ZeRa Level 1 of the Dungeon (6, 21, D:1) a +0 club a goblin corpse (skeletalised by now) (12, 4, D:1) a +0 robe (13, 8, D:1) an inkwell talisman (14, -8, D:1) a +0 club (17, 6, D:1) a rat skeleton (18, 6, D:1) a +0 club a goblin skeleton (33, 4, D:1) a +0 short sword (34, 1, D:1) a +0 short sword a kobold skeleton (37, 32, D:1) a +0 leather armour (38, 30, D:1) a +0 short sword (39, 49, D:1) a +0 chain mail (41, 27, D:1) a +0 dagger a hobgoblin skeleton a goblin skeleton (42, 27, D:1) a +0 dagger a kobold skeleton (46, -12, D:1) a +0 spear (50, 40, D:1) a quokka corpse (skeletalised by now) (53, 27, D:1) a hobgoblin skeleton (53, 28, D:1) a hobgoblin skeleton Level 2 of the Dungeon (3, -12, D:2) a +0 sling (13, 10, D:2) a +0 short sword (17, 4, D:2) 7 stones (28, -1, D:2) an adder skeleton (28, 11, D:2) a +0 leather armour (33, -17, D:2) a ball python corpse (skeletalised by now) (33, 5, D:2) the +5 short sword of Vulov {protect, +Blink rN++ Dex-2} +Blink: It lets you blink. rN++: It greatly protects you from negative energy. Dex-2: It affects your dexterity (-2). (35, 11, D:2) a +0 dagger Level 3 of the Dungeon (2, -5, D:3) a jackal corpse (3, -5, D:3) a jackal corpse (4, 0, D:3) a +0 robe (6, -26, D:3) a +0 ring mail (9, -20, D:3) a rat corpse (10, -31, D:3) a bombardier beetle corpse (10, -12, D:3) a +0 whip (12, -22, D:3) a +0 dagger (21, -14, D:3) 8 gold pieces (24, -29, D:3) a +0 club a goblin corpse (24, -28, D:3) a ribbon worm corpse (25, -29, D:3) a rat corpse (25, -28, D:3) a +6 ring of dexterity (27, -32, D:3) a +0 club (31, 1, D:3) a +0 dagger (32, -20, D:3) a quokka corpse (34, -1, D:3) a +0 buckler (37, -6, D:3) a +0 robe