Dungeon Crawl Stone Soup version 0.33-a0-279-gd854694f7a (webtiles) character file. Game seed: 8473752335001077734 9 Zoo the Slasher (level 2, 22/22 HPs) Began as a Coglin Gladiator on Oct 25, 2024. Got out of the dungeon alive. The game lasted 00:01:08 (313 turns). Zoo the Slasher (Coglin Gladiator) Turns: 313, Time: 00:01:08 Health: 22/22 AC: 4 Str: 14 XL: 2 Next: 12% Magic: 2/2 EV: 11 Int: 7 God: Gold: 9 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 long sword {Ku-aya} rCold . . . f - +0 dagger {Consuela} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Ku-aya} f - a +0 dagger (offhand) {Consuela} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Potions g - a potion of berserk rage {unknown} h - a potion of might {unknown} i - 2 potions of haste {unknown} Skills: + Level 2.1 Fighting + Level 3.3 Long Blades + Level 1.7 Throwing + Level 2.8 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a bat corpse. h - a fizzy coppery potion A goblin comes into view. It is wielding a +0 dagger. Found a stone staircase leading down. The goblin shouts! The goblin barely misses you. You miss the goblin with your +0 long sword. You hit the goblin with your +0 dagger. The goblin closely misses you. You barely miss the goblin with your +0 long sword. The goblin is moderately wounded. You hit the goblin with your +0 dagger. The goblin hits you but does no damage. You barely miss the goblin with your +0 long sword. The goblin is severely wounded. You barely miss the goblin with your +0 dagger. The goblin hits you but does no damage. You closely miss the goblin with your +0 dagger. The goblin is severely wounded. You hit the goblin with your +0 long sword. You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! i - 2 lumpy blue potions You now have 9 gold pieces. You see here a bat corpse. You see here a quokka skeleton. There is a staircase leading out of the dungeon here. You have escaped! ##### #...#### #@#.#..# ####.##.# ##.......# ##.....##'# ###.........# #...####.##.# #.### #.#..# ###########.# ..#### ..........รท)# #### There were no monsters in sight! Vanquished Creatures 3 bats (D:1) A giant cockroach (D:1) A goblin (D:1) A quokka (D:1) 2 ball pythons (D:1) A kobold (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zoo the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 162 | D:1 | Reached XP level 2. HP: 20/22 MP: 2/2 313 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_loops_ring Action || total ---------------------------++------- Melee: Long sword || 19 Dagger || 17 Armour: Leather armour || 16 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 314 | 228 | 86 | 0 | 107 | 1 | 314.0 | Dungeon | 314 | 228 | 86 | 0 | 107 | 1 | 314.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 314 daAuts