Zoo Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (9, -5, D:1) a +0 dagger (10, 6, D:1) 6 stones (10, 12, D:1) a +0 war axe (20, -4, D:1) a ball python corpse (skeletalised by now) (20, -3, D:1) a rat corpse (skeletalised by now) (28, -3, D:1) a +0 whip (31, 7, D:1) a rat skeleton (33, -5, D:1) a rat corpse (skeletalised by now) (34, -5, D:1) a +0 whip a kobold corpse (skeletalised by now) (43, 23, D:1) a +0 robe (51, 12, D:1) a +0 mace (52, 15, D:1) a frilled lizard corpse (skeletalised by now) (53, 15, D:1) a frilled lizard corpse (skeletalised by now) (54, 14, D:1) 3 stones (62, 11, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (7, -22, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (7, 2, D:2) a +0 plate armour (7, 25, D:2) 5 stones (9, 5, D:2) a frilled lizard corpse (skeletalised by now) (9, 11, D:2) a hobgoblin skeleton (13, 22, D:2) a flux talisman (21, -16, D:2) a bat corpse (skeletalised by now) (21, -12, D:2) a quokka corpse (skeletalised by now) (40, 16, D:2) a +0 club (42, 15, D:2) a +0 dagger (42, 25, D:2) a +0 leather armour (43, -30, D:2) a +0 dagger a goblin skeleton (51, -30, D:2) 2 stones Level 3 of the Dungeon [Shop] Vyott's Distillery a potion of curing (33 gold) a potion of mutation (88 gold) a potion of brilliance (44 gold) a potion of ambrosia (88 gold) a potion of curing (33 gold) a potion of ambrosia (88 gold) a potion of cancellation (88 gold) a potion of attraction (33 gold) a potion of curing (33 gold) (0, 0, D:3) a rat corpse (skeletalised by now) (3, -34, D:3) a +0 chain mail (4, -20, D:3) a +0 hand axe (4, -14, D:3) a +0 sling a +0 club (6, -5, D:3) a +0 dagger a +0 sling (8, -3, D:3) an adder skeleton (11, 1, D:3) a +0 hand axe (21, -23, D:3) a quokka corpse (skeletalised by now) (24, -10, D:3) a hobgoblin corpse (skeletalised by now) (24, 7, D:3) a bat skeleton (29, 2, D:3) a +0 dagger (32, -22, D:3) a +0 quarterstaff Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +7 leather armour of the Ward {rF+ rN+ SInv Stlth-} (5800 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. the +4 whip of Imbalance {drain, rC++} (4900 gold) rC++: It greatly protects you from cold. the +0 cloak of a Labyrinth {Fly rF- Regen+ Int-2} (450 gold) Int-2: It affects your intelligence (-2). rF-: It makes you vulnerable to fire. Fly: It grants you flight. Regen+: It increases your rate of health regeneration. the +5 dagger of the Desolation of Salt {venom, Str+5} (4490 gold) Str+5: It affects your strength (+5). (0, 0, D:4) a potion of curing (16, -13, D:4) 4 stones (19, -16, D:4) a +0 mace (40, -5, D:4) a +0 mace (45, -8, D:4) a +0 quarterstaff (45, -4, D:4) 7 stones (45, -1, D:4) a hobgoblin corpse the Ecumenical Temple