Zeon Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (2, -25, D:1) a rimehorn talisman (7, -4, D:1) a +0 dagger (8, 5, D:1) a ball python skeleton (10, -11, D:1) a hobgoblin skeleton (10, 3, D:1) a +0 dagger 2 stones a kobold skeleton (11, -5, D:1) a hobgoblin skeleton (13, -18, D:1) a ball python corpse (skeletalised by now) (14, 4, D:1) a quokka skeleton (25, -38, D:1) a ball python skeleton (28, -9, D:1) a +0 hand axe (31, -32, D:1) a rat corpse (skeletalised by now) (33, -4, D:1) 2 poisoned darts (34, 3, D:1) a +1 whip of venom (35, 13, D:1) a ball python corpse (skeletalised by now) (39, -27, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (41, 4, D:1) a +0 dagger (45, 4, D:1) a +0 club a hobgoblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (47, -31, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Quiwum's Antique Armour Shop a +0 scale mail (108 gold) an orb of energy (297 gold) a +0 plate armour (486 gold) a +0 pair of gloves (121 gold) a +0 ring mail (108 gold) a +0 leather armour (54 gold) a +2 chain mail of poison resistance (540 gold) (0, 0, D:2) a +0 spear a gnoll corpse (skeletalised by now) (2, 0, D:2) a +0 flail a +0 whip (4, -14, D:2) a +0 hand axe (13, -13, D:2) 5 silver javelins (15, 15, D:2) a rat corpse (skeletalised by now) (18, 0, D:2) a +0 short sword (25, -6, D:2) a bat skeleton (29, 20, D:2) a bat corpse (skeletalised by now) (32, -6, D:2) a +0 hand axe (32, 22, D:2) 4 poisoned darts (36, -3, D:2) an adder skeleton (37, -4, D:2) 2 poisoned darts (40, 26, D:2) a +0 club a goblin corpse (skeletalised by now) (42, 25, D:2) a +0 leather armour (44, -9, D:2) a hobgoblin skeleton (45, 3, D:2) a +0 club (45, 18, D:2) a bat skeleton (48, 34, D:2) a +0 dagger a kobold corpse (skeletalised by now) (53, -5, D:2) a bat skeleton (55, 23, D:2) a +0 club (57, 10, D:2) a +0 club (58, 27, D:2) a +0 club a goblin corpse (skeletalised by now) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 mace (12, 42, D:3) a potion of attraction (12, 43, D:3) 10 gold pieces (12, 44, D:3) 10 gold pieces (13, 35, D:3) a bat skeleton (13, 42, D:3) a +0 shortbow (13, 43, D:3) a wand of roots (8) (13, 44, D:3) a scroll of identify (14, 42, D:3) 8 gold pieces (14, 43, D:3) a +0 mace 18 gold pieces (14, 44, D:3) a parchment of Hailstorm (15, 26, D:3) a +0 ring mail (17, 5, D:3) a +0 robe (23, 32, D:3) a +0 hand axe (34, 2, D:3) a +0 whip (40, 29, D:3) a +0 short sword (42, 26, D:3) 6 poisoned darts (44, 30, D:3) a +0 dagger (46, 20, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a rat skeleton (2, -9, D:4) a +0 club a +0 leather armour (2, -6, D:4) a +0 falchion (8, -2, D:4) a +0 club (8, -1, D:4) 7 poisoned darts a +0 club (17, -32, D:4) a +2 quarterstaff of chaos (20, -34, D:4) the +1 hammer of Objectivity {antimagic, *Noise Str+3} *Noise: It may make a loud noise when swung. Str+3: It affects your strength (+3). It cannot be enchanted further. (21, -33, D:4) a +0 hammer (22, -34, D:4) a +0 hammer (23, -33, D:4) a +0 hammer (24, -33, D:4) a +0 hammer (25, -32, D:4) a +0 hammer (26, -5, D:4) a +0 ring mail a +0 flail (26, -3, D:4) a +0 flail a +0 flail an orc skeleton a gnoll skeleton (27, -33, D:4) a +0 hammer (27, -32, D:4) a +0 hammer (27, -31, D:4) a +0 hammer (27, -5, D:4) a +0 flail a gnoll skeleton (28, -33, D:4) a +0 hammer (28, -32, D:4) a +2 heavy hammer (28, -31, D:4) a +0 hammer (28, -3, D:4) a +0 spear a gnoll skeleton (29, -31, D:4) a +0 hammer (36, -1, D:4) a +0 scale mail (38, -20, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (38, -19, D:4) a +0 dagger a +0 robe an orc skeleton (38, -18, D:4) a +0 club (39, -19, D:4) a +0 dagger a +0 robe (42, -14, D:4) a +0 club (42, -13, D:4) a +0 whip (43, -22, D:4) a +0 dagger a +0 robe (43, -9, D:4) a +0 plate armour (46, -21, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +3 flail (1, -2, D:5) a +0 leather armour (11, -5, D:5) a +0 ring mail (16, -1, D:5) a +0 leather armour (18, -12, D:5) a quokka skeleton (18, -11, D:5) the human skeleton of Prince Ribbit (21, 8, D:5) a +0 orcbow a centaur skeleton (25, 11, D:5) a +1 flail of protection (26, 3, D:5) a +0 club (28, -22, D:5) a +0 dire flail of protection a +0 chain mail (36, -15, D:5) a +0 robe (37, -19, D:5) a +0 flail (37, -16, D:5) a +0 whip a +0 leather armour (40, -18, D:5) a +0 flail (41, -18, D:5) a +0 whip a gnoll corpse (skeletalised by now) (43, -19, D:5) a +0 spear a gnoll corpse (skeletalised by now) Level 6 of the Dungeon (7, 26, D:6) a bullfrog corpse (skeletalised by now) (9, -2, D:6) an iguana corpse (skeletalised by now) (33, 9, D:6) a +0 dagger (35, 28, D:6) 3 large rocks (46, 1, D:6) a +0 falchion (47, 0, D:6) a +4 trident of draining a +0 robe an orb of guile the barachi corpse of Jeremiah (skeletalised by now) (51, 22, D:6) a +0 short sword a +0 leather armour an orc skeleton Level 7 of the Dungeon (0, 0, D:7) a +0 club (1, 2, D:7) a box of beasts (5, -1, D:7) a +0 trident (8, 10, D:7) a +0 hand axe a +0 flail a +0 leather armour an orc corpse (8, 11, D:7) a mutant beast corpse (9, 12, D:7) a bullfrog corpse (13, 5, D:7) a +0 dagger a +0 robe an orc corpse (14, 4, D:7) a +0 dagger