Dungeon Crawl Stone Soup version 0.33-a0-264-g3d4140c9fd (webtiles) character file. Game seed: 18217249516199399923 14 Zoo the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Oct 19, 2024. Slain by a quokka (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:24 (194 turns). Zoo the Conjurer (Deep Elf Conjurer) Turns: 194, Time: 00:01:25 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 27% Magic: 8/8 EV: 11 Int: 22 God: Gold: 40 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . e - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons d - a +0 dagger e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls f - 3 scrolls of identify {unknown} Potions b - a potion of magic c - a potion of invisibility {unknown} Skills: + Level 2.5 Dodging + Level 2.4 Stealth + Level 3.3 Spellcasting + Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 50% 2d6 2% 2 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a ball python (constricting you, 100% to hit) The magic dart hits the ball python. You kill the ball python! A bat comes into view. The jackal bites you. The bat moves out of view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal closely misses you. The jackal bites you. The frilled lizard attacks as it pursues you! The frilled lizard closely misses you. The frilled lizard attacks as it pursues you! The frilled lizard barely misses you. The jackal barely misses you. The jackal attacks as it pursues you! The jackal barely misses you. A bat comes into view. The jackal bites you. The jackal attacks as it pursues you! The jackal closely misses you. Your magical contamination has completely faded away. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. The jackal bites you. The frilled lizard barely misses you. The jackal bites you but does no damage. The quokka bites you. The frilled lizard attacks as it pursues you! The frilled lizard misses you. The quokka attacks as it pursues you! The quokka bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The quokka attacks as it pursues you! The quokka bites you. You die... #...#### .. #......# #############.. #### #....#.# ##.............# ...# #....#.####............### ##.## ####.....................# #..###........................# ##(..)†.†.###.....)...........# # #..#####...###..hl...........## ##..## ###....@r..gg..g....>..# ##.## ######.hh..........#.† ##.# #)............#### ##.# #......####.### ...# #...#...# #.# ..## #...##...##.# ...# ## ### #....#.#..#.. .#.#####.♣♣.♣###....#......b ....#§☼.♣..♣♣.§.## .......#. You could see a quokka, 3 jackals, a hobgoblin, a goblin and a frilled lizard. Vanquished Creatures 2 ball pythons (D:1) A bat (D:1) An endoplasm (D:1) 3 goblins (D:1) A hobgoblin (D:1) A jackal (D:1) A frilled lizard (D:1) A kobold (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zoo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 121 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 194 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_rooms, hellmonk_ecumenical_altar_run_dry, chequers_big_river Action || total ---------------------------++------- Melee: Unarmed || 1 Dagger || 5 Cast: Magic Dart || 17 Armour: Robe || 21 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 193 | 193 | 0 | 0 | 0 | 1 | 193.0 | Dungeon | 193 | 193 | 0 | 0 | 0 | 1 | 193.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 193 daAuts