Zoo Level 1 of the Dungeon (0, 0, D:1) a +0 trident (9, -43, D:1) a quokka corpse (skeletalised by now) (11, -18, D:1) a +0 spear (11, 0, D:1) a +0 dagger (19, -10, D:1) a +0 whip (24, -57, D:1) a +0 dagger 3 stones (35, -13, D:1) a +0 dagger (37, -42, D:1) a beast talisman (40, -52, D:1) a rat skeleton (42, -37, D:1) a bat skeleton (55, -55, D:1) a rat corpse (skeletalised by now) (58, -7, D:1) a +0 short sword a stone Level 2 of the Dungeon [Shop] Esarr's Weapon Emporium a +0 club (12 gold) the +9 scimitar of Dismay {heavy, Will+ Int+2} (828 gold) Int+2: It affects your intelligence (+2). Will+: It increases your willpower. the +4 trident "Utepp" {venom, Fly rC++ MP+7 Int+2} (836 gold) Int+2: It affects your intelligence (+2). rC++: It greatly protects you from cold. MP+7: It affects your magic capacity (+7). Fly: It grants you flight. the +4 flail "Ricozug" {flame, Int+2} (450 gold) Int+2: It affects your intelligence (+2). a +0 mace of holy wrath (88 gold) a +0 dagger (24 gold) (0, 0, D:2) a rat corpse (1, 33, D:2) a frilled lizard corpse (skeletalised by now) (9, 29, D:2) a +0 dagger a stone (9, 37, D:2) a +0 robe (15, 36, D:2) a +0 flail a gnoll skeleton (23, 40, D:2) a +0 hand axe (29, 47, D:2) a hobgoblin corpse (skeletalised by now) (30, 46, D:2) a rat corpse (skeletalised by now) (35, 37, D:2) a +0 spear (38, 20, D:2) 4 stones (40, 42, D:2) a +4 spear a gnoll skeleton (42, 41, D:2) a +0 flail a gnoll skeleton Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (2, 2, D:3) a +0 dagger a boomerang (3, 2, D:3) a +0 falchion a +0 ring mail (5, 2, D:3) a +0 hand axe (9, 26, D:3) a rat corpse