ZeRa Level 1 of the Dungeon [Shop] Ipeeps's General Store a +6 sling of freezing (347 gold) a +0 dagger (20 gold) 5 stones (5 gold) a potion of curing (unknown) (30 gold) 3 flux baubles (75 gold) a +0 buckler (45 gold) a +0 dagger (20 gold) a scroll of revelation (unknown) (75 gold) a scroll of torment (unknown) (95 gold) a potion of curing (unknown) (30 gold) (0, 0, D:1) a +0 club (6, 12, D:1) a +0 spear (6, 19, D:1) a rat skeleton (7, 17, D:1) a +0 whip (7, 19, D:1) a rat skeleton (8, 9, D:1) a bat skeleton a bat skeleton (11, 16, D:1) a frilled lizard skeleton (13, 5, D:1) a +0 dagger (14, -11, D:1) a bat corpse (skeletalised by now) (15, -8, D:1) a bat corpse (skeletalised by now) (16, 8, D:1) a hobgoblin skeleton (19, 25, D:1) a +0 club a gnoll skeleton (22, 3, D:1) a +0 club a goblin corpse (skeletalised by now) (23, 0, D:1) a jackal skeleton (24, 34, D:1) a +0 sling (29, 29, D:1) a frilled lizard skeleton (32, 8, D:1) 4 stones a goblin skeleton (32, 9, D:1) 3 stones (33, 35, D:1) a +0 club a goblin corpse (skeletalised by now) (42, 16, D:1) 11 stones (44, 27, D:1) a bat corpse (skeletalised by now) (45, 3, D:1) a +0 mace (45, 31, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (46, 15, D:1) 4 stones (47, -4, D:1) a +0 plate armour Level 2 of the Dungeon (0, 0, D:2) a +0 flail a +0 flail (1, -1, D:2) a +0 spear (1, 0, D:2) a +0 flail a gnoll corpse (skeletalised by now) (7, 26, D:2) a +0 sling (12, 20, D:2) a ball python corpse (skeletalised by now) (16, -5, D:2) a +0 club a goblin corpse (skeletalised by now) (21, 42, D:2) a +0 club a goblin corpse (skeletalised by now) (24, 46, D:2) a medusa talisman (28, 6, D:2) a +0 hand axe (31, 15, D:2) a frilled lizard skeleton (31, 23, D:2) an adder skeleton (34, 23, D:2) a +0 club (39, 0, D:2) a +0 hand axe an orc skeleton (40, 19, D:2) a +0 ring mail (44, 31, D:2) a +0 club (49, 15, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (1, -31, D:3) a bat corpse (skeletalised by now) (2, -34, D:3) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) (2, -31, D:3) a phase bat corpse (skeletalised by now) (2, -30, D:3) a bat corpse (skeletalised by now) (4, -34, D:3) a bat corpse (skeletalised by now) (7, -17, D:3) a hobgoblin corpse (skeletalised by now) (7, -16, D:3) a +0 rapier (12, -44, D:3) 6 stones (12, -41, D:3) a +0 dagger (12, -40, D:3) a +0 mace (14, -42, D:3) a +0 leather armour (16, -44, D:3) a bat corpse (skeletalised by now) (22, -23, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (3, 16, D:4) a +0 spear (22, 44, D:4) an adder corpse (skeletalised by now) (36, 48, D:4) a +0 short sword 6 poisoned darts (39, 9, D:4) a +0 club a goblin corpse (skeletalised by now) (40, 22, D:4) a riddle talisman (40, 30, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (41, 30, D:4) a +0 club a gnoll corpse (skeletalised by now) (44, 30, D:4) a +0 whip (45, 31, D:4) a +0 spear (46, 18, D:4) a scroll of revelation (46, 20, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (46, 22, D:4) a potion of moonshine (48, 19, D:4) a scroll of amnesia (48, 21, D:4) a potion of moonshine the Ecumenical Temple