Dungeon Crawl Stone Soup version 0.34-a0-757-gdbd17588e6 (webtiles) character file. Game seed: 16348779404777984424 74 Zoo the Vexing (level 4, -1/34 HPs) Began as a Gnoll Hexslinger on Sept 14, 2025. Slain by an ogre ... wielding a +0 giant spiked club (35 damage) ... on level 2 of the Dungeon. The game lasted 00:02:31 (1473 turns). Zoo the Vexing (Gnoll Hexslinger) Turns: 1473, Time: 00:02:32 Health: -1/34 AC: 2 Str: 7 XL: 4 Next: 28% Magic: 8/8 EV: 13 Int: 12 God: Gold: 88 SH: 0 Dex: 17 Spells: 7/9 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of wizardry HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: wizardry (x1) @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) f - a +1 heavy hand axe Armour b - a +0 robe (worn) g - a +2 chain mail of cold resistance Magical Staves c - a staff of cold Jewellery d - a ring of wizardry (worn) Talismans e - a talisman of death Scrolls p - a scroll of poison c - a scroll of revelation {unknown} e - 2 scrolls of identify {unknown} h - a scroll of teleportation {unknown} Potions d - a potion of heal wounds {unknown} f - a potion of brilliance {unknown} j - 2 potions of lignification {unknown} Skills: + Level 2.7 Fighting + Level 1.1 Short Blades + Level 1.1 Long Blades + Level 1.1 Axes + Level 1.1 Maces & Flails + Level 1.1 Polearms + Level 1.1 Staves + Level 4.6 Ranged Weapons + Level 1.1 Throwing + Level 1.1 Armour + Level 4.6 Dodging + Level 1.1 Stealth + Level 1.1 Shields + Level 1.1 Unarmed Combat + Level 3.0 Spellcasting + Level 0.8 Conjurations + Level 5.4 Hexes + Level 0.8 Summonings + Level 0.8 Necromancy + Level 0.8 Translocations + Level 0.8 Forgecraft + Level 2.2 Fire Magic + Level 0.8 Ice Magic + Level 0.8 Air Magic + Level 0.8 Earth Magic + Level 0.8 Alchemy + Level 1.2 Invocations + Level 1.1 Evocations + Level 1.0 Shapeshifting You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 28% 2d2 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 14% N/A 3% 3 Sigil of Binding Hex 14% N/A 3% 3 Inner Flame Hex/Fire 11% N/A 6% 3 Sublimation of Blood Necr 3% N/A 11% 2 Cause Fear Hex 7% N/A 11% 4 Dimensional Bullseye Hex/Tloc 4% N/A 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (catching its breath, chance to call a sprite on attack: 56%, 80% to hit) You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is moderately wounded. A giggling sprite leaps out and smacks the ribbon worm with its own tail. The ribbon worm is heavily wounded. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, catching its breath, heavily drained, chance to call a sprite on attack: 61%, 80% to hit) You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is severely wounded. A giggling sprite leaps out and smacks the ribbon worm with its own tail. The ribbon worm is severely wounded. The jinxing sprites lose interest in you. The ribbon worm closely misses you. You shoot a sling bullet. The sling bullet hits the ribbon worm! You kill the ribbon worm! You see here a ribbon worm corpse. You start resting. Magic restored. You start resting. You feel your willpower return. You start resting. HP restored. There is an open door here. The ogre shouts! You shoot a sling bullet. The sling bullet hits the ogre. The ogre is lightly wounded. The ogre barely misses you. You shoot a sling bullet. The sling bullet hits the ogre but does no damage. The ogre is lightly wounded. The ogre attacks as it pursues you! The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... #........# ...>........... #........######...#.#........? #...........#.....#.#.######## #...........#'##..#.#[###### #....###.......# .# #.##...# ......# #.......# #.#.##...# .......# #.......#..#.#.##...### .....## #.....O.#.............. .... #.....@.##.#.#.######## #.......# # #.#<...... ######'## #......... #.# ########## #.# #.# #.# #.# # #.# You could see an ogre. Vanquished Creatures Jessica (D:2) Terence (D:2) A dart slug (D:1) 2 ribbon worms (D:2) An endoplasm (D:2) 4 giant cockroaches 2 hobgoblins (D:1) A ball python (D:1) 2 bats (D:2) A frilled lizard (D:1) 5 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zoo the Gnoll Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 428 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 857 | D:2 | Noticed an ogre 985 | D:2 | Noticed Jessica 991 | D:2 | Killed Jessica 992 | D:2 | Reached skill level 1 in Invocations 992 | D:2 | Reached XP level 3. HP: 3/28 MP: 7/7 1184 | D:2 | Learned a level 2 spell: Jinxbite 1228 | D:2 | Noticed Terence 1260 | D:2 | Killed Terence 1261 | D:2 | Reached skill level 1 in Short Blades 1261 | D:2 | Reached skill level 1 in Long Blades 1261 | D:2 | Reached skill level 1 in Axes 1261 | D:2 | Reached skill level 1 in Maces & Flails 1261 | D:2 | Reached skill level 1 in Polearms 1261 | D:2 | Reached skill level 1 in Staves 1261 | D:2 | Reached skill level 1 in Throwing 1261 | D:2 | Reached skill level 1 in Armour 1261 | D:2 | Reached skill level 1 in Stealth 1261 | D:2 | Reached skill level 1 in Shields 1261 | D:2 | Reached skill level 1 in Unarmed Combat 1261 | D:2 | Reached skill level 1 in Evocations 1261 | D:2 | Reached skill level 1 in Shapeshifting 1261 | D:2 | Reached XP level 4. HP: 26/34 MP: 5/8 1473 | D:2 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_basic, minmay_worlds_worst_comb D:2: layout_basic, uniq_jessica, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fire Magic | 2 | 2.2 Invocations | 1 | 1.2 Short Blades | 1 | 1.1 Long Blades | 1 | 1.1 Axes | 1 | 1.1 Maces & Flails | 1 | 1.1 Polearms | 1 | 1.1 Staves | 1 | 1.1 Throwing | 1 | 1.1 Armour | 1 | 1.1 Stealth | 1 | 1.1 Shields | 1 | 1.1 Unarmed Combat | 1 | 1.1 Spellcasting | 3 | 3.0 Evocations | 1 | 1.1 Shapeshifting | 1 | 1.0 Fighting | | 2.7 Ranged Weapons | | 4.6 Dodging | | 4.6 Conjurations | | 0.8 Hexes | | 5.4 Summonings | | 0.8 Necromancy | | 0.8 Translocations | | 0.8 Forgecraft | | 0.8 Ice Magic | | 0.8 Air Magic | | 0.8 Earth Magic | | 0.8 Alchemy | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 65 | 19 || 84 Cast: Jinxbite | 2 | 1 || 3 Armour: Robe | 16 | 4 || 20 None | | 4 || 4 Dodge: Dodged | 16 | 10 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1484 | 1430 | 54 | 173 | 819 | 2 | 742.0 | Dungeon | 1484 | 1430 | 54 | 173 | 819 | 2 | 742.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 836 daAuts D:2: 648 daAuts