Dungeon Crawl Stone Soup version 0.34-a0-757-gdbd17588e6 (webtiles) character file. Game seed: 10914948584805613406 3898 Zoo the Magician (level 10, -5/63 (71) HPs) Began as a Gnoll Warper on Sept 12, 2025. Was an Elder of Hepliaklqana. Killed by divine providence ... invoked by Jeremiah (11 damage) ... on level 8 of the Dungeon. The game lasted 00:25:30 (7626 turns). Zoo the Magician (Gnoll Warper) Turns: 7626, Time: 00:25:30 HP: -5/63 (71) AC: 6 Str: 11 XL: 10 Next: 20% MP: 18/20 EV: 30 Int: 19 God: Hepliaklqana [****..] Gold: 556 SH: 0 Dex: 21 Spells: 8/23 levels left rFire . . . (100%) k - +5 long sword "Cen Huf" {elec, *Noise Int+6} rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois + (33%) d - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) j - +0 pair of gloves SInv . (no boots) Will ..... m - amulet of the acrobat Stlth +++ a - +6 ring of dexterity HPRegen 0.30/turn p - ring of poison resistance MPRegen 0.17/turn %: acrobat @: acrobatic, on blink cooldown, drained A: reduced essence, fangs 1, treasure sense, distributed training a: Renounce Religion, Recall Ancestor, Ancestor Identity, Transference, Idealise You were on level 8 of the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was greatly pleased with you. You visited 1 branch of the dungeon, and saw 8 of its levels. You also visited: Ossuary. You collected 556 gold pieces. Inventory: Hand Weapons k - the +5 long sword "Cen Huf" (weapon) {elec, *Noise Int+6} (You found it on level 4 of the Dungeon) *Noise: It may make a loud noise when swung. Int+6: It affects your intelligence (+6). Missiles c - 4 darts of disjunction g - 6 boomerangs n - 4 poisoned darts Armour b - a +0 leather armour (worn) d - a +0 helmet (worn) h - a +0 kite shield j - a +0 pair of gloves (worn) l - a +0 buckler o - the +3 leather armour of Absence {Rampage +Inv rN++ Will-} (You found it on level 7 of the Dungeon) Rampage: It bestows one free step when moving towards enemies. +Inv: It lets you turn invisible. rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. Jewellery a - a +6 ring of dexterity (worn) f - a +6 ring of intelligence i - an amulet of alchemy m - an amulet of the acrobat (worn) p - a ring of poison resistance (worn) Talismans e - an inkwell talisman Wands c - a wand of warping (8) e - a wand of paralysis (8) Scrolls b - 3 scrolls of blinking c - 4 scrolls of vulnerability {unknown} d - a scroll of poison {unknown} e - a scroll of revelation {unknown} h - 13 scrolls of identify {unknown} j - a scroll of fog {unknown} l - 5 scrolls of teleportation {unknown} m - 2 scrolls of silence {unknown} q - 2 scrolls of fear {unknown} u - a scroll of brand weapon {unknown} v - 2 scrolls of enchant weapon {unknown} y - a scroll of summoning {unknown} z - a scroll of noise {unknown} B - a scroll of enchant armour {unknown} C - 2 scrolls of immolation {unknown} Potions f - 3 potions of haste {unknown} k - 2 potions of mutation {unknown} n - 6 potions of curing {unknown} o - 3 potions of ambrosia {unknown} p - 2 potions of invisibility {unknown} s - a potion of heal wounds {unknown} t - a potion of might {unknown} x - 2 potions of cancellation {unknown} Skills: + Level 7.0 Fighting + Level 5.1 Short Blades + Level 7.0 Long Blades + Level 5.1 Axes + Level 5.1 Maces & Flails + Level 5.1 Polearms + Level 5.1 Staves + Level 5.1 Ranged Weapons + Level 5.8 Throwing + Level 5.8 Armour + Level 7.0 Dodging + Level 5.1 Stealth + Level 5.1 Shields + Level 5.1 Unarmed Combat + Level 7.2 Spellcasting + Level 4.2 Conjurations + Level 4.2 Hexes + Level 4.2 Summonings + Level 4.2 Necromancy + Level 7.0 Translocations + Level 4.2 Forgecraft + Level 4.2 Fire Magic + Level 4.2 Ice Magic + Level 4.2 Air Magic + Level 4.2 Earth Magic + Level 4.2 Alchemy + Level 5.6 Invocations + Level 5.1 Evocations + Level 4.6 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Blink Tloc 66% N/A 1% 2 b - Foxfire Conj/Fire 92% 2x1d8 2% 1 c - Summon Mana Viper Hex/Summ 23% N/A 52% 5 d - Teleport Other Tloc 33% N/A 1% 3 e - Jinxbite Hex 46% 2d2 3% 2 f - Grave Claw Necr 46% 2d10 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 66% N/A 1% 2 Maxwell's Portable Pile Tloc 33% (3-9)d4 1% 3 Kinetic Grapnel Frge 92% 1d7 2% 1 Mephitic Cloud Conj/Alch/Air 23% N/A 7% 3 Swiftness Air 23% N/A 7% 3 Vhi's Electric Charge Tloc/Air 56% N/A 12% 4 Awaken Armour Erth/Frge 46% N/A 22% 4 Cause Fear Hex 11% N/A 22% 4 Leda's Liquefaction Alch/Erth 11% N/A 22% 4 Olgreb's Toxic Radiance Alch 23% N/A 22% 4 Disjunction Tloc 16% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (0/1) D:5 Ossuary (visited) Lair: D:8-11 The Realm of Zot is guarded by orbs of fire. Altars: Fedhas Hepliaklqana Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Shops: D:3 [ Annotations: D:8 Grum, Jeremiah Innate Abilities, Weirdness & Mutations Your life essence is reduced to manifest your ancestor. (-10% HP) You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Your +5 long sword "Cen Huf" howls like a wolf. Jeremiah is lightly wounded. You hear a shout! You hear a roar! You hear a bellow! x3; You hear a shout! You hear a bellow! x2; You hear a shout! x3 Jeremiah hits you with a +3 trident of draining. You feel drained. Grum hits you from afar with a -1 spear! You barely miss Jeremiah. Jeremiah is lightly wounded. Fifraz completely misses the butterfly. Jeremiah gazes at their orb, transfixed. Jeremiah hits you with a +3 trident of draining. You feel drained. Grum hits you from afar with a -1 spear. * * * LOW HITPOINT WARNING * * * You closely miss the butterfly. Fifraz closely misses the butterfly. Jeremiah hits you with a +3 trident of draining. * * * LOW HITPOINT WARNING * * * You feel drained. Grum hits you from afar with a -1 spear! * * * LOW HITPOINT WARNING * * * A yak comes into view. Okay, then. Casting: Teleport Other (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Teleport Other (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Okay, then. Casting: Teleport Other (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. The butterfly disappears in a burst of colours! Jeremiah lets out a twisted cry. Something smites you! You die... Jeremiah asks, "Is it over? Can I wake up now?" Hepliaklqana delivers you to your ancestors. ### ...# ...# . ....# ####... #....# ##..... ###o....## ####....#### .