Zoo Level 1 of the Dungeon (0, 0, D:1) 4 stones (0, 4, D:1) a +0 club (12, 15, D:1) a +0 whip (19, -2, D:1) a +0 dagger (19, 17, D:1) a +0 spear (24, 36, D:1) a ball python corpse (skeletalised by now) (25, -15, D:1) a bat corpse (skeletalised by now) (32, -14, D:1) a +0 dagger a rat skeleton a ball python skeleton (32, 6, D:1) a +0 mace (34, -5, D:1) a +0 dagger (34, 9, D:1) a rat corpse (skeletalised by now) (35, -6, D:1) a rat skeleton (38, -10, D:1) a +0 whip (40, -5, D:1) a stone (43, -12, D:1) a +0 mace (46, -21, D:1) a +0 scale mail (46, -14, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 trident (5, 6, D:2) a +0 mace (18, -4, D:2) a +1 quarterstaff of draining (19, -22, D:2) 6 stones (19, 11, D:2) a +0 dagger (19, 17, D:2) a +0 club a goblin corpse (skeletalised by now) (21, -13, D:2) a +0 short sword a kobold skeleton (25, 21, D:2) a rat skeleton (30, 6, D:2) a +0 ring mail (33, -6, D:2) a hobgoblin corpse (skeletalised by now) (34, -14, D:2) a +0 dagger (38, -14, D:2) a hobgoblin skeleton (40, 14, D:2) a frilled lizard corpse (skeletalised by now) (44, -21, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a beast talisman (7, -17, D:3) 7 gold pieces (7, -10, D:3) 2 potions of heal wounds (15, 2, D:3) a +0 dagger an adder skeleton (20, -5, D:3) a hobgoblin skeleton (25, -6, D:3) a hobgoblin corpse