Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 1009085 (custom seed) 42 Zeon the Caller (level 3, -1/20 HPs) Began as a Deep Elf Summoner on Oct 12, 2026. Slain by a hobgoblin (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:52 (972 turns). Zeon the Caller (Deep Elf Summoner) Turns: 972, Time: 00:03:52 Health: -1/20 AC: 2 Str: 5 XL: 3 Next: 33% Magic: 1/9 EV: 12 Int: 21 God: Gold: 50 SH: 0 Dex: 15 Spells: 2/8 levels left rFire . . . (100%) b - +3 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: inugami summoned A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons b - a +3 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of torment {unknown} e - a scroll of fog {unknown} h - 2 scrolls of silence {unknown} k - a scroll of acquirement {unknown} l - a scroll of enchant armour {unknown} Potions g - a potion of magic d - a potion of might {unknown} f - a potion of brilliance {unknown} j - 3 potions of mutation {unknown} n - a potion of curing {unknown} Skills: + Level 0.8 Fighting + Level 3.0 Dodging - Level 2.4 Stealth + Level 3.4 Spellcasting * Level 5.0 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 96% N/A 1% 1 b - Call Imp Summ 48% N/A 2% 2 c - Call Canine Familiar Summ 24% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 6% 2d5 19% 2 Eringya's Surprising Cr Summ 24% N/A 16% 4 Summon Seismosaurus Egg Summ/Erth 14% N/A 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! You encounter a goblin. It is wielding a +0 club. Found a stone staircase leading down. You encounter a hobgoblin. Found 7 gold pieces. The goblin shouts! The hobgoblin shouts! x2 The hobgoblin hits you. The goblin closely misses you. The goblin hits you with a +0 club. You closely miss the goblin. The hobgoblin barely misses you. The goblin hits you with a +0 club. You hit the goblin. You kill the goblin! The hobgoblin barely misses you. You see here a +0 club. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The hobgoblin hits you. Casting: Call Imp (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your cerulean imp disappears in a puff of smoke! A tiny devil pulls itself out of the air. The hobgoblin hits you. The hobgoblin closely misses you. Casting: Call Imp (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. The hobgoblin closely misses you. Your cerulean imp barely misses the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. You die... #<# # #.# #.#.# ...# .#.#### ##.#. .....# #... #.##b# #..# ##.##@##### #..# #..##..5.gg...# #..# #..##.####h....... ...#####..##†# #........ .......#..##.# #........ #.####.#..##.# #.....>$. #.####.#..##.# #........ ..........##.# #........ ##.###.#.....# #.......# You could see 2 hobgoblins, a friendly cerulean imp (summoned), a friendly inugami (summoned) and a friendly bat (summoned). Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) 2 jackals (D:2) A quokka (D:2) 2 ball pythons (D:2) A bat (D:2) 2 goblins A rat (D:1) 12 creatures vanquished. Vanquished Creatures (collateral kills) 3 hobgoblins 2 jackals (D:2) A quokka (D:1) 2 ball pythons (D:2) A bat (D:2) A frilled lizard (D:2) A goblin (D:1) 2 kobolds (D:2) A rat (D:1) 14 creatures vanquished. Grand Total: 26 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeon the Deep Elf Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 523 | D:2 | Reached XP level 2. HP: 9/16 MP: 5/8 526 | D:2 | Learned a level 2 spell: Call Imp 791 | D:2 | Reached XP level 3. HP: 20/20 MP: 7/9 795 | D:2 | Learned a level 3 spell: Call Canine Familiar 956 | D:2 | Reached skill level 5 in Summonings 972 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_basic D:2: layout_loops_ring, basic_altar Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.0 Summonings | 5 | 5.0 Fighting | | 0.8 Stealth | | 2.4 Spellcasting | | 3.4 Action || total ---------------------------++------- Attack: Normal || 33 Melee: Unarmed || 8 Dagger || 25 Cast: Summon Small Mamm || 28 Call Imp || 10 Call Canine Famil || 1 Stab: Sleeping || 3 Armour: Robe || 30 Dodge: Dodged || 32