ghost (novice DECj) 5741 | Necropol | Noticed a nine-headed hydra 5834 | Necropol | Reached skill level 1 in Evocations 5839 | Necropol | HP: 3/73 [boochu's ghost/jagged bones (11)] 5847 | Necropol | Killed boochu's ghost 5848 | Necropol | Reached skill level 5 in Axes 5848 | Necropol | Reached XP level 9. HP: 10/79 MP: 9/9 6155 | Necropol | Noticed SpectralWizard's ghost (novice DsGl) 6302 | D:8 | Noticed an unseen horror 6316 | D:8 | Killed an unseen horror 7226 | D:7 | Reached XP level 10. HP: 58/91 MP: 10/10 7658 | D:8 | Found a stormy altar of Qazlal. 7873 | D:8 | Succumbed to barbed spike wounds Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_basic D:2: layout_rooms D:3: layout_loops_ring, serial_shops, shop, kennysheep_cross_room, serial_bayou_lake_a D:4: layout_basic, nicolae_ru_the_path_less_chosen, mainiacjoe_overflow_24_doors, dilly_guarded_unrand_morg D:5: layout_cave_pools, dolorous_temple_overflow_order_and_chaos_3, trog_hazing_becter, mainiacjoe_overflow_catwalk_spiral, minmay_temple_entry_waves, minmay_misc_feat_plants, uniq_ijyb D:6: layout_basic, abandoned_shop, minmay_misc_feat_encased, hangedman_abyss_or_decor_lesser_grid, nicolae_shop_antique_consumables, nicolae_shop_distant_corner_stores, billiards_dpeg D:7: layout_cave_pools D:8: layout_gridville, grunt_qazlal_clouds, index_necropolis_entry_wine_dark_sea, einodemon_armed_red_devil_minivault Temple: grunt_temple_mini_profane Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Maces & Flails | 3 4 5 | 5.3 Shields | 4 5 6 | 6.4 Armour | 4 5 6 7 9 | 9.2 Fighting | 4 5 6 7 9 | 9.2 Axes | 3 5 7 | 7.8 Evocations | 2 4 | 4.1 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 147 | 239 | 189 | 30 || 605 Melee: Flail | 147 | 239 | 18 | || 404 Hand axe | | | 229 | 40 || 269 Drink: Heal wounds | | | 1 | || 1 Might | | | 1 | || 1 Read: Noise | | 1 | | || 1 Identify | | | 7 | || 7 Teleportation | | | 1 | || 1 Fear | | | | 1 || 1 Armour: Scale mail | 166 | 232 | 18 | || 416 Chain mail | | | 176 | 25 || 201 Dodge: Dodged | 79 | 110 | 70 | 8 || 267 Block: Buckler | 26 | 74 | 39 | || 139 Tower shield | | | 33 | 34 || 67 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8003 | 7643 | 360 | 859 | 4708 | 10 | 800.3 | Dungeon | 7218 | 6858 | 360 | 474 | 4640 | 8 | 902.2 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Necropolis | 783 | 783 | 0 | 385 | 68 | 1 | 783.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1407 daAuts D:1: 1167 daAuts D:6: 992 daAuts D:5: 943 daAuts D:3: 928 daAuts Necropolis: 783 daAuts D:7: 610 daAuts D:2: 585 daAuts D:8: 583 daAuts Temple: 1 daAuts